webnovel

I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urban
Zu wenig Bewertungen
803 Chs

Chapter 161: The Design Philosophy of the Next-Generation Handheld Console! The Curtain Slowly Rises!_2

The so-called Three Flowers Gathering at the Top, attacking from three channels, opening up three paths.

If you, SE, don't enter hell, who will?

As for which games to use to defeat them.

Ke Jin had also intensely studied the main sources of revenue for Silver Brilliance domestically over the past few days.

Apart from some income from partnerships, promotions, and channels,

the lion's share belonged to the mobile sector.

It nearly accounted for 90% of the company's entire revenue.

Within this,

heavy spending mobile games were a key focus.

Even more significant was the handheld gaming device sector.

SE, which started back in the '80s selling NES consoles before cell phones proliferated, depended on continuously iterating handheld gaming devices.

Nowadays, the mobile phone industry has advanced significantly, but SE's attempts to break into the mobile phone business have been repeatedly frustrated.

Because what consumers need from their mobile phones isn't just gaming.