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The Transfer Of The Ages

One man tired of his boring life, passed away at a predetermined age. A goddess took pity on his poor life and decided to give him a second chance. But things might be more than they seem at first glance. Will our MC live out a new, exciting life? Or will it be just as boring as the last? Find out in the next episo.... I mean, find out by reading now! ----------------------------------------------------------------- Hey everyone, author here, I plan on regularly updating this story since this is something I started a while ago but has been sitting on the backburner for a while. Hope you all enjoy, be sure to comment/review and let me know what you think! English IS IN FACT My native language, so if you see spelling errors, let me know through comments because I will fix them. Check out my discord! Under construction

Oshimura · Fantasie
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69 Chs

The Tenth

It's almost been a month since I came to this world and that means I can almost create a new 'undead' subordinate. I sometimes feel as if Dan is more alive then other monsters and forget that he is a special kind of undead that doesn't have the weaknesses of a normal one and is more 'alive' then his goblin counterparts. Like Elaine said a while ago I really did just create a new species instead of just raising some random undead.

After I thought about that I went into a deep sleep. When I woke up I heard the sound of steel clashing with steel. I walked towards my window and looked outside to see Elaine and Dan sparring while Lydia was practicing with her bow. I wonder if I could make live and unkillable training dummies?

"Hey Pocket Dimension, is it possible to make training dummies that mirror the fighting style of their opponent and can alternate it slightly? Also going along with that thought can I make some that also act as just extremely fast moving targets?" When I asked this it took a few moments before it responded.

[It is possible to make golems that can be set to gain experience from training with opponents and self evolve the more experience they gain, similar to monsters. You can also make golems that are agile and also have a self evolving feature for moving faster the more times they are defeated. Also whenever one is defeated they will be recreated with the same materials and when they evolve they will be re-made with their own materials based on the evolution.

For example these Golems unlike the ones that are manually made by people or monsters in this world will be able to gain levels and evolve like a normal monster. In this way it is like you are able to technically make monsters of your own. Also due to the increase in level of the skill my intelligence has increased and I have gained a sort of personality.]

Holy shit that's awesome. If I can do that then training my subordinates won't have to be done personally by me each time. I will still verbally give them suggestions but this is an entirely new can to break open.

"Alright create two Golems for the purpose of being training dummies and one for being a target." This number will most likely be increased in the future but it's fine. Since everyone's stamina is increasing steadily at a rapid rate we have been sleeping less after dungeon exploration and training more.

[Creating two Dummy Golems and one Target Golem. They will be created this instant and will start out being made out of stone.]

When it said that, a light showed in my room and then three humanoid sized stone Golems were standing in front of me. Two of them had the physical looks of a muscular male in his late 20s and one looked like a developed female in her early 20s. I decided to appraise them.

Nightmare Dummy Golem (x2)

Race: Golem

Class: Training Dummy

Level: 1/10

Hp: 120/120

Mp: 20/20

Inherent skills:

[Self-Evolve] [Reconstruct]

Skills:

None

Target Golem

Race: Golem

Class: Target

Level: 1/15

Hp: 50/50

Mp: 130/130

Inherent skills:

[Self-Evolve] [Reconstruct]

Skills:

None

[Self-Evolve allows the skill owner to evolve after being defeated a certain amount of times. Everytime the skill owner is defeated they will level up.]

[Reconstruct: Everytime the target is defeated they will Reconstruct themselves even if there is nothing left as long as the creator has Mana or materials to create them.]

The skills are just like how P.D. explained. I decided to give a small speech to the three golems.

"From this day forward you three will be training with my subordinates to not only make yourselves stronger but also make them even stronger than they currently are. Your ultimate goal is to keep my subordinates on their toes and continue to make them stronger because just like you they have no limits.

I will give each of you clothes to wear and as you don't need sleep you can do whatever during your time when we rest as long as it doesn't bother those around you. Do your best to earn a name for yourselves and become stronger. There should be rooms for you three on the second floor. Use them as you please. That will be all, now go introduce yourselves to my other subordinates. Dismissed!"

'"Yes Lord Nemesis!"' They all bowed and said that together before leaving my room.

I found out not too long after that the more subordinates I create the bigger this mansion will become to accommodate for them. When I made the golems a training area was made outside in the back of the mansion. When I went downstairs and got outside, all of my subordinates bowed to me and thanked me from the bottom of their hearts.

From this day forward half of the day would be spent exploring the dungeon, part of it would be training, and the rest would be for resting. Before we went out to the dungeon, my subordinates, and the golems had a quick spar. Needless to say they were weak and we're defeated several times. That was to be expected however. Afterward we went through the portal and back into the dungeon. Now that we had the golems I started to collect more stone when we went along with our dungeon exploration. A little bit into the dungeon floor we encountered our first trap.

It was a pitfall trap that Dan fell into, but quickly vaulted off of the wall inside it, and back up to us. Looks like that trap has been proven useless. We walked for a little while longer and encountered our first monster on the floor. It was an Ice Wyvern. Seriously, what is with the difficulty spike of this damn dungeon? Does it really have 50 floors like this? When I asked Elaine that after we beat the Wyvern, apparently dungeons don't normally have monsters like this on early floors unless the dungeon doesn't have many to begin with.