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Space Lord in Anuria

Alex, a normal middle-aged man working in a publishing company, unexpectedly meets a tragic end when he is struck by a truck while crossing the street. But instead of an afterlife, he finds himself reincarnated as a baby in a magical world named Anuria. Anuria is a realm where mages and swordmasters coexist, wielding the powers of magic and aura. As the eldest son of a Duke , Alex begins his new life with seemingly ordinary beginnings. However, it soon becomes evident that he possesses unique talents - the ability to control space and exceptional skill in swordsmanship.

MoneyBoss · Fantasie
Zu wenig Bewertungen
42 Chs

Ranks

Swordmanship:

Novice Swordmaster: The Novice Swordmaster's strikes, infused with a faint trace of aura, can cut through objects with ease and leave behind minor vibrations in the surroundings.

Adept Swordmaster: Adept Swordmasters have honed their aura control, enabling them to channel more energy into their strikes. Their attacks carry a noticeable impact, capable of knocking back opponents and creating small craters upon impact.

Veteran Swordmaster: Veterans possess a deeper understanding of aura flow, allowing them to unleash more potent sword techniques. Their strikes can cut through solid objects effortlessly, leaving behind destructive shockwaves in their wake.

Elite Swordmaster: The Elite Swordmaster can forge a blade of pure energy around their sword, extending their reach and slicing through defenses with ease. Their attacks create small eruptions of energy upon impact, capable of causing moderate damage to the surroundings.

Master Swordmaster: Masters manipulate the shape and properties of their aura-infused sword, transforming it into various elemental forms. Their attacks create devastating explosions and leave behind scorch marks or icy trails.

Grand Swordmaster: The Grand Swordmaster's aura becomes an extension of their body, allowing them to execute sword techniques with unparalleled speed and precision. They can create afterimages, confusing opponents and striking from multiple angles. Their strikes can create small localized shockwaves that topple nearby structures.

Champion Swordmaster: Champions can release powerful shockwaves of aura with a mere swing of their sword, shattering defenses and sending opponents flying. Their attacks leave behind lingering traces of aura, creating hazardous zones that hinder opponents and cause collateral damage.

Eminent Swordmaster: Eminent Swordmasters manipulate their aura to create illusory copies of themselves, confusing opponents. Their attacks create localized disruptions in the fabric of reality, briefly distorting the battlefield. They can summon elemental storms that rage across the battlefield, causing chaos and destruction.

Zenith Swordmaster: The Zenith Swordmaster can unleash devastating energy projectiles with each swing, demolishing structures and disintegrating obstacles with ease. Their sword strikes leave behind long-lasting trails of destructive energy that can cause significant devastation.

Ascendant Swordmaster: Ascendant Swordmasters harness the flow of natural energy, channeling it into their sword to enhance their strikes further. Their attacks cause minor earthquakes and summon powerful elemental storms, capable of altering the landscape and causing significant destruction.

Ethereal Swordmaster: Ethereal Swordmasters can momentarily phase out of reality, evading attacks and reappearing elsewhere. Their aura becomes fluid, allowing them to deflect attacks effortlessly and launch counter-strikes with fluid grace. Their strikes create localized storms or torrents of elemental energy that can engulf a wide area.

Transcendent Swordmaster: Transcendent Swordmasters wield cosmic energy, infusing it into their aura-infused sword. Their attacks bend space and time, creating temporary warps that affect the battlefield's layout. They unleash powerful bursts of celestial energy that can obliterate entire armies, leaving behind devastating aftermaths that alter the terrain drastically.

Celestial Swordmaster: The Celestial Swordmaster's connection to celestial forces grants them unparalleled power. Their attacks can rend the fabric of reality, unleashing phenomena akin to natural disasters. They can summon cataclysmic events such as meteor showers and cosmic storms, causing widespread devastation on a planetary scale.

Mythic Swordmaster: At the pinnacle of swordsmanship, the Mythic Swordmaster transcends the limitations of the physical realm. Their strikes alter space and time, causing cataclysmic events that reshape the world and alter reality itself. Legends speak of their attacks capable of reshaping the very fabric of existence with each swing of their sword, leaving behind devastation that defies comprehension.

Magic:

Apprentice Mage: As Apprentice Mages, individuals can produce simple elemental manifestations, such as small sparks or gentle gusts of wind. They learn the basics of spellcasting and control of their chosen element through guided training from experienced mages.

Novice Mage: Novice Mages advance to casting more potent elemental spells, generating larger flames, gusts of wind that can knock back opponents, or minor healing abilities. They achieve this by honing their skills through practice and successfully completing introductory magical challenges.

Acolyte Mage: Acolyte Mages demonstrate enhanced control over their chosen element, casting more complex spells like summoning localized storms, creating magical barriers, or healing moderate injuries. To become an Acolyte Mage, Novices must undergo more specialized training and gain proficiency in intermediate-level spells.

Adept Mage: At this rank, Adepts can wield larger quantities of mana and manipulate their chosen element with precision. They possess destructive power, unleashing potent elemental attacks such as torrents of flames, blizzards, or devastating lightning strikes. To reach this level, Acolyte Mages must demonstrate mastery over their element in high-pressure situations.

Magus: Magi attain mastery in their primary element and gain proficiency in a secondary element. They can seamlessly combine elements, resulting in more destructive and versatile spells. They have the power to conjure raging tornadoes, summon meteor showers, or create barriers capable of withstanding formidable attacks. To become a Magus, mages must show proficiency in multiple elements and undergo advanced magical studies.

Sorcerer/Sorceress: Sorcerers/Sorceresses command both elemental magic and arcane arts. Their destructive power reaches greater heights, allowing them to manipulate cataclysmic forces such as earthquakes, volcanic eruptions, or summoning massive storms that can engulf entire regions. They must delve into ancient texts and mysteries of the arcane to earn this rank.

Archmage: Archmages possess an unparalleled understanding of magical theory and can manipulate reality itself to a limited extent. They can bend the laws of physics, cause temporal distortions, or unleash elemental cataclysms capable of reshaping the land on a massive scale. To become an Archmage, one must achieve a profound understanding of the underlying principles of magic and undertake a momentous magical feat that reverberates throughout the magical community.

Grand Archmage: Grand Archmages wield incomprehensible magical power, able to bend reality and unleash forces beyond ordinary comprehension. They can alter the fabric of reality, create pocket dimensions, or harness the energies of stars. To become a Grand Archmage, one must perform extraordinary feats of magic, surpassing the achievements of typical Archmages.

Elder Mage: Elder Mages are revered for their wisdom and experience. They have spent centuries mastering their craft, delving into the deepest secrets of magic. Their destructive power is awe-inspiring, capable of affecting entire continents with their spells. They earn this rank through lifetimes of study and service to the magical community.

Supreme Mage: Supreme Mages are rare, legendary figures with unparalleled mastery over magic. Their spells can alter the course of history, and they possess the ability to weave powerful enchantments with a mere thought. Becoming a Supreme Mage is a once-in-a-generation accomplishment, achieved through extraordinary magical prowess and service to the greater good.

Archsage: Archsages are the pinnacle of magical power. They transcend conventional understanding, able to manipulate time, space, and even fate. Their destructive capabilities are unparalleled, capable of affecting entire worlds. To become an Archsage, a mage must perform a feat of magic so grand that it defies comprehension.

Mage Ascendant: Mage Ascendants are a legend among legends. Said to be capable of remaking reality itself, they hold power beyond mortal comprehension. Their destructive abilities can alter the very fabric of existence, affecting entire planes of reality. Becoming a Mage Ascendant is a mythical achievement, as only a few throughout history have reached such a level of power and understanding.