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Meta Essence CYOA

Welcome to Essence Meta CYOA.One of the most overpowered powers amongst superpowers ( I do not own anything from this) I upload this for the Meta Essence Community

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Meta Essence CYOA 33

Essence of Alpha Effect (DC Comics)

- By consuming this essence, you gain complete control of the Force of Energy that is the Alpha Effect.

●The Alpha Effect is the antithesis of the Omega Effect, perhaps embodying the creative nature of the Source. It is an incredibly versatile energy source, core from which your other abilities manifest from & is native only to you, it cannot be stolen from you.

●The Alpha Effect is capable of powerful energy blasts/energy beams or transmuting any form of matter, living or nonliving. It bestows you several abilities.

○Matter Manipulation: Transmute & manipulate matter, & in extension atoms, at will; you can even destroy or restore the structure of other beings including fellow gods.

○Energy Manipulation: manipulate massive amounts of energy to perform numerous effects such as creating force-fields or Absorbing massive amounts of energy.

○Healing/Resurrection: Heal/Resurrect people with the Alpha Effect

○Chronokinesis: Move & transverse through time at ease.

○Teleportation: The Alpha Effect allows you to transverse through time and space at will. Teleporting yourself & other beings anywhere in the entire universe even through other dimensions at a mere thought, allowing you to cross between dimensions.

○Boomtube Projection: You're able to create and project your own Boomtubes at will, either getting from world to world under your own power or simply sending others to desired destinations at will.

○Cosmic Awareness: You can perceive & understand the workings of the universe on a cosmic level. Even able to perceive others even in different dimensions.

○Telekinesis: Mentally influences the movement of objects and people with his mind, using simple gestures with his hands.

○Telepathy: Telepathically invades the mind of others, even while in a separate dimension from them.

○Size Alteration: Adjust his size at will even to the point of having your own gravity.

○Basically any ability from the entire DC Universe past & present.

●You have full knowledge how these powers work & the best ways to use them and you won't be overwhelmed by the sheer number of powers you have.

●Your powers cannot be suppressed, copied, altered, nullified or affected negatively against your will & will not malfunction or have control loss of.

●Gain the body of New God equal to that of Highfather.

●Can endow subjects with enormous powers. either granting them new abilities, increasing old ones they already possess or restoring lost powers to others at higher levels.

○People whom you empower are completely loyal, unable to rebel, work or act out negatively against you.

○You can sever this connection at any point & recall these powers back to you.

●A working knowledge of the Life Equation. This isn't the equation itself but knowledge about the equation so that if you do fall victim to it you'll remain unaffected.

●The ability to create avatars/projections of your power to send out in your place.

●You also gain a Motherbox, a sentient, autonomous miniaturized, portable supercomputer typically used by New Gods. Although, their true nature & origins are unknown. They provide their owner with unconditional love and self-destruct when their owner dies . It communicates telepathically with you. They possess wondrous powers and abilities. Including:

○Capable of sharing and projecting its understanding of past, present and alternating future events for all to see.

○Change the gravitational constant of an area up to distorting or even creating gravity wells.

○A limitless matter/energy manipulation capacity to alternate & can channel, generate and direct vast quantities of raw power & all manner of material across existence for any desired purpose.

○Fabricate or completely re-purpose matter to generate new wears like armor, clothing or weapons for any use by its handlers etc.

○Control the mental state of a host although it'll never do this without your express permission.

○Manipulate the life-force of a host to sustain them past fatal injuries & return its host to life and heal extensively fatal injuries.

○Sustain a life form in a hostile environment such as space.

○Open or close Boom-tubes capable of transporting individuals or groups intra-/inter-galactically, or inter-dimensionally.

○Take over and control non-sentient machines & evolve non-sentient machines.

○Merge sentient beings into a single more powerful being.

○Grant its host different, special abilities each with their own effects and skills.

○Your Motherbox has access to all the knowledge of the New Gods & through that all their technology but yours is limited to that of New Genesis.

○It's completely loyal, unable to rebel, work or act out negatively against you.

○If destroyed, damaged or lost it automatically self-destructs & is recreated next time you summon it.

Essence of Perpetua

By drinking this essence, you gain the following abilities:

●You gain the body of a super celestial shaped to your personal desires. You gain incalculable levels of superhuman feats such as being able to throw a planet across a multiverse.

●You obtain nigh omnipotent power that grants you numerous abilities. For example, you can create multiverses, merge the DNA of different species, and manipulate matter.

●Infinite willpower to tackle any foe, even bloody and broken you will not stop. Any previous mental damage or trauma will be repaired and further trauma and damage is extremely tough to inflict upon you.

●Access to the seven hidden forces of the multiverse:

○Still force: A force based around entropy and inertia, it's the counter-energy to the speed force. It can negate motion, decelerating or even halting the conduit's aging, or create physical constructs.

○Invisible spectrum: A force that feeds on buried primal emotions and it's the counter energy to the emotional spectrum. You obtain powers similar to the Lantern Corps such as construct creation, emotional empowerment and induction, flight, etc.

○Tear of Extinction: A force that brings death to all living beings and immortals. It's driven toward isolation, solipsism, and is connected to the death force.

○Void Wind: The twin force of the Tear of Extinction capable of snuffing out gods and magic. It can even allow you to subjugate gods to your will

○Black Apple: The dark force of knowledge and counter energy to the Collective Unconscious.

○Sixth Note: A force beyond imagination. The counter force of the Dimensional Structure which governs all things imaginable and unimaginable.

○Faithlessness: Faith in the evil within people's hearts and their selfish cruel nature. related to the concept of Doom.

●You gain cosmic awareness throughout an entire multiverse and even the sixth dimension.

●Gain the ability to peer into the fourth dimension to read the future.

●Can grant access to the seven hidden forces to others.

●Full knowledge on how these powers work & the best ways to use them.

●Granted a legion of Apex Predators, martian/human hybrids, who are completely loyal to you. Their unable rebel or work against you.

●Optionally, you can create your versions of the Over-monitor, Anti-monitor, and World Forger who are designed to your desires. The completely loyal, unable to turn, rebel, or work against you.

●These powers cannot be taken away from you by any means possible.

Essence of sound mind and soul

 Upon drinking this sapphire-emerald colored liquid, you feel more at peace with yourself. This grants you several boons:

○Your mind is cleansed of all mental maladies, from boredom to addiction to even insanity, and will no longer be affected by such issues for the rest of your life.

○A natural mental shield now surrounds your mind and protects you from outside influence. No matter how powerful or skilled they are, no one can affect your mind against your will.

○Beyond Genius level intellect with a perfect memory, archiving, indexing, instant recall, fully retroactive with protection from harmful memories

○Similar to your mind, your soul is cleansed of all maladies and becomes a bulwark against spiritual based afflictions. You are completely immune to soul attacks, manipulation, destruction, and etc.

○A perfect balance between your mind and soul that cannot be broken or lost. This balance protects the core of your being this granting you both infinite willpower and protection from personality death. Nothing can make you falter and you will never lose your sense of self through events such as apotheosis or reincarnation.

Essence of the Aetherial king (From the Ashes, god quest)

An obsidian black bottle covered in runes with a shining golden liquid inside. Upon consuming this essence you gained the following powers of God King Theion:

●Gain a supernatural body of your own design.

●Infinite willpower to tackle any foe, even bloody and broken you will not stop.

●a strong connection to the domains of stars, void, magic, and reincarnation/rebirth. With time, practice, and meditation the connection to these domains can become even stronger to rival the most powerful of cosmic entities.

○Stars: capable of creating, shaping, and manipulating all aspects of stars and light. Creating new stars, manipulating constellations, or unleashing blasts of light are within your capability to perform. This domain also grants you the ability to create gods/goddesses through stars called starborn. Capable of creating light based creatures known as Helios.

○Void: capable of manipulating the primordial darkness before creation. You have the power to Unmake anything and everything, erasing it from the past, present, and future. You may choose to only erase a thing's present and future to avoid time paradoxes. This domain grants you power over gravity and blackholes. Capable of creating darkness based creatures called Darklings

○Magic: you have tremendous power over the domain of magic. There is no spell or ritual capable of harming or binding you. You can create entire systems of magic, create magical entities, grant or remove a being's capacity for magic, and have total understanding of magic

○Reincarnation/rebirth: you have the power to reincarnate or restore nearly anything. With great ease, you can resurrect multiple beings from death even those whose souls were destroyed. Entities equal to or stronger than must have the desire to return for resurrection to work on them. Capable of reincarnating yourself or others. Capable of transforming into a large golden phoenix.

●Can create gods and goddess through your domain over stars and the void known as starborn and voidborn. A starborn god's power and domain are tied directly to the star or constellation they're born from. Voidborn gods are created from blackholes or the void thus are naturally powerfully and have destructive power by nature. Gods you create are completely loyal to you and incapable of being converted or manipulated against you.

●Capable of creating an army of angels that a fanatical loyal to you.

●A powerful divine sword called Gladius Regis capable of cutting space itself in half.

●You possess a mirror capable of peering into the past, present, and future with ease. It's scrying can only be blocked or subverted by beings more powerful than you. Your powers also make it difficult to near impossible to see into your own personal future.

●The ability to enter a divine realm shaped to your design.

●You have the option of having six other aetherial deities appear with each representing the domains of fire, water, earth, air, life, and death respectively. These gods can either show up one at a time or all at once.

●You have the option of being reborn into an empty universe that you can shape to your design.

Essence of the Galactic Conqueror

Tastes like war and conquest.

○Gain an enhanced body that is beyond peak human levels. Essentially, your physical attributes (strength, speed, endurance, etc.) are several times greater than record breaking Olympic athletes. Your body has been altered to allow these abilities to be improved upon, whether that be training or augmentation.

○Gain a potent healing factor that significantly reduces the recovery time of any physical injury. You're immune to nearly any contaminates (viruses, poisons, etc.) no matter its origin. This makes you biologically immortal and unaging.

○Gain beyond genius intelligence, perfect memory and indexing, accelerated thought processing, enhanced learning, and enhanced creativity. Your multitasking abilities grow in scale with the amount of territory you control.

○Near infinite willpower to tackle any foe.

○Immense skill in conducting war on a strategic and tactical level.

○A mastery of both armed and unarmed combat. You're a one man army.

○Gain immense charisma along with a mastery of diplomacy and psychology that would make any cult leader envious. Under the right circumstances, you can easily infiltrate any civilization with little risk of discovery.

○Gain a mastery of several scientific fields centuries ahead of modern earth. This includes several fields man hasn't discovered/understood yet. Any technology you create is blackboxed.

○You now have a dreadnought class starship to serve as your personal vessel. It possesses a vast array of weapons and defense systems powerful enough to fight entire fleets on its own. It has the manufacturing capabilities needed to create a fleet of ships given time and resources.

○Those you rule over have an unquestionable loyalty towards you and cannot willingly turn against you. This is optional

○Your empire/organization/etc. shall never never fall due to internal incompetence, infighting, and inadequacy. Perhaps competition and infighting forces your followers to improve instead of weakening them. Or corrupt political figures are kept from positions where they can cause the most damage. The parameters of how this works depends on you and your empire's structure. 

Essence of the Krork

By drinking this dark green substance, you gain the powers of the Krork

●You will gain a 10 meters tall body that vastly superior to The Beast. You possess enough strength to kill a demon primarch with just a simple backhand. Despite your size, you are capable of moving at incredible speeds and agility that would make even the eldar wary to challenge you. You possess both immense durability and endurance that it would take an exterminatus or necron weaponry to fatally wound you. These capabilities will improve with both time and conflict.

●Your mind is enhanced to supernatural levels which gives you beyond genius level intellect, panmnesia, accelerated thought process, and multiple trains of thought. You gain a more Krork-like mentality while keeping your personality intact. This grants you infinite willpower to tackle any foe, even when your bloody and beaten. Any previous mental damage or trauma will be repaired and further trauma and damage is extremely tough to inflict upon you.

●Innate knowledge and mastery of the skills needed to fight in forms of combat.

●You become a Master Tactician capable of the following.

○Your planning skills will be greatly increased. Expect most plans you make and execute to largely go your way, or at least in a way that is favorable to you.

○Making and sustaining alliances becomes easier for you.

○You become very good at planning and strategizing.

○You are also skilled at improvising and thinking on your feet.

○You are capable of both seeing the big picture and focusing on details.

○Determining others' capabilities & become an excellent ) judge of character comes much easier to you, but don't expect your assessments to always be completely accurate.

○You are very good at subtlety and misdirection.

○Determining others' capabilities & how they'll be of use to you comes much easier to you.

●Full control of krork spores from where they spread to spawning rate of new krorkoids. Krorks born within your Waaagh are physically, mentally, and professionally superior to their ork counterparts. All krorks are completely loyal and are unable to turn or work against you.

●Complete access from ork technology shown in 40k lore and krork technology shown in the War of the Krork. This technology is blackboxed, preventing it from being reverse engineered unless you allowed it. Optionally, you hold the blueprints for a multiverse portal device

●Gain a more potent yet more refined form of the WAAAGH! Energy field capable of the following:

○Shutting down or subverting other supernatural phenomena within a sector around you.

○The Waaagh field makes any form of precognition used on you and your Waaagh extremely to nigh impossible. All those who use such abilities will only witness a storm of green and yells of war.

○All orks within the range of the WAAAGH field will immediately turn into krorks and join your Waaagh.

○The passing of knowledge on a subconscious level to all Krorks in your WAAAGH. Krorks improve much faster than orks or other experiences because their experiences echo within the psychic field. This effect intensifies whenever improve your own skills and knowledge, your experience cascading down like a waterfall.

○The creation of krork based demons that will fight for your waaagh when summoned. This is optional

○Working in any setting you choose to enter.

●You have several options when it comes to the Krork gods that you can choose from.

○Option 1, A God Reborn: Through a combination of your presence and the success of your Waaagh, the True God of Krork returns. Both gork and mork merge back into their true form; Goramorka, the Krork God of brutality and cunning. He is the metaphysical representation of what the Krork are: an incredibly brutal species capable of immense cunning. With his return to existence all krork abilities are drastically increased.

○Option 2, The New Gods: You are given the option to replace Gork and Mork with Gods of your own design. In the beginning, these gods won't be as powerful gork and mork but they will grow in strength intandem with your waaagh. These gods can provide unique blessings depending upon their domains and themes. This option is more versatile than option one

●You possess a form of immortality. If you die, you are immediately reborn in the body of one of your nobz. So long as a single Nob within your Waaagh lives, you cannot die.

●You have full control of krork society and can shape it into whatever you desire.

●The option to be dropped into the warhammer 40k universe.

Essence of the Old Ones (WHF/40k)

 By drinking this essence, you become an heir to the Old Ones which grants you several boons:

•You gain the form of an Old One, who were the ancient precursors of their galaxy. This form borders between the physical and astral world thus is not as limited by neither. Time holds no sway on your body and only those capable of striking both the physical and astral simultaneously can harm you. You have the option of taking a reptilian form, remaining in your human form, or having your form change based on other perception. 

•Your mind and soul has been exalted and magnified with your starting strength being equal to all five generations of the slann and it grows from there. Your intelligence and Wisdom have been enhanced to be equal to that of the smartest beings in existence. Your mind and soul have turned into a bulwark of the highest order making it impossible to affect your mind and soul negatively in any manner no matter what. 

•Your mind possesses all of the positive qualities of an ancient, inhuman consciousness and a mortal human mind. You are immune to boredom and all forms of mental decay caused by the passage of time, yet are no less motivated to pursue your goals. You have all benefits like perfect memory, recall and indexing.

•The potential to use every non-chaos aligned/leaning psyker and magic abilities known, hinted, or implied to be possible in 40k/WHF/AOS lore and a full understanding of your powers and perfect control over them. With time and practice you may develop even more advanced applications of your psyker abilities or learn how to wield them with optimal tactical efficiency. This comes with a full understanding of your powers, how to use them, and perfect control over them.

•A mastery of both life and the soul that allows you to create lifeforms that can rival, or even surpass, beings such as the (Kr)orks, Eldar, and even the tyranids. You are capable of creating unique and sustainable ecosystems without much difficulty. This mastery allows you to cure all but the most powerful of ailments with ease. The lifeforms you design will never decline in quality nor will they or any descendants become disloyal. 

•Gain your own personal Temple city/ship that matches, or even surpasses, the glory of Itza pre great catastrophe. It's a gigantic metropolis containing numerous districts that serve an individual purpose for the city with a copious amount of mundane and mystical defenses. The city is capable of tapping into the geomantic energies of the planet to power many of its magical functions such as the spawning pools. It possesses a vault that contains a copious amount of Old One relics such as solar engines, arcane engines, and others. At your command, the temple city can rise into the sky and safely enter the depths of space without much difficulty.

•A mastery over the geomantic web, a mystical network of power running through every lizardmen city. Drawing upon the kinetic energies running throughout a planet and converting them into magical force through alignment with metaphysical ley lines and especially attuned architecture. The web provides numerous benefits such as physical enhancement, magical reserves, and protection from hostile entities such as demons. As the web grows in strength so too does the benefits of its powers. You can perform and teach numerous rituals that utilizes the power of the geomantic web to perform momentous spells.

•A vault containing a copious amount of golden tablets that are inscribed with the Old Ones' ancient knowledge. If these tablets are lost or destroyed, they will magically return or be recreated inside of the vault. The knowledge of these tablets includes but is not limited to:◦The schematics to reshape continents and building magical arch that complements the geomantic web

◦Instructions on how to physically and spiritually build powerful titanic creatures to serve what roles who assign them. Ex: Thunder lizard

◦How to align the planets to maintain the geomantic web at astronomic levels and how to create moon sized magical constructs

◦ Instructions on how to create, shape, and maintain both warp gates and the webway that the old ones used to travel the galaxy. 

•You know how to use, build, repair, and maintain all psi/magitech created and/or designed by the Old Ones. The technology is blacked boxed which prevents it from being reverse engineered unless you permit it. You can also reverse engineer other technology and crafting methodologies with time and create a psi/magitech equivalent.

•Immense skill conducting war on a strategic and tactical level.

•A mastery of economics, logistics, politics, and other things needed to run a functional power.

•powers and tech cannot be blocked, suppressed, or otherwise tampered with outside your control

•Optionally, you may choose to be teleported into either the WHF/AOS or 40k (post WIH).

Essence of the Overlord (Overlord game series)

By drinking this essence, you become the one true Overlord and gain several boons:

●Upon taking this essence any physical, mental, and spiritual damage or trauma you've received shall be healed.

●A body that is above peak human ability that is sculpted to your taste. You also gain a high tolerance to poison, disease, and pain.Your body will grow stronger and tougher through a combination of time, training, and battle. Health tower objects will also enhance your body to superhuman levels, become immune to poison and disease, and greatly slow your aging.

●Infinite willpower to tackle any foe and challenge, even broken and bleeding you will not break.

●Immense skill at conducting war on a strategic and tactical level.

●You gained a natural aptitude and attunement with magic that allows you to use spells without the tower heart and spell stones. However, said objects do make casting spells easier, faster, and less exhausting.

●Become more charismatic and intimidating to those weaker than you with only those equal or stronger than being less affected. Whether through fear or persuasion, you can influence people to follow you as their leader.

●Gain an understanding of politics and logistics needed to run a massive empire.

●A supernatural aptitude to seduce and pleasure women that you make into your mistress(es).

●Gain a sealed pocket dimension which possesses your personal dark tower/castle. It contains all the tower objects from all the overlord games such as the tower heart. The land surrounding the tower is large enough to fit an entire city and has fertile farmland to harvest food and lifeforce. The land also possesses the natural resources needed to arm your army of minions with weapons and armor. This pocket dimension will grow in size as you grow more powerful. Like in the games, you change the dark tower/castle to fit your aesthetic taste.

●Gain knowledge on how to create more tower objects such as new weapon molds or your own original objects. The quality of these objects will depend on materials you use and the purpose of the object.

●You possess all four minion tribes who are unshakably loyal to you. They are slightly smarter than canon which makes it easier for them to follow more complex orders. The brown and green minions are capable of swimming to a limited degree which prevents them from drowning for a short time.

●You become supernaturally genre savvy, the failures of other villains become incredibly low for you.

Essence of the Titan (World of Warcraft)

By drinking this essence made from the arcane blood of a titan, you gain several boons:

●You gain the body of a titan, a colossal body made from the primordial matter which birthed the universe. In this form, you possess enough strength to shatter with great effort and endure similar blows. By your very nature you are now immortal and immune to the ravages of time, disease, and poison except of the highest caliber

●Your mind possesses all of the positive qualities of an ancient, inhuman consciousness and a mortal human mind. You are immune to boredom and all forms of mental decay that would have a negative impact on your mental state. You also possess infinite willpower which allows you to endure the greatest of hardships with breaking. This also provides you an immunity to mental hazards such as memetic attacks.

●By nature, you have a powerful connection with arcane magic that is beyond any mortal. You are a nigh-infinite source of magical power and are completely resistant to any magic cast at you.

●Access to the other domains and powers of the titans such as norgannon's affinity and knowledge of magic. However, you are not as powerful nor skilled as the titans with their own domains but practice and time may change that. In addition, you possess your domain in which is stronger than the other powers and you are naturally attuned with. This includes but is not limited to:

○Creation: you possess a mastery of the raw energies of creation themselves. In the beginning, you can "simple" objects with minor amounts of effort. With time and practice, you can create greater and more elaborate objects such as worlds or living beings. At your full potential you could easily create an entire universe from scratch with just a thought.

○Light: you become an embodiment of the light that surpass even the nauru in their connection. As an embodiment of the light you are a powerful source of healing whether it be physical injuries or spiritual ailments. Demons and undead are either completely destroyed in your presence or banished back to the Twisting Nether. Reaching the peak of your powers would make you the greatest threat to the Void Lords.

●The ability to sense and locate other world souls in the universe

●The option of being placed into the Warcraft universe

Essence of Typhon

 You taste power and ozone as you drink this essence.

○Gain the ability to transform into a titanic monster form of your own design. No matter the form you possess supernatural strength, durability, and stamina. You can do battle with the entire Olympian pantheon (or the equivalent) and win with some effort. This remains even in your non monster form.

○the ability to spew forth gigantic torrents of fire and tidal waves of poison. Both are powerful enough to harm a god.

○Able to summon/create/manipulate natural disasters. From city destroying earthquakes to titanic tsunamis, the world crumples at your whim.

○Lordship over monsters of all kinds be they feral or sapient, beastial or humanoid. Only those that rival or surpass your power.

○Optionally, you get your own echidna (the monster) as a companion/lover/etc. and is incredibly loyal. They possess the ability to spawn monsters through any method you decide.