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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urban
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767 Chs

Chapter 224: Thank you, it's all been printed out!_3

The early bird catches the worm.

That is to say, as long as you're the first to announce and the first to launch,

you have a 2/3 chance of winning!

Under Mide's operation,

soon,

a promotional video for an open world RPG called "Divine Continent" finally went live on major popular media platforms around the world.

Blizzard's sincere masterpiece, released half a year later, brought together elite designers to deliver a monumental offering to players worldwide!

When this news came out, it indeed caused quite a stir in the gaming circle.

For one, the popularity of open-world games was high enough.

Even after half a year, this fresh genre showed no signs of cooling off.

Secondly,

the definition of 'open world',

though initiated by the top player,

before the top player had released a second game,

judging from the varying quality of games from big and small companies over the past six months,

many still didn't quite grasp the concept of the open world.