Hi, OceanLord2017 here. Before we get too far into this story, I wanted to create a 'Reference' page as it were. A lot of my story rides on the assumption that these characters are known to you all…but that really shouldn't be the case. Plus, given just how many characters I'm bringing in, I really should provide a guide on who's with who. With so many sides and factions about to make their moves, this should help keep things clear. So, I'll be making entries for every single character I bring in…regardless of series or mythological origin. I'll detail their series, species, affiliations, abilities, and 'power level' so to speak. This will be in order of addition to crew. To clarify, basing off of Naruto classifications:
D-Rank: a civilian.
C-Rank: Skilled Human fighter, lower end of superhuman.
B-Rank: Mid-tier superhuman. Generally one or two unique abilities.
A-Rank: High-tier superhuman. Incredibly well-rounded fighters. Usually experienced in fighting other superhumans.
S-Rank: Forces of Nature. The Best of the Best from incredibly powerful worlds. People who could legitimately take out an island's worth of fighters.
X-Rank: Divine. Top God Level.
Note: As story goes on, Rankings are subject to change. Also, abilities, equipment, and energy may also be concealed for now. Whenever a character finally gets a good fight, I'll update it and include a new 'profile' at the end of said chapter.
Cutty Sark Crew:
Tia Halibel: Queen of Hueco Mundo, former 3rd Espada.
Series: Bleach
Species: Arrancar
Class: Mid-S Rank.
Equipment: A hollow blade named Tiburon. Transforms into a pata, resembling a shark tooth, when Resurreción in effect.
Energy manipulated: Reiatsu
Former affiliation: Espada (10 mighty Hollows who served Sōsuke Aizen).
Abilities: Master Swordswoman. Monstrous strength and endurance. Flight. Super speed (with Sonido). Incredible Durability (can be bolstered with Hierro). Energy detection (Pesquisa). Limited healing. Energy blasts (Ola Azul, Trident, Cero, Bala).
Resurreción: With command of "Hunt, Tiburon," Halibel channels all of her Reishi to assume a stronger form. On top of greatly enhancing all above abilities, she gains incredibly powerful hydromancy, even able to conjure tsunamis worth of water mid-air. Signature moves include Cascada (mid-air tsunami), La Gota (a smaller blast of water), and Hirviendo (altering water temperature).
Goal: Reunite with her three subordinates/adopted daughters (Apacci, Mila Rose, Sung-Sun)
Kisame Hoshigaki: The Monster of the Hidden Mist. The Tailless Tailed Beast.
Series: Naruto
Species: Human (NOT a Fishman)
Class: Mid-S Rank
Equipment: Samehada-a legendary Ninja Sword that can absorb the energy of an opponent, and allot it to its owner, healing any injuries he may have. Can also merge with Kisame, boosting all of his abilities.
Energy Manipulated: Chakra
Former Affiliation: Hidden Mist Village (as one of the 7 Ninja Swordsmen), Akatsuki (organization of the worst criminals in the Ninja World).
Abilities: Master Swordsman. Tremendous Chakra levels, leading to remarkable stamina. Super Speed (with Body Flicker). Incredible strength. Limited energy absorption (even without Samehada). Moderately skilled in Earth Style Jutsu. Can Summon sharks to act as fighters, supplementary support, or messengers. Also skilled in stealth and espionage.
Water Style Jutsu: Allegedly the greatest user of Water Style Jutsu in his time…even to the point of not requiring an existing source. Has the tendency of shaping attacks into sharks. Signature moves include Water Clones, Water Shark Bomb, Shark Shower, Exploding Water Shockwave, Water Prison, and Hidden Mist Jutsu. His ultimate move is Super Water Shark Bomb, a massive attack that also absorbs the energy from any attack.
Goals: Having a good time. Keeping his promise to Halibel. Joining up with Itachi.
Jinbe: The Knight of the Sea. Boss
Series: One Piece
Species: Fishman
Class: Mid S-Rank
Equipment: He doesn't need any.
Energy: None.
Former Affiliation: Neptune Army (resigned), Sun Pirates (dispersed), Seven Warlords of the Sea (disbanded), Big Mom Pirates (departed), Straw Hat Pirates.
Abilities: Expert Hand-to-Hand combatant. Top-tier physical strength. Massive endurance and stamina. Skilled Helmsman. Observation Haki grants limited precognition, allowing improved reflexes and evasion. Armament Haki bolsters Jinbe's already impressive strength, while also allowing him to connect attacks towards elemental shapeshifters and intangible foes.
Fishman Karate: With his mastery of his species' martial art, Jinbe gains control over any nearby water. It's even to the point where he sends shockwaves through the water of his opponent's bodies. This, combined with shooting water from his palms, can cripple all but the most strongest. Examples include Arabesque Brick Fist, 10,000 Brick Fist, Shark Brick Fist, Water Shot, 7,000 Roundhouse Kick, Sharkskin Palm Thrust, and the devastating Vagabond Drill. When underwater, Jinbe is even capable of Fishman Jujitsu, manipulating all the water around him. Ocean Current Shoulder Throw and Shark Pack are powerful demonstrations of the art.
Goals: Reuniting with his Straw Hat crew.
Franky: Cyborg Franky
Series: One Piece
Species: Human (New and improved)
Class: Low to Mid A-Rank
Equipment: He IS the equipment. Although, his WapoMetal is incredibly versatile. With it, he can create and store rocket launchers, machine guns, laser beams, air cannons, shields, and nipple lights (truly an innovation).
Energy: THE POWER OF COLA!
Former Affiliation: Tom's Workers, Franky Mafia Family, Straw Hat Pirates.
Abilities: Master craftsman, inventor, and shipwright. Cyborg enhancements greatly increase strength and endurance. As a result, he's quite proficient in physical brawls, with moves such as Strong Right, Southland Suplex, Strong Hammer, Franky Iron Boxing, and Iron Suplex. Also plays a mean guitar.
General Franky: With the top-of-the-line technology, Franky created a machine unlike any other. A mecha Franky can pilot that is essentially a SUPER version of himself, enhancing all his usual moves.
Goals: Reuniting with the Straw Hats. Sailing the Cutty Sark to Fiddlers' Green.
Sasori: Sasori of the Red Sand
Series: Naruto
Species: Formerly Human
Class: Low to Mid S-Rank
Equipment: His puppets contain various hidden weapons and mechanisms such as senbon, kunai, razor-blades, saws, and gas pellets. All of the above is coated in poison. While his Hiruko is the most commonly used puppet, the 3rd Kazekage (with its manipulation of Iron Sand) is easily his most powerful. As of now, while he hasn't resumed his creation of Human Puppets, he's still eager to experiment, as the Manticore could attest
Energy: Chakra
Former Affiliation: Hidden Sand Village, Akatsuki
Abilities: Super Speed. Incredible Agility. Skilled Chemist (specializing in poisons). Moderately skilled in Wind Style. Sand Clones. Moderate strength and stamina. Master craftsman and inventor. Intelligence and ability of a master spy.
Puppet Master: With Chakra Strings, Sasori is able to control any of his puppets to act as devastating support. Lined with poison, a small cut is all it takes. If he kills a powerful opponent, he can create a puppet that retains their abilities, like the Third Kazekage.
Goal: Proving that the Cutty Sark is the ultimate work of art.
Tsuyu Asui: Froppy
Series: My Hero Academia
Species: Human
Class: High B-Rank (although she is growing stronger with Fishman Karate)
Equipment: Super suit allows for longer journeys underwater, with protective goggles allowing perfect eyesight.
Energy: None
Former Affiliation: UA High's Class 1-A. Pro-Hero Association
Quirk: Frog: Tsuyu can do anything a frog can. While not much of a strength enhancement, her agility and flexibility are astounding. Her favorite move is to shoot out her elongated tongue, wrap it around an enemy, and slam them down. Additionally, she is also capable of secreting a mild irritant. Her ability to stick to walls and secreting a mild poison also derive from her Quirk. All the above is only possible due to extensive physical training.
Goal: Gain the strength to survive the Sea of Second Chances. Reunite with Class 1-A.
Emilou Apacci: One of the Tres Bestias.
Series: Bleach
Species: Arrancar
Class: Mid to High A-Rank
Equipment: Her Zanpakutō, Cierva, takes the form of Chakrams around the wrists.
Energy: Reiatsu
Former Affiliation: Aizen's Army, Halibel's Tres Bestias.
Abilities: Super strength, endurance. Super Speed (Sonido). Flight. Super durability (Hierro). Energy Detection (Pesquisa). Limited Healing. Energy Blasts (Cero and Bala). Pulsera Cuerno (her Chakrams get thrown out like boomerangs, nailing whoever it hits).
Resurreción: With a command of "Thrust, Cierva", Apacci assumes her ultimate form. All the above abilities are enhanced. Additionally, when cooperating with her fellow Bestias, a technique called Quimera Parca allows them to create an S-Rank chimera monster called Ayon.
Goal: Serve Halibel. Find Mila Rose and Sung Sun
Brook: Soul King
Series: One Piece
Species: Human
Class: Low to Mid A-Rank
Equipment: Carries a guitar, occasionally a violin. He wields Soul Solid, a sword hidden within his cane.
Energy: None
Former Affiliation: Rumbar Pirates, Straw Hat Pirates
Abilities: A skilled swordsman, particularly in fencing style, with moves such as Arrow Notch Slash, Soul Parade, Song of Scratches, and Bond en Avant. Enhanced strength, speed, and durability. Additionally, thanks to his Devil Fruit, he can enhance whatever music he plays to the point where it has a potent affect on all who listen.
Revive-Revive Fruit: With this, Brook is able to bind his soul to his skeletal husk. His preferred usage is to channel the 'chill of the underworld' giving an icy addition to his attacks. When pressed, he can channel his soul outwards for a variety of effects, like exorcising foreign souls in vessels.
Goal: Reunite with the Straw Hats.
Juvia Lockser: Juvia of the Deep
Series: Fairy Tail
Species: Human
Class: High A-Low S Rank
Equipment: None
Energy: Magic (in form of Ethernanos)
Former Affiliation: Phantom Lord (defunct), Fairy Tail Guild.
Abilities: Above-average speed, endurance, and strength.
Magic: Water: She can create, manipulate, and become water, much like a Logia Devil Fruit. While intangible to attacks, she can send out water in the form of blades (Water Slicer), whips (Water Cane), a cyclone to propel herself (Water Jigsaw), scalding pools (Sierra), and a tsunami (Water Cyclone). Her Water Body is what allows attack to go right past her without damage.
Goal: Repay the Cutty Sark crew for helping her. Reunite with her 'darling Gray' and Fairy Tail
Usopp:
Series: One Piece
Species: Human
Class: Mid B-Rank
Equipment: His massive slingshot, Black Kabuto, allows him to be the most effective Straw Hat in purely long-range combat. Incredibly proficient in the use of Pop Greens, flora that rapidly grows once fired to serve a specific purpose.
Energy: None
Former Affiliations: Straw Hat Pirates
Abilities: Enhanced Observation Haki allows him to an incredibly broad range of sight and sensory abilities, greatly aiding in his already-incredible sniping skills. He's also got the standard durability, strength, and speed of a New World level pirate.
Goal: Get back to the other Straw Hats.
Hanataro Yamada:
Series: Bleach
Species: Soul Reaper
Class: Low B-Rank
Equipment: His Zanpakutō takes the form of a katana named Hisagomaru. Unlike other blades, it can heal whatever it hits, taking the energy of said injuries into itself (although Hanataro has learned to use it as a regular katana, picking and choosing who gets healed). When it assumes Shikai, it takes the form of a scalpel that can unleash all of its accumulated energy in a great blast (much like a Cero).
Energy: Reiatsu
Former Affiliations: Soul Society's Gotei 13 (4th Division)
Abilities: With a bit of training, Hanataro was able to at least bring his abilities past the average as far as Soul Reapers are concerned.
Goal: Help out wherever he can.
Sanji:
Series: One Piece
Species: Human
Class: Low S-Rank
Equipment: His own two legs.
Energy: None
Former Affiliations: Germa 66, The Baratie Café, Straw Hat Pirates
Abilities: With his tremendous strength, speed, agility, and endurance, Sanji was easily one of the strongest of the original Straw Hat crew. He has innovated an extraordinary martial art known as Black Leg Style (with moves such as Collier Shot, Anti-manner Kick Course, Concasse, and Sky Walk). Going even further, Diable Jambe can allow Sanji to utilize fire in addition to his ridiculous leg strength (with Grill shot, Collier Strike, and Hell Memories being prominent). His skill with Armament and Observation Haki only makes him that much more dangerous.
Goal: Be the best damn cook to his crew.
Mirajane Strauss:
Series: Fairy Tail
Species: Human
Class: Low S-Rank
Equipment: None
Energy: Magic (Ethernanos)
Former Affiliations: Fairy Tail Guild
Abilities: With her super strength, speed, endurance, and durability, Mirajane is quite the effective brawler.
Takeover Magic (Demon): With this, Mirajane has assimilated and taken the strength of any 'Demon' that she has defeated in the past. All the various forms provide an tremendous boost in all her abilities. Satan Soul allows flight and the usage of devastating Darkness Magic (like Soul Extinctor or Evil Explosion). Halphas focuses on sheer physical ability. Sitri combines strength, flight, and fire. Seilah enables her a degree of control over opponents and the 'weak-minded'. Alegria is her ultimate form, bringing her physical power to the max, but it is heavily exhausting.
Goal: Reunite with Fairy Tail Guild, especially her younger siblings, Elfman and Lisanna.
Nami:
Series: One Piece
Species: Human
Class: Mid B-Rank
Equipment: Sorcery Clima-Tact allows Nami to conjure up wind, lightning, mirages, and clouds in any combination (such as Gust Sword, Thunder Trap, and Milky Ball)
Energy: None
Former Affiliations: Arlong Pirates (defunct), Straw Hat Pirates
Abilities: In addition to her navigational and meteorological skills, Nami is an exceptional thief. As such, she's no slouch when it comes to stealth and agility. While her strength and speed are moderate by New World standards, it's more than enough to outclass average soldiers and mooks.
Goal: Get RICH! Also see the Straw Hats again.
The Shireen Crew:
Itachi Uchiha:
Series: Naruto
Species: Human
Class: Mid S-Rank
Equipment: Standard Shinobi Setup. Carries an assortment of Kunai, Shuriken, and the occasional Paper Bomb.
Energy: Chakra
Former Affiliations: Hidden Leaf Village, Akatsuki (double agent)
Abilities: While not quite up-to-par in terms of raw physical strength and endurance, Itachi more than makes up for it with skill, precision, speed, and intelligence. His Super Speed is thanks to a mastery of Body Flicker. He also has a natural proclivity to Fire Style Jutsu. Thanks to his Sharingan, he's also able to copy any other Jutsu not specific to the wielder, along with gaining a level of precognition.
Mangekyō Sharingan: The evolved Visual Jutsu grants 3 devastating abilities to Itachi, although each takes a considerable toll in Chakra. Tsukuyomi places the victim in an Illusion that feels however long Itachi deems fit. Amaterasu is a devastating black fire that consumes all it touches. Susanōō is an ethereal armor that can form itself around Itachi as a near-impenetrable defense.
Goal: See Sasuke and Kisame again. Atone.
Davos Seaworth: The Onion Knight
Series: Game of Thrones
Species: Human
Class: Mid C-Rank
Equipment: A Valyrian Steel cutlass.
Energy: None
Former Affiliations: House Baratheon, House Stark, Royal House of the Seven Kingdoms
Abilities: As a smuggler in his prime, Davos had to be great at navigation, evasion, and stealth by necessity. He's also incredibly intelligent, rising to a position of advisor for royalty. In his second life, Davos found the means and style to become an effective fighter, able to easily handle himself against any common soldier.
Goal: Make it through this 'bloody madness'.
Portgas D. Ace:
Series: One Piece
Species: Human
Class: Mid S-Rank
Equipment:
Energy: None
Former Affiliations: Spade Pirates, Whitebeard Pirates
Abilities: As a Commander of one of Whitebeard's Divisions, Ace was undoubtedly one of the strongest pirates in the New World. Super strength and endurance were off the charts. Skill in Armament Haki greatly bolsters both. Super speed and reflexes, the latter partially thanks to Observation Haki. On top of that, he has Conqueror's Haki, allowing him to knock out crowds of soldiers at once with sheer willpower.
Flame-Flame Fruit: After consuming the fruit, Ace was able to create, manipulate, and become fire. His favorite moves include Fire Fist, Fire Gun, Flame Commandment, Firefly, Saint Elmo's Fire, and Great Flame Commandment: Flame Emperor (his greatest move, capable of annihilating an island on its own).
Goal: See Luffy, Sabo, and the Whitebeards again.
Shoto Todoroki:
Series: My Hero Academia
Species: Human
Class: Mid A-Rank
Equipment:
Energy: None
Former Affiliations: UA High's Class 1-A, Pro-Hero Association
Abilities: Thanks to hellish training at the hands of his father, Shoto is an incredibly keen fighter. He's stronger, faster, and far more durable than the vast majority of his class.
Quirk: Half Cold, Half Hot: From his right side, Shoto can create ice (his Heaven Piercing Ice Wall is the biggest). From his left side, he can create fire (Wall of Flames). He's developed enough to control to instantaneously switch between the two. A favorite move is cooling the air, then quickly heating it with fire, expanding the air into a superheated blast (Flashfreeze Heatwave).
Goal: Reunite with 1-A.
Weiss Schnee:
Series: RWBY
Species: Human
Class: High B/Low A-Rank
Equipment: Myrtenaster is a Revolver/Rapier that contains six slots for Dust bullets (which can create a wide range of elemental effects, though she usually sticks to ice).
Energy: Aura (which forms as a shield around users)
Former Affiliations: Beacon Academy, Team RWBY
Abilities: Despite her lack of endurance, Weiss more than makes up for it with variety, speed, and hitting power. She's both a good marksman and swordswoman (preferring a fencing-like style).
Semblance: Glyphs: Allows Weiss to create glyphs that provide many supplemental affects (such as boosts in speed or midair platforms). She can also use them to summon the essence of any enemy that she's defeated, and direct it towards an opponent or obstacle.
Goal: Reunite with RWBY. Help out wherever she can.
Poseidon's Forces:
Poseidon:
Series: Greek Mythology
Species: God
Class: X-Rank
Equipment: THE Trident.
Energy: Unknown
Former Affiliations: The Olympian Pantheon
Abilities: So far, the only demonstration of his power is sending absolutely MASSIVE storms anywhere he desires in the whole of the SoSC.
Goal: Unknown
Hecate:
Series: Greek Mythology
Species: God
Class: High S/Low X-Rank
Equipment: Unknown
Energy: Unknown
Former Affiliations: The Olympian Pantheon
Abilities: So far, she can communicate across vast distances, in the form of a smoky visage. She can also see through enchantments of all sorts, such as the Shark Summons' best Genjutsu.
Goal: Unknown
Circe:
Series: Greek Mythology
Species: Demigod
Class: Low-Mid S-Rank
Equipment: Usually carries around a potion/pill that can transform humans to and from animals.
Energy: Unknown
Former Affiliations: None
Abilities: She specializes in Shapeshifter Magic, which allows her to transform into whichever animal she thinks can give an advantage. Depending on the animal, she can increase her speed, strength, or endurance. So far, her most powerful transformation was into The Hydra itself. She's also an incredibly skilled chemist.
Goal: Survive
Thorn the Manticore:
Series: Percy Jackson and the Olympians
Species: Manticore
Class: Mid-High A-Rank
Equipment: His stinger tail comes with a near-endless supply of poisoned darts that can be shot at his leisure.
Energy: Unknown
Former Affiliations: Kronos' Army
Abilities: As a Manticore, Thorn can fire an endless supply of poisonous needles from his tail. On top of that, he had the strength and speed to easily contend with Demigods.
Goal: Weather the coming storm behind the biggest power in the sea…Failed.
The Flying Dutchman:
Davy Jones:
Series: Disney's Pirates of the Caribbean
Species: Formerly Human
Class: High S-Rank (Steadily increasing each day)
Equipment: All he carries is a sword, with which he's incredibly proficient.
Energy: Whatever his crew has.
Former Affiliations: East India Trading Company (under duress)
Abilities: Virtually immortal and invulnerable. A fearsome swordsman. Thanks to the magic of the Flying Dutchman, his strength, speed, and endurance have all increased significantly. He can also phase in and out of anything on his ship, along with teleporting to any ship within eyesight. In short, unless his heart is found, he cannot fall, cannot tire, and cannot stay down.
Goal: Unknown
Torafuzar:
Series: Fairy Tail
Species: Formerly Demon (specifically Etherious)
Class: Low S-Rank
Equipment: None
Energy: Curses
Former Affiliations: Tartaros Guild (destroyed by Fairy Tail)
Abilities: As a Demon, Torafuzar has unnatural strength and durability. Due to his physiology, he is also an expert swimmer and can breath underwater. He's a master at Hand-to-hand, using his gauntlet-like fists and the blades protruding from his forearms to devastating effect (such as Deep Impact or Slash Arm). His particular Curse, Tenchi Kaimei, conjures a massive pool of toxic black water. His opponents lose their breath, are slowly poisoned, and are completely outmaneuvered by Torafuzar's swimming.
Etherious Form: When assuming his real form, Torafuzar's speed, strength, and durability take a dramatic rise. When in a particularly bad situation, he can utilize Chokogai, which allows him to cover himself in an incredibly thick metal armor.
Goal: Get back at Fairy Tail and the Cutty Sark for beating him.
Cipactli's Horde:
Cipactli:
Series: Aztec Mythology
Species: There is only Cipactli.
Class: X-Rank
Equipment: Unknown
Energy: Unknown
Former Affiliations: None. NO ONE from his world ever teamed up with him.
Abilities: So far, the only ability revealed is empowering animals with his own blood. Once enhanced, he has a degree of influence, insight, and communication with them.
Goal: Unknown
Gustave:
Series: OC (Inspired by a real-life crocodile named Gustave that was allegedly responsible for hundreds of human deaths).
Species: Crocodile
Class: Mid S-Rank
Equipment: None
Energy: Whatever Cipactli uses.
Former Affiliations: None
Abilities: Absolutely monstrous physical strength and endurance (partially thanks to an enhanced hide of scales). With moderate intelligence derived from Cipactli's blood. He can also transform into a half man/half crocodile hybrid that allows him to move on land. While still reduced in speed and agility when compared to water, he still possess the monstrous strength and endurance needed.
Goal: Carry out Cipactli's will.
Rob Lucci:
Series: One Piece
Species: Human
Class: Mid S-Rank
Equipment: None
Energy: None
Former Affiliations: World Government's Cipher Pol
Abilities: Rob Lucci is possibly the strongest assassin that the World Government had in his lifetime. As such, his incredible strength, speed, and endurance are matched by very few. His most distinctive moves are derived from the Six Powers, which include Moonwalk (semi-flight), Shave (super-speed), Paper Art (evasion), Iron Body (heightened endurance), Tempest Kick (Razor Wind), and Finger Pistol (Appendage gains the strength to drive itself through most human bodies). After his defeat at Enies Lobby, Lucci intensified his training, acquiring Armament and Observation Haki.
Cat-Cat Fruit (Model Leopard): Thanks to this fruit, Lucci is able to either fully transform into a Leopard, or go into a Hybrid form that exponentially multiplies his already impressive strength, speed, and endurance.
Goal: Stick with Cipactli, allowing him to indulge his bloodlust.
Jackal:
Series: Fairy Tail
Species: Demon (Etherious)
Class: Low S-Rank
Equipment: None
Energy: Curses
Former Affiliations: Tartaros Guild
Abilities: As a Demon, he has the standard super strength, speed, and endurance (but those aren't much compared to other Demons). What makes him really dangerous is his Bomb Curse, allowing him to effortlessly create devastating explosions wherever and whenever he wants nearby (Exploding Spiral and Landmine Curses are his favorite).
Etherious Form: Jackal assumes a more animalistic appearance (more like his namesake), with a boost in all his physical stats. Also, whenever you touch him, a bit of his energy gets in his opponent, which he can detonate at his leisure (Bomb Impact).
Goal: Blast all humans to oblivion for his own entertainment.
Menthuthuyoupi:
Series: Hunter X Hunter
Species: Chimera Ant
Class: Low S-Rank
Equipment: None
Energy: Aura (harnessed through Nen)
Former Affiliations: Chimera Ant Royal Guard (for King Meruem)
Abilities: Youpi has absolutely monstrous physical strength and durability. His speed and reflexes are nothing to scoff at either. Youpi also has the ability to push parts of his body through Metamorphosis, allowing him to create and alter any part of his body (he prefers to create more eyes to prevent blind spots and longer arms so he can hit EVERYTHING!).
Rage Incarnate: Depending on his level of self-control, Youpi can swell up either a part of or his whole body as he becomes more enraged. At a certain point, there will be a devastating explosion of pure Nen. He can constantly reform himself after these blasts. Once sufficiently experienced, he can keep this into a concentrated beam rather than an explosion.
Goal: See through Cipactli's plans, for reasons unknown.
Grimm:
Series: RWBY
Species: Grimm
Class: Known subsets can range from low C to low S-Rank depending on the type.
Equipment: None
Energy: None
Former Affiliations: Queen Salem
Abilities: Grimm come in the forms of any animal (such as Nevermores being giant ravens or Beowulf being Wolves)…with the accompanying strengths.
Goal: Devour all life.
Queen Anne's Revenge:
Captain Barbossa:
Series: Disney's Pirates of the Caribbean
Species: Human
Class: High B-Rank
Equipment: The Sword of Triton: allows the wielder to completely control everything that's part of the ship (and any other ship close enough), usually in the form of riggings and sails.
Energy: None
Former Affiliations: The Black Pearl, British Royal Navy (privateer)
Abilities: Barbossa is an exceptional pirate captain (with exceptional navigation and helmsmanship skills). Along with being an expert shot, he's the best swordsman from his world in terms of pure skill. His ship also has highly effective flamethrowers.
Goal: Survive whatever his 'superior' has in store. Procure the Aztec Gold for reasons unknown.
Pintel/Ragetti:
Series: Disney's Pirates of the Caribbean
Species: Human
Class: Mid C-Rank
Equipment: They usually carry standard cutlasses and pistols.
Energy: None
Former Affiliations: The Black Pearl
Abilities: The two are more than capable of taking down any standard soldier and monster. On top of expert marksmanship, the two are moderately skilled at swordsmanship.
Goal: Survive with Barbossa.
Long John Silver:
Series: Disney's Treasure Planet
Species: Cyborg
Class: High B/Low A-Rank
Equipment: His cyborg half contains a number of weapons such as cutlass, a flintlock, a howitzer, a flamethrower (that is also a welder), and various cooking utensils. His eye also contains top-of-the-line visual abilities.
Energy: Solar-powered mechanics.
Former Affiliations: R.L.S. Legacy
Abilities: On top of his species' incredible strength and endurance, his cyborg half allows him more options in terms of moves available. He's also a cunning and duplicitous pirate.
Goal: Get the Aztec Gold.
Emerald Sustrai:
Series: RWBY
Species: Human
Class: Mid B-Rank
Equipment: Emerald wields Thief's Respite. They are a pair of green revolvers with metal tucked under. When extended, the metal can turn the end into a sickle or attach it to a chained Kusarigama.
Energy: Aura
Former Affiliations: Salem's Faction (specifically serving Cinder Fall)
Abilities: She is incredibly gifted at thievery, with the speed, stealth, and agility to match. She uses this to more than compensate for her lack of strength and durability.
Semblance: Hallucination: Emerald can modify the sensory information that a brain is processing, essentially giving her the powers of illusion. If she strains herself, she can use this on more than one person. Although, she tends to be unable to use this when concentrating on a fight.
Goal: Survive.
Mr. Compress: Atsuhiro Sako
Series: My Hero Academia
Species: Human
Class: Low B-Rank
Equipment: He has a habit of carrying a staff (despite not needing any assistance with walking) that has a variety of tricks.
Energy: None
Former Affiliations: League of Villains
Abilities: He's mostly a support fighter, not having quite the strength or durability of his fellows. However, he's fast and agile enough to avoid most hits. He's also quite intelligent and gifted in terms of stealth (able to take almost anyone in his world by surprise). It's only his own sense of theatricality that sometimes ruins the stealth.
Quirk: Compress: Anything this villain touches will be shrunken down into a small marble that he can easily carry without damaging it (including people). He has to snap his fingers to undo it for one or more marbles. This skill is what earned him Barbossa's attention. Compressing himself also means that no one can detect him.
Goal: Survive.
Tiamat's Army:
Tiamat:
Series: Mesopotamian Mythology
Species: She existed before species.
Class: X-Rank
Equipment: Unknown
Energy: Unknown
Former Affiliations: Herself and her brood.
Abilities: Unknown
Goal: Currently Unknown.
Tamatoa:
Series: Disney's Moana
Species: Coconut Crab
Class: Mid S-Rank
Equipment: a golden covering that acts as a supplement to his already tough shell.
Energy: None
Former Affiliations: None
Abilities: Tamatoa possesses incredible strength befitting his massive size. Thanks to his shell and treasured armor, he's also one of the most durable things this side of the SoSC. He's also deceptively fast with the reflexes to match.
Goal: Be SHINY!
Samebitos:
Series: Japanese Mythology
Species: Samebitos
Class: most around low C-Rank, while leaders have reached high A-Rank
Equipment: Anything sharp and pointy that they can get their claws on.
Energy: None
Former Affiliations: None
Abilities: Along with gills to breath underwater, they also possess a degree of enhanced strength, speed, durability, and ferocity.
Goal: Serve Tiamat. Wipe out all humanity.
Hades' Alliance:
Hades:
Series: Greek Mythology
Species: God
Class: Mid S-Rank (and falling)
Equipment: The Helm of Invisibility, forged by the Cyclops and essential in the defeat of the Titans.
Energy: Unknown
Former Affiliations: The Olympian Pantheon
Abilities: He has been the one directing various souls together in the Sea of Second Chances.
Goal: Currently unknown.
Manannan mac Lir:
Series: Celtic Mythology
Species: God
Class: Mid-High S-Rank
Equipment: He wields the sword Fragarach (ever since the Emerald Isle was created).
Energy: Unknown
Former Affiliations:
Abilities: Yet to be revealed.
Goal: Currently unknown.
Zabuza Momochi:
Series: Naruto
Species: Human
Class: Low S-Rank
Equipment: He wields the Kubikiribocho, one of the Legendary Seven Swords of the Mist. This blade can take the iron from all the blood shed of its victims, growing stronger with every slain enemy.
Energy: Chakra
Former Affiliations: Hidden Mist Village (as one of the 7 Ninja Swordsmen)
Abilities: Zabuza was the most gifted Ninja in stealth out of the whole Hidden Mist. As such, he's mastered the Hidden Mist Justu and the art of Silent Killing. He has the super strength (strong enough to easily use his blade one-handed), speed, and endurance to back that up. He's currently the only other Mist Ninja who can match Kisame in pure swordsmanship. His Water Style is also highly effective (with Water Clones, Water Prisons, Water Bullets, and Water Dragons).
Goal: Ensure Haku is strong enough for the SoSC.
Haku Yuki:
Series: Naruto
Species: Human
Class: Mid A-Rank
Equipment: Haku always carries hundreds of senbons, which he uses to great affect thanks to a combination of precise aim and his expertise on anatomy.
Energy: Chakra
Former Affiliations: Hidden Mist Village
Abilities: Trained by Zabuza himself, Haku is incredibly gifted in the Shinobi arts. Personally, he prefers relying on speedy and precise strikes. As a Yuki, he can utilize Ice Style (including Demon Mirrors or a Thousand Needles OF DEATH!).
Goal: Serve Zabuza.
Gray Fullbuster:
Series: Fairy Tail
Species: Human
Class: High A/Low S-Rank
Equipment: Whatever his Ice-Make creates.
Energy: Magic (Ethernanos)
Former Affiliations: Fairy Tail Guild, Avatar Guild (double agent)
Abilities: As a powerful Wizard, Gray definitely has the strength, intelligence, durability, and speed befitting his position.
Ice-Make Magic: Gray can create as much Ice as he wants at will and shape it any way he sees fit (such as Lances, Walls, Arrows, Swords, Geysers, Prisons, and Cannons). Ice Devil Slayer Magic takes things to the next level and instantly freeze anything it touches, also allowing him to consume any ice to strengthen himself (such as Zero Long Sword, Zero Destruction Bow, and Zero Destruction Fists).
Goal: Get stronger. Reunite with Fairy Tail, specifically her wife, Juvia.
Athena:
Series: Greek Mythology
Species: God
Class: Low X-Rank
Equipment: She carries her Aegis (with Medusa's face carved into the shield) and a xiphos (one-handed straight sword used in Ancient Greece).
Energy: Unknown
Former Affiliations: The Olympian Pantheon
Abilities: Yet to be revealed.
Goal: Currently unknown.
Nico Robin:
Series: One Piece
Species: Human
Class: Mid A-Rank
Equipment: At most, she may carry a pistol or dagger, but that's on rare occasions.
Energy: None
Former Affiliations: Baroque Works, Straw Hat Pirates, Revolutionary Army
Abilities: Nico Robin is quite possibly the smartest of the Straw Hats. This means she has quite the gift for strategy and tactics. In addition, her reaction time is impressive, going along with respectable speed, strength, and endurance.
Flower-Flower Fruit: This Devil Fruit allows the user to sprout and control body parts anywhere within a certain range. Her favorite techniques usually sprouting arms on her opponents. It can be anything from one (Un Fleur) to a hundred (Cien Fleur). With enough arms, she can coalesce them together into hands or feet big enough to crush people, or wings to fly with momentarily.
Goal: Reunite with Straw Hats.
Ulquiorra Cifer:
Series: Bleach
Species: Arrancar
Class: Mid S-Rank
Equipment: His Zanpakutō, Murcielago, takes the form of a katana. When in Resurreción, it completely vanishes.
Energy: Reiatsu
Former Affiliations: Aizen's Espada
Abilities: As an Espada, Ulquiorra is exceptionally strong and intelligent. He's also very skilled with both swordsmanship and hand-to-hand combatant. He's mastered Sonido, even more so than most other Hollows. His Cero and Bala are incredibly effective. Hierro gives an impressive defense against anything less than S-Rank attacks. Pesquisa has heightened his senses enough to avoid most danger. Lastly, unlike most Espada, he's kept greater regenerative properties, in contrast to increased strength and endurance.
Resurreción: With a command of "Imprison", he transforms into his first form. He gains bat wings, on top of enhancing all his other abilities. In addition, he obtained Segunda Etapa, a form even beyond Ressurreción with enough Reiatsu to induce despair in opponents. Now, he can utilize Lanza del Relampago, powerful enough to obliterate an island.
Goal: Currently searching for one.
White Castle:
Korra:
Series: Avatar: Legend of Korra
Species: Human
Class: Low S-Rank
Equipment: Doesn't need it.
Energy: Chi
Former Affiliations: Team Avatar
Abilities: As the Avatar, she has mastered Air, Earth (including Metal), Fire (including Lightning), and Water Bending. She also has a measure of spirituality that allows communion with otherworldly beings. Thanks to her training, Korra has incredible physical strength, agility, speed, and endurance (possibly the greatest in her world).
Avatar State: Korra can tap into the experiences and powers of previous Avatars. When in this state, all the elements are wielded with incredible power at minimum effort.
Goal: Protect White Castle and whoever else she can.
Asami Sato:
Series: Avatar: Legend of Korra
Species: Human
Class: Low B-Rank
Equipment: She usually carries Equalist gloves that carry quite a high amount of voltage in them.
Energy: None
Former Affiliations: Sato Industries, Team Avatar
Abilities: Along with being quite proficient in hand-to-hand, Asami is a master inventor. She's also quite the skilled driver/pilot of whatever she makes…which range from anything like mechs to automobiles to planes. She's also quick and agile enough to get around most defenses long enough to apply that glove.
Goal: Stay with Korra and help out where she can.
Momo Yaoyorozu:
Series: My Hero Academia
Species: Human
Class: Low A-Rank
Equipment: Anything she wants!
Energy: None
Former Affiliations: UA High's Class 1-A, Pro-Hero Association.
Abilities: She is incredibly intelligent, possibly the smartest of all of Class 1-A. Her ingenuity and variety are more than enough to keep up with those stronger and more durable than her. She can use a plethora of weapons, but she does have a preference for bojutsu (staffs).
Quirk: Creation. With this, Momo can create any inorganic material/item she wants by converting her own lipids, and having it emerge from her skin. The catch is that she has to understand her creations down to the molecular level. Incidentally, she can get quite the appetite in order to replenish lipids for her to use.
Goal: Create a safe haven for all those too weak to journey farther west.
Rikado Sato:
Series: My Hero Academia
Species: Human
Class: Low B-Rank
Equipment: At most, he'll carry spare sugar with him.
Energy: None
Former Affiliations: UA High's Class 1-A, Pro-Hero Association.
Abilities: His Quirk: Sugar Rush allows Sato to fight with greatly increased strength and endurance, at the cost of intelligence.
Goal: Get stronger, then head back west to help Tsu and the rest of 1-A.
Vulko:
Series: DC's Aquaman
Species: Atlantean
Class: Low A-Rank
Equipment: He wields a trident.
Energy: None
Former Affiliations: Atlantean Royal Household
Abilities: He's an incredibly skilled duelist with his trident. Also, due to being an exceptionally strong Atlantean, he has a limited control of water (usually used to facilitate incredibly fast and agile movement underwater). He's also got a measure of super strength, and the durability to not be impeded at all by the great pressures of the abyss.
Goal: Serve Atlantis and its King.
Kiri:
Series: Naruto
Species: Human
Class: Mid B-Rank
Equipment: Standard Shinobi Setup.
Energy: Chakra
Former Affiliations: Hidden Mist Village
Abilities: He's moderately skilled in Jutsu, specifically Water Style.
Goal: Help out at White Castle.
Independent:
Grimmjow Jaegarjaques:
Series: Bleach
Species: Arrancar
Class: Mid S-Rank
Equipment: His Zanpakutō, Pantera, takes the form of a katana.
Energy: Reiatsu
Former Affiliations: Aizen's Espada
Abilities: Grimmjow is a master of hand-to-hand, and is no slouch at swordsmanship. His Hierro, Pesquisa, and Sonido are all more than up to par, with strength and endurance to match. His Bala and Cero are nothing to scoff at either.
Resurreción: With a command of "Grind", Grimmjow transforms into a stronger form that enhances all his abilities and strengths. Along with gaining claws, blades start protruding out of his arms and calves. He can fire sheer concentrated Reiatsu from his elbows, and detonate them. His Ultimate Move is Desgarrón, producing ten long claws of pure Reiatsu to slash whatever's in front of him.
Goal: Prove his strength.
Kakuzu:
Series: Naruto
Species: Human (Debatable)
Class: Mid S-Rank
Equipment: He doesn't need it.
Energy: Chakra
Former Affiliations: Hidden Waterfall Village, Akatsuki
Abilities: Kakuzu has the strength, speed, and endurance of an incredibly dangerous S-Rank Ninja. He's also brutally effective with his Elemental Mastery. His favorite is Earth Style: Iron Skin (where he covers himself in a layer of incredibly durable material…giving both a fearsome offense and near-impenetrable defense).
Earth Grudge Fear: With the Hidden Waterfall's Forbidden Jutsu, Kakuzu was able to turn his body into an assortment of thousands of black threads, allowing himself to separate and restructure as he pleases. But the greatest asset is his ability to steal the hearts of powerful enemies, allowing him access to whatever Chakra Nature they had in life. Thanks to living on the run for almost a century, he's mastered all 5 elements (though he does tend to prefer Earth Style-most likely his original). His hearts can take the form of masked creatures that fly and blast his enemies with devastating elemental blasts (Fire Style: Searing Migraine, Lightning Style: False Darkness, Wind Style: Pressure Damage, and Water Style: Water Bullet).
Goal: Hoard all the treasure that he can.
Hidan:
Series: Naruto
Species: Human
Class: Low S-Rank
Equipment: He carries a triple-bladed scythe (designed for drawing blood) attached to a long chain, allowing him to send it any which way he pleases (regardless of the laws of physics). He also hides at least two retractable spikes (usually reserved for rituals).
Energy: Chakra
Former Affiliations: Hidden Steam Village, Akatsuki
Abilities: Hidan is Immortal (not an exaggeration). As such, the only way to stop him is to completely sever his body parts apart, but good luck with that. Despite claiming to be the slowest and least agile of the Akatsuki, Hidan is still incredibly skilled in melee. This is due to a combination of not needing to worry about his vitals being hit, on top of his wild and uncontrolled fighting style with his scythe.
Jashin's Curse: If Hidan can ingest an enemy's blood, and stand in the blood-drawn symbol of his God, the cultist can create a link. Any injury he receives, his enemy does too. Since he's immortal, he can keep this up as long as he wants.
Goal: Continue his sacrifices to Jashin. Get back at that 'pineapple-haired bastard'.
Issho: Admiral Fujitora
Series: One Piece
Species: Human
Class: Mid S-Rank
Equipment: Within his cane, Issho conceals a blade that he can wield in tandem with his Devil Fruit powers.
Energy: None
Former Affiliations: World Government's Navy
Abilities: As an Admiral, Issho's strength and fighting ability are top of the line. His Observation Haki is quite possibly the best out of the entire Marine force, having used it for decades to compensate for his lack of sight (even to the point where he can get a general idea of people's thoughts and feelings). His Armament Haki is nothing to sniff at either, especially when channeling it through his sword. In general, his speed, endurance, and swordsmanship is exceptional.
Stomp-Stomp Fruit: This fruit allows Issho to manipulate gravity itself. He is skilled enough with it to actually bring a METEOR hurtling down at his enemies. Gravity Blade is his signature move, allowing him to direct gravity anywhere, also lightening or intensifying it for any specific object.
Goal: Train Uraraka and Kagura to at least Vice-Admiral Level.
Ochaco Uraraka:
Series: My Hero Academia
Species: Human
Class: High B/Low A-Rank
Equipment: Her supersuit contains features in the helmet, wrists, and neck that stimulates the pressure points, countering her nausea from using her Quirk. Her boots also contain a shock-absorbing cushion and a spring in the heel.
Energy: None
Former Affiliations: UA High's Class 1-A, Pro-Hero Association.
Abilities: Her speed, strength, and endurance are respectable. She's also quite perceptive at times.
Quirk: Zero Gravity: Anything she touches with the pads of her fingertips is rendered weightless, beginning to float. In her first life, her limit was three tons before she'd start to feel nauseous. With training, she can use the Quirk on herself for a limited form of levitation/flight. With a call of "Release", whatever she's holding falls straight down. Her strongest move is Meteor Shower, where she touches all the nearby rubble, waits until she has enough, and brings it hurtling down all at once.
Goal: See Izuku again
Kagura Mikazuchi:
Series: Fairy Tail
Species: Human
Class: High A-Rank
Equipment: Archenemy, her
Energy: Magic (Ethernanos)
Former Affiliations: Mermaid Heel Guild
Abilities: Kagura is gifted in Magic (with Gravity Change as her specialty). Despite that, she prefers sticking to swordsmanship. She is incredibly skilled, with the strength, speed, and durability to back it up. Her style is Undrawn Sword Style, usually keeping Archenemy in the sheath, which does impede the slashing power, but not to the point her power her completely negated. (Slashing, Power, and Flying Form are her basic moves).
Goal: Surpass her strength in her first life. Make Issho proud.
Jiraiya:
Series: Naruto
Species: Human
Class: Mid S-Rank
Equipment: Standard Shinobi Setup, along with whatever seals he has at the time.
Energy: Chakra
Former Affiliations: Hidden Leaf Village
Abilities: Despite his perverted eccentricities, Jiraiya is definitely one of the most powerful and intelligent Ninjas in the history of the Hidden Leaf. He is THE Sealing Jutsu Master. In addition, he has mastered the 5 elements (with Fire Style being his favorite). He can also manipulate his long mane of white hair to act as a defense or offense in the form of needles. He can also use the Rasengan (usually as a finisher). His signature moves tend to rely on his Summoning Contract with The Toads (who can basically serve any purpose depending on the individual summoned).
Sage Mode: By channeling the energy of nature itself, Jiraiya can enhance his strength, speed, endurance, and Jutsu. In this mode, only Kage-level fighters even have a prayer.
Goal: Find Tsunade, Minato, Kushina, and Naruto.
Rangiku Matsumoto:
Series: Bleach
Species: Soul Reaper
Class: High A-Rank
Equipment: Her Zanpakutō, Haineko, is in the shape of a straight-edge katana. When released in its Shikai (with a Command of "Growl"), it turns into a cloud of ash that can be manipulated at will. Neko Rinbu is one of her more effective moves, creating a tornado of ash.
Energy: Reiatsu
Former Affiliations: Soul Society's Gotei 13 (10th Division)
Abilities: Rangiku is an expert swordswoman. On top of that, she wields super speed (Shunpo), significant strength, and enhanced durability. She's also moderately skilled in Kido (with such spells as Bakudō #77, or Hadō #31).
Goal: Find Gin?
Cana Alberona:
Series: Fairy Tail
Species: Human
Class: Mid-High A-Rank
Energy: Magic (Ethernanos)
Former Affiliations: Fairy Tail Guild
Abilities: While Cana is nothing spectacular in terms of physical abilities, she more than makes up for it with speed, evasiveness, and clever use of her powers. Still, she is capable of using the incredibly devastating Fairy Glitter.
Magic Cards: With her deck, Cana can create virtually any magical affect she can think of, as long as the right card is drawn in the right combination. This includes elemental blasts (like Thunderbolt's Fate, Prayer's Fountain, Wind Edge, Explosion Cards, and Sun's Strength). She's also capable of more esoteric effects (Call Cards to communicate with specific people, Sleep Card, and Card Dimension to trap enemies)
Goal: DRINK! But also reunite with Fairy Tail.
Magellan:
Series: One Piece
Species: Human
Class: Mid S-Rank
Equipment: None
Energy: None
Former Affiliations: World Government's Impel Down
Abilities: Magellan had the strength and endurance to be trusted by the World Government to hold down its absolute worst prisoners (including Jinbe himself). As such, while he's not the fastest, he is able to keep taking hits from S-Rank level opponents while retaliating just as hard.
Venom-Venom Fruit: Magellan can create and combine any sort of poison that can come to mind. His favorite tactic is to cover himself in a slurry of poisons (making it impossible to actually touch him without exposure) while launching mid to long-range attacks such as Hydra, Chloroform Ball, and Venom Cloud. When things get bad, he can unleash the Venom Demon: Hell's Judgment, his ultimate concoction that he shapes into a massive version of himself. The poison is so infectious and corrosive that anything that comes in contact is done for.
Goal: Currently in search of one.
Erik: Cobra
Series: Fairy Tail
Species: Human
Class: Low-Mid S-Rank
Equipment: None
Energy: Magic (Ethernanos)
Former Affiliations: Oración Seis Guild, Crime Sorciere Guild.
Abilities: Erik is definitely one of the most effective Wizards in existence. His skills in hand-to-hand are matched by few. As such, his strength, speed, and endurance are all top of the line. He's also quite efficient at Sound Magic, to the point he can literally hear thoughts. He also has a limited ability to manipulate sound into walls or palms.
Poison Dragon Slayer Magic: With this, Erik can create, manipulate, and consume any poison. His preferred concoction can corrode anything it touches. Signature Moves include Poison Dragon Roar (an overwhelming blast), Scales (Poison projectiles), and Twin Fang (both hands covered in poison before clapping together on an opponent).
Goal: Reunite with his guild.
Mina Ashido:
Series: My Hero Academia
Species: Human (Don't let the pink skin and horns fool you)
Class: High B-Rank
Equipment: Acid-proof shoes that have holes enough to let her shoot acid out of her feet.
Energy: None
Former Affiliations: UA High's Class 1-A, Pro-Hero Association.
Abilities: In terms of sheer physical ability, Mina is the best girl out of Class 1-A. She's got respectable strength, speed, agility, and durability. Incidentally, this makes her a magnificent break-dancer.
Quirk: Acid: She emits Acid that she can alter according to viscosity and solubility. Non-corrosive acid allows her to slip and slide how she pleases. Her favorite moves include Acid Veil (a shield), Acid Shots, and Acid Layback (she melts the ground she stands on, making it easier to spin and unleash a barrage of Acid).
Goal: Reunite with 1-A, protect her friends like a Hero should.
Orochimaru:
Series: Naruto
Species: Human (at least we assume he was born human)
Class: Mid S-Rank
Equipment: On top of the Standard Shinobi Setup, Orochimaru wields the Blade of Kusanagi (a legendary sword that can cut through almost everything and is also quite the effective Chakra channeler).
Energy: Chakra
Former Affiliations: Hidden Leaf Village (possibly ROOT), Akatsuki, Hidden Sound Village.
Abilities: Orochimaru is the most gifted scientific mind in the Ninja World. As such, he's an innovator of Jutsu. This, combined with his incredible power, made him alone a threat to Hidden Villages and Akatsuki alike. He has incredible strength, speed, endurance, and variety. Thanks to experience, he has mastered all 5 Chakra Natures (though Wind seems to be preferred to the others). Thanks to taking a Zetsu, he now has Wood Style. He's also skilled in the usage of Sealing Jutsu (creating the Curse Marks from his study of Sage Jutsu). Finally, he has a Summoning Contract with the Snakes (anything from one that can hide in his sleeve, to the gargantuan Manda).
Power of the White Snake: After years of study, Orochimaru was able to achieve a form of immortality. His real body is now an amalgamation of white snakes, able to reconnect himself from many injuries while emitting a deadly poison. He can also transform parts of his body, such as a tail for his lower body allowing for faster movement. His strength and endurance were enhanced. He can also emerge from any body too injured to continue, completely revived (like a snake shedding skin). Also, this is what allows him to invade others' bodies, taking control.
Goal: Learn all there is know, and master every technique in existence.
Mayuri Kurotsuchi:
Series: Bleach
Species: Soul Reaper
Class: Low-Mid S-Rank
Equipment: Anything he wants (with prep time).
Energy: Reiatsu
Former Affiliations: Soul Society's Gotei 13 (12th Division Captain)
Abilities: In his time, Mayuri was the most scientifically gifted member of Soul Society. While his physical strength, endurance, swordsmanship, and speed aren't much compared to the other captains, he more than makes up for it with incredible intelligent and his inventions. His own body has been heavily modified. He's also a master of Kido (even to the point of not needing the incantations).
Ashisogi Jizō: Mayuri's Zanpakutō is one of the most deadly in all Soul Society. In its Shikai, it releases a paralyzing poison that only Mayuri knows the cure for. When in Bankai, it becomes a baby-headed abomination. It is capable of emitting anything from the most lethal of poisons or a barrage of blades. With modification, Mayuri is able to create any version of his Bankai immune to the abilities of whatever opponent he is facing.
Goal: Procure and experiment on all the species of the SoSC.
Nemu Kurotsuchi:
Series: Bleach
Species: Artificial Soul Reaper
Class: High A-Rank
Equipment: While she carries a sword, she very rarely uses it.
Energy: Reiatsu
Former Affiliations: Soul Society's Gotei 13 (12th Division)
Abilities: As an artificial creation, Nemu is equipped with Bio-Augmentation as her 'father's' ultimate creation. As such, she has tremendous physical strength, speed, and endurance. This means that she leans more towards hand-to-hand combat. On top of that, Mayuri has placed all of his poisons inside of her. By necessity, she's become an expert in all things chemical (incidentally giving her a bit of healing ability).
Goal: Serve her 'father' Mayuri.
Ursula:
Series: Disney's Little Mermaid
Species: Merfolk
Class: Mid B-Rank (A-Rank with Water Magic, Mid-High S-Rank with Trident)
Equipment: None, until she gains the Trident (an artifact wielded by one of Poseidon's children, granting strength, power, water and lightning-wielding abilities)
Energy: Magic
Former Affiliations: Atlantica (exiled)
Abilities: Ursula is a witch that makes her way by constantly taking advantages of others. As such, she specializes in magics centering around The Deal. With her mastery of alchemy and brewing, she can create a number of effects (which are virtually unlimited as long as the other party gets something seen as 'equal value').
Goal: Seize control of ALL THE OCEAN!
The Night King:
Series: Game of Thrones
Species: Formerly Human.
Class: Mid-High S-Rank
Equipment: A spear and sword of ice (both reinforced with enough magic to shatter steel).
Energy: The life force of all he's subjected.
Former Affiliations: The White Walkers
Abilities: Incredible strength and endurance (unless Dragonglass (obsidian) or Valyrian Steel is involved). Skilled swordsman and spear-wielder. Can summon and control massive blizzards. His greatest power is necromancy. With a mere gesture, all the dead around him will rise as his servants, no matter their species. Conversely, killing him will stop his army of the dead, but due to his near-immortality, easier said than done.
Goal: Wipe out all human life (and all of its knowledge)
A.N. Alright, since I'll be heading home for the holidays and spending time with family…my time available for writing will be cut down. As a result, the next proper chapter won't be til after Christmas…maybe New Year's. Still, I'd like for y'all to have a little something. So, without further ado, here y'all go.
Christmas Omake:
Tamatoa's Horde had descended into chaos. Kisame and Grimmjow were having a swordsmen's duel. Jinbe and Kakuzu had descended into a pure hand-to-hand brawl. Hidan was hurling his scythe at Brook's Soul Solid. Halibel was deflecting Tamatoa's mighty claws.
"AND CUT!"
Just like that, everything stopped. "Okay, everyone…gather around!" A man wearing a JAWS T-Shirt and holding a microphone shouted to everyone.
"Come on OceanLord, do we have to?" Hidan whined.
"Yes!" The author/director/producer/overlord declared. "We've gotta have a picture for the Christmas Cards!"
"Are you serious?" Kakuzu glowered.
He snapped his fingers, and Kakuzu felt half the money in his pocket turn to dust. "NO!" He fell to his knees in despair.
"You can get it back once you take the picture."
The miser grumbled as he drug Hidan in front of the Author's phone.
"Okay…Jinbe in the middle. And put on the Santa outfit. Stop scratching your beard! BE MORE JOLLY!" Said Fishman slowly put his hand down, feeling positively mortified at the long white beard.
"Eh…yours' isn't that bad," Kisame grumbled, not appreciating the nutcracker getup he was in. Halibel was just as unhappy, with a complementary frilly dress with snowflakes all over.
"And Apacci," OceanLord barked. "Use your Resurreción."
She huffed like a stereotypical teenage girl. "Fine."
Once she did so, OceanLord flashed over, and booped her in the nose.
"What did that psycho do?!" Apacci frantically started rubbing where she was touched. Still, nothing she did wiped the glowing red away.
"Line up Rudolph!" OceanLord was back at the camera, Apacci glaring pure murder at the clearly unstable man.
"And Nami…get close with Sanji. The Grinch and Max need to be together."
Nami slumped her shoulders at the newfound green hair, while Sanji embraced her, not caring about his new antler or the dog-nose painted on.
Finally, everyone was in position, the others with simple antlers or Santa hats. Tamatoa had one covering both eyes.
"Say Merry Christmas!"
"Merry Christmas," came the totally unenthusiastic reply from most.
"Bah, humbug!" Kakuzu growled.
CLICK.
To everyone's reliefs, their costumes vanished once the picture was taken. Apacci still swore there was red on her nose, though that might've been the rubbing. Kakuzu felt his wallet go back to its fat size, and hugged it in joy.
"Alright, everyone. That's a wrap!" OceanLord shouted. "Y'all get the whole week off! Go Home…and Merry Christmas!"
Suddenly, a mighty chariot pulled by flying Megalodons appeared. The author leapt on, seizing the reins. "I must go now! My planet needs me."
OceanLord summoned a certain blue Infinity Stone, and used it to open a portal through space. The sharks drove him through, and everyone could swear they heard splashing and cursing before the portal closed.
"What a whackjob," Kisame couldn't help but comment.
"You said it," Jinbe and Halibel agreed.