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Infinite Range: The Sniper Mage

Orson, a disgraced former eSports champion, finds himself reborn on the opening day of Infinite Dimensions, a hyper-realistic virtual reality game that secretly doubles as humanity’s last line of defense against alien forces. Armed with memories of the future and a god-tier talent that grants him infinite range with every monster slain, Orson is no ordinary mage—he’s a walking artillery unit, capable of taking down bosses from miles away. Determined to rewrite his tragic past, protect those he failed, and rise to the top, Orson dives into the game with one goal: to turn his newfound powers into unstoppable strength. But as he grows stronger, enemies emerge, and the countdown to reality and the virtual world merging looms closer. Can Orson secure his place as the ultimate long-range mage and survive the deadly trials that await? In Infinite Range: The Sniper Mage, the only limit is how far he’s willing to shoot.

SJean_Lee · Spiele
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159 Chs

69: Chaos Chain

Madman: "Hey, buddy, you there? I've got a question about class awakening."

Orson was wandering around the village, testing out skills on monsters. "I'm here. Did you unlock a hidden class?"

"Kind of," Madman replied. "I'm still debating whether to take it."

"Why? Is it not good?" Orson was curious.

Madman hesitated, then said, "It's an S-tier class, but it feels kind of… sneaky. It's practically useless in PvP. If it were you, would you take it?"

Orson was puzzled. To his knowledge, no S-tier class was weak, especially not for rogues. Being sneaky was in their nature.

"Don't tell me it's another lockpicking class?" Orson frowned.

In their past life, Madman had chosen a lousy lockpicking class that had tanked his combat potential. Otherwise, his expertise as a rogue could have rivaled Blank's.