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Pokémon: Aura Guardian

Being trained to be an Aura Guardian, the orphan Ares was abused from a young age. Ares escaped from the hidden village when seeing his chance. Deep in the forest, Ares was helped by two kind pokémon. After escaping his imminent death, Ares ends up far in the future where his village is no more. Enjoying his life in this new place, Ares aims to become an Aura Guardian in this age. Follow Ares on his journey to become a powerful trainer and Aura Guardian. Disclaimer: I don't own the Pokémon franchise. I don't own the cover, It's from Pinterest. Author Likes: They are more like an indication I've read the comment. Chapters are for now on Mondays, but it might change later. If you don't like the story, don't even bother putting a "Dropped" comment without an explanation as to why, as I will just remove it. If you don't like it, don't read it. Putting comments on grammar mistakes is appreciated, as I will correct them within a day/few days. Input of idea's are as well, as it helps with the story development, as well as show a different point of view, or points I have overlooked. Story will be based on the anime and the games. (Starting from Gen 4, I haven't played the earlier games, so if something doesn't add up, now you know why...) Account of the cover: https://www.zerochan.net/3405570?amp

LaughingSnowFox · Anime und Comics
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86 Chs

Ares Kanto pokemon

(A/N: Pokemon on the list will be updated every so often)

Riolu -> Lucario (Male) Shiny

Abillity: Inner Focus (Riolu)

Ability: Justified (Lucario)

Moves:

Vacuum wave (Egg move), Reversal, Counter, Metal claw, Blaze kick (Egg move), Agillity, Double team, Focus Energy, Quick attack, Work up, Force palm, Quick Guard, Detect, Protect, Shadow Claw, Thunderpunch, Aura sphere, Bone Rush, Heal Pulse, Meteor Mash, Dragon Pulse, Iron Tail, Work Up, Calm Mind, Water Pulse, Flash Cannon

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Inner Focus:

Prevents the pokemon from flinching

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Justified (Lucario):

Justified raises the ability-bearer's Attack by one stage when hit by a damaging Dark-type move.

The Attack rises for every hit of the move Beat Up.

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Eevee -> Umbreon (Male)

Abillity: Anticipation (While Eevee)

Abillity: Synchronise (Umbreon)

Moves:

Tackle, Quick attack, Bite, Charm, Sand-attack, Shadow Ball, Agillity, Swift, Take down, Growl, Copy Cat, Dig, Iron Tail

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Umbreon (New Moves):

Dark Pulse, Snarl, Moonlight, Foul Play, Psychic, Double Team, Protect, Work Up, Psych Up, Rest, Sleeptalk, Skill Swap

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(Eevee) Anticipation:

A Pokémon with Anticipation will shudder upon entering battle, if an opponent has a move that is super-effective against it, or a One-Hit-KO move (Fissure, Horn Drill, Guillotine or Sheer Cold). It only activates when the ability-bearer switches in, not when an opponent switches in.

Anticipation does not activate if the opponent has a move that varies in type, such as Hidden Power, Judgment or Weather Ball, even if those moves would be super-effective.

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(Umbreon) Synchronise:

If the opponent causes a burn, paralysis, or poisoning of a Pokémon with Synchronize, the opponent receives the status condition too. Self-inflicted status conditions (for example through the use of an item) are not passed on.

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Pichu (Female) -> Pikachu

Abillity: Lightning Rod

Moves:

Tail Whip, Thundershock, Sweet Kiss, Nuzzle, Disarming Voice (Egg Move), Shock Wave, Iron tail

Pikachu (New moves):

Thunderbolt, Thunder, Protect, Thunderwave, Electroball, Discharge, Lightscreen, Agillity, Double Team, Volt Tackle

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Lightning Rod:

Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles.

When hit by the move, it deals no damage to the ability-bearer but raises its Special Attack by one stage. Stats can be raised to a maximum of +6 stages each.

Lightning Rod will activate for an Electric-type Hidden Power, but not Electric-type Judgment.

The ability is overridden by other Pokémon becoming the center of attention from the moves Follow Me or Rage Powder.

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Pidgey -> Pidgeotto -> Pigeot(Male)

Abillity: Tangled Feet (Pidgey, Pidgeotto)

Abillity: Big Pecks (Pidgeot)

Moves:

Tackle, Sand-attack, Gust, Quick attack, Wing attack, Roost, Whirlwind, Agillity

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Pidgeotto (New Moves):

Steel wing, Aerial Ace, Feather Dance, Endure, Pluck, Fly, U-turn, Facade

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Pidgeot (New Moves):

Tailwind, Twister, Air Slash, Hurricane, Defog, Brave Bird, Giga Impact, Protect

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Tangled Feet:

Raises evasion if the Pokémon is confused.

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Big Pecks (Pidgeot):

Big Pecks prevents the ability-bearer's Defense stat from being lowered, for example via Tail Whip.

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Clefairy -> Clefable (Female)

Abillity: Magic Guard

Moves:

Metronome, Sing, Life dew, Disarming Voice, Growl, Pound, Gravity, Meteor Mash, Sweet kiss, Dazzling Gleam, Psychic, Moonblast, Healing Wish, Protect, Light Screen, Calm Mind, Heal Pulse(Egg Move), Misty Terrain, Thunderbolt, Dream Eater, Shadow Ball, Ice Beam

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Magic Guard:

Magic Guard protects the Pokémon from indirect damage, including:

Damage from the Poison status condition

Damage from a Burn (though the Attack drop still occurs)

Damage from Leech Seed or Curse

Weather damage (hail or sandstorm)

Recoil damage (e.g. from Head Charge)

Crash damage from Jump Kick or High Jump Kick

Damage from Spikes or Stealth Rocks when switching in (Toxic Spikes still poisons the Pokémon but they will not lose HP)

HP loss from Life Orb (though the move boosts still occur)

It does not prevent damage from confusion, trapping moves (e.g. Bind) or Struggle.

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Lapras (Female)

Abillity: Water absorb (Locked), Hydration

Moves:

Growl, Water gun, Sing, Life dew, Ice Shard, Confuse Ray, Water Pulse, Body Slam, Ice Beam, Rain Dance, Rest, Hail, Blizzard, Rest, Sleep Talk, Brine, Buldoze, Fissure (Egg Move), Surf, Waterfall, Protect, Endure, Dream Eater, Psychic, Dragon Pulse, Body Slam, Hydro Pump, Perish Song, Sheer-Cold

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Water Absorb (Locked):

A Pokémon with Water Absorb heals 1⁄4 of its maximum HP when hit by a Water-type attack.

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Hydration:

A Pokémon with Hydration will cure itself of any status conditions during rain, at the end of each turn. This includes self-inflicted conditions such as from using Rest.

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Beldum -> Metang -> Metagross (Genderless)

Abillity: Clear Body

Moves :

Tackle, Iron Defence, Iron Head

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Metang (New Moves)

Metal Claw, Bullet Punch, Zen Headbutt, Magnet Rise, Flash Cannon, Psychic

Metagross (New Moves)

Confusion, Meteor Mash, Agillity, Hyperbeam, Protect, Light Screen, Shadow Ball, Hammer Arm, Sandstorm, Giga Impact, Bulldoze

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Clear Body:

Prevents other Pokémon from lowering its stats.

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Charizard (Male)

Abillity: Blaze

Moves:

Scratch, Dragon Breath, Metal Claw, Growl, Air Slash, Dragon Claw, Dragon Tail, Heat Wave, Slash, Fire Fang, Smokescreen, Flamethrower, Fire Blast, Fire Spin, Inferno, Flare Blitz, Hyper Beam, Dragon Pulse

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Blaze:

Blaze increases the power of Fire-type moves by 50% (1.5×) when the ability-bearer's HP falls below a third of its maximum

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Mew (Genderless)(Considered Female)

Abillity: ???

Moves: ???