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RWBY: Another (Hiatus)

Before anything else, I don't want any of my works to be posted anywhere even though I am credited as the author without my permission, which I would probably don't want to be posted on any website unless it's from the same account I used in this platform. Four Gods, Four Guardians, and Four Souls. Each God gave the each soul a chance to reincarnate in one world using a roulette to decide their destination. Each Person was blessed by the four gods and four guardians. Each of them have their own adventure...

Phantom_Zero_v2 · Anime und Comics
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18 Chs

MCs, Karmic Points, & Wishes

Updated: Volume 2, Chapter ?

Team RWBY: Alternate - Team BLAZ (Blaze)

Name: Red Garnet (former Red Jasper)

Code/Nick name: Blaze

Age: 12

Power Level: 460

Aura Power: 300

Aura Reserves: 670

Magic: Vermillion Flames

Magic Power: 460

Affinity: Fire

Semblance(s):

1. Trade - Can trade anything as long as it is equal in value such as taking life to give life, giving up defense for offense, etc. Mastery: D+

2. Prominence - Absorbs sunlight continuesly until the user is fully charged as a passive. The user can use the solar energy accumulated to produce and control fire. The energy can be converted into Aura and can charge other people's Aura but will drain the stamina but can restore stamina faster under the sun's light. Mastery: E-

Karmic Points: 270,000

Fighting Style: Reaping Assassination Technique

[ Hamon User ]

• Hamon Mastery: C+

Name: Wyn Wolfgang

Code/Nick name: Leo

Age: 12

Power Level: 450

Aura Power: 320

Aura Reserve: 1,205

Magic: Sky Guardian

Magic Power: 600

Affinity: Wind

Semblance(s):

1. Star Glyphs - Directly uses the power of stars in order to use this semblance. It can be used to summon things from other world with a time limit and can increase the gravity, and much more like ordinary Schnee Glyphs. Mastery: E+

2. Balance - Automatically balances a pair of attributes, making the speed, strength, agility, endurance, precision, and even battle skills in different ways are all equal and balanced.

Note: Speed and Endurance, Strength and Precision, and Agility and Skills, are the pairs. Example, if he raised his Agility, his skills will also increase. Mastery: D+

Karmic Points: 220,000

Fighting Style: Misdirection

[ Haki User ]

• Armament Haki: C

• Observation Haki: E

• Conqueror's Haki: D

Name: Black Hawk Branwen

Code/Nick name: Ace

Age: 12

Power Level: 460

Aura Power: 380

Aura Reserve: 750

Magic: Water Emperor, Arctic Magic

Magic Power: 400

Affinity: Water, Ice

Semblance(s):

1. Therianthropy - Can transform into any type of animals and can use the advantage of becoming a Werewolf, not Wolf Faunus. This can also be used in disguising as every time the user transforms, their smell also changes. Mastery: D+

2. Darkness - Anything that are associated with darkness, like shadows, he can control them into attacking and defending. It is stronger at night and was able to gather energy that is opposite to the energy of Prominence, and charges under the moon's light. The user can also creat clones that looked like a dark version of himself and can travel through shadows. Mastery: E-

Karmic Points: 310,000

Fighting Style: Ever-changing Formless Style

Name: Yun Zhao

Code/Nick name: Zilong

Age: 12

Power Level: 520

Aura Power: 650

Aura Reserve: 300

Magic: Azure Lightning

Magic Power: 430

Affinity: Lightning

Semblance(s):

1. Blitzkrieg - Defensive power will increase by thrice and Aura reserves will increase by twice. It can be used again after an hour and the effect lasts for 45 minutes. Mastery: D

2. Dynamo - The faster, the stronger. It balances both speed and strength, and could be deadly in battles. It can also be state some electricity to shoot electric charged attacks without dust. Mastery: E

Karmic Points: 290,000

Fighting Style: Renewal Taekwondo

[ Stand User ]

• Stand: Time is Gold - near human characteristics and can be mistaken as a human that wears a tuxedo in yellow schemed with a brown trench coat with a pocket watch and a fedora hat.

Stats; Type: Close-Ranged Stand, Destructive Power: A, Speed: A, Range: C(15m), Durability: B, Precision: A, Development Potential: A [ Total: 4.4/5 ]

Wish(es):

Small Wish(es) - Grants a wish that doesn't do too much and can only affect a certain person for a limited time only. Costs 100 to 500 Karmic Points each wish.

Medium Wish(es) - Grants a wish that could create weapon, armors, etc., without using OP metals or materials inside them. Can also grant a ability that any anime from low-tier worlds has to offer. Costs 1,000 to 5,000 Karmic Points each wish.

Normal Wish(es) - Grants a wish that could heal a fatally wounded comrade, repair broken weapon, and enhances the one of the 5 senses by 20%. It cannot grant OP Abilities. Costs 10,000 to 50,000 Karmic Points each wish.

Big Wish(es) - Grants a wish that could revive a dead person, repair someone's life force, enhances self's aura control by 2x, and increases Aura Capacity by 10% to 50% based on luck. These kind of wish can backfire; Ex: increasing self's aura capacity will knock themselves out. Costs 100,000 to 500,000 Karmic Points each wish.

Law Wish(es) - Allows to have something from other anime world like Sharingan, able to use Chakra, etc. These kind of wish are needed to think of his wish properly; Ex: if self has wished for Sharingan and self has no chakra, Sharingan is useless as it can only be used with chakra. Costs 1,000,000 to 5,000,000 Karmic Points each wish.