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I'm the Villain? Heck No!

Transmigrated into the world of a game he despised, Raziel finds himself cast as a villain. But he has no intention of following the script. Determined to live his new life to the fullest, he plans to relax and enjoy his newfound wealth and power while letting the hero and heroines save the world on their own. Or is this really going to happen?

Emvisioned · Fantasy
Not enough ratings
30 Chs

I Understand, But I Don’t Care

The moment Alizze disappeared, Raziel let out a weary sigh and decided to head back home to rest.

When Raziel stepped out of the infirmary building, he noticed it was already night and began walk through the poorly lit streets.

For some reason, Raziel felt all his senses were sharper. He could now see almost clearly in the dark and even pick up subtle sounds, like the footsteps of others from far away.

His body seemed more energetic than before, and he was certain that running would now be easier than ever.

'Ah, right. The damn system gave me a "reward." If I remember correctly, it's the ability to use aura but... I'm a mage!' he thought, perplexed by the meaning of it.

In the world of The Great King of Éden, society was divided into a system where people were classified into three primary classes: Mages, Summoners, and Fighters.

Each class controlled a specific type of natural energy.

The Mages were individuals capable of manipulating mana through recitations. This type of energy was known for its density, making it one of the most difficult to control.

However, mages could cause immense destruction in a short amount of time, and with mana, they were responsible for creating many useful inventions. The most popular of these was the use of magic stones to facilitate daily life.

Moreover, Mages always prided themselves as the strongest of the three primary classes, with the most powerful person on the Éden continent being an incredibly powerful mage.

Summoners, unlike Mages, couldn't use mana. Instead, they relied on essence, another natural energy present in the world.

Using essence, Summoners could sense spirits and forge contracts with them. The strength of these contracts determined whether they could raise an undead army or summon a formidable spiritual beast.

Most Summoners avoided making too many contracts due to the high essence consumption, which made battles inefficient, but some relied on hordes of weaker summons to create distractions and enable retreats.

This made them very useful when exploring dangerous monster zones.

The Fighters, unlike the other two classes, were known for using a natural energy called aura. This energy was vastly different, focusing on enhancing physical strength rather than manipulating external forces.

Through constant training and enduring tough battles, Fighters could refine this energy by channeling it through their veins and vital points.

Additionally, Fighters could transfer aura into weapons like swords or bows, boosting their sharpness and speed. This ability made them experts in close combat and ranged attacks alike.

However, compared to the other two classes, most aura users were at a disadvantage. Mage spells were too powerful, and a well-synchronized summon could easily overwhelm them, making a fight between the classes unfair.

For this reason, they were often referred to as the weakest class, though there were still very strong Fighters who were widely recognized for their exceptional skills and strength.

Beyond the three primary classes, adventurers also have a secondary class and a profession. The secondary class defines the adventurer's role within an exploration team, while the profession highlights their specialty, closely tied to their primary class.

The secondary classes are categorized into roles such as Melee DPS, Ranged DPS, Support, Tank, Brawler, Healer, Attack Mage, and many others.

Meanwhile, professions are chosen based on an adventurer's primary class.

For example, mages can specialize as wizards, witches, sorcerers, healers, alchemists, and more, with each offering distinct abilities that enhance their mastery of mana and complement their dominant elements.

Summoners, on the other hand, can specialize as necromancers, spirit beast contractors, elemental contractors, and others, allowing them to excel in various roles, especially in dangerous monster zones.

As for fighters, they typically specialize as swordsmen, archers, lancers, heavy swordsmen, and more, each adopting a tactical approach to combat, focusing on specific weapons and fighting styles.

Raziel understood the system well, but despite the clear class divisions, there was one universal truth.

No one could have two primary classes.

While it's possible to have two secondary classes or professions, no one has ever possessed two primary classes.

Even Erick, the protagonist, couldn't achieve something like this, yet ironically, Raziel, a supposedly low-tier villain, had it.

Of course, this was only possible due to the system.

Although this was considered incredible, Raziel didn't view it that way. In fact, if people found out, it would undoubtedly draw a lot of attention.

Probably attracting the Yogh-Za cultists infiltrated in the empire, or perhaps even more dangerous individuals like the Hearpim, a terrorist group seeking to dethrone the current emperor.

This power would only turn Raziel into a target for either recruitment or elimination.

"Sigh... I just wanted to enjoy a peaceful life... What a hassle," he muttered to himself while walking under the bright, beautiful moon.

* * *

The next morning, Clarice woke Raziel early once again, fully aware that without her intervention, he'd probably end up late for class.

After finishing his breakfast, Raziel couldn't help but notice that the food tasted much better. He also saw that Clarice had been smiling more, making the atmosphere feel lighter.

Raziel knew she was happy because, yesterday, he had given her a VIP golden pass that would allow her to visit her mother at Haisenvel Imperial Hospital.

He had arranged the best room and hired a private nurse to care for her mother. Moreover, the treatment had already started, and all of that cost around three thousand Liridios.

This was a significant amount, even for a wealthy person like him, but it was a necessary sacrifice to create a believable scenario.

His plan was simple: keep Clarice close for a while, transform her hatred into gratitude, and ensure she wouldn't target him in the future.

Though it seemed troublesome, even with two primary classes, Raziel understood the danger of underestimating those blessed with plot armor.

The seemingly weak blonde girl before him was destined to become a powerful witch, capable of flooding an entire city in seconds. Luckily, Raziel had arrived at the right time, when most problems could still be resolved.

Besides, Clarice didn't deserve such suffering. Even though she disliked working for him, she always did a good job, usually cleaning the large house by herself.

Raziel rarely called on other servants to help, leaving her to manage everything alone. It kept her so busy that she hadn't visited her mother in three months.

And he ended up forgetting to let her visit her mother the last time they went to the hospital.

"Clarice, I arranged for some servants to come today and handle the chores so you can take the day off to visit your mother," Raziel said, wiping his mouth with a napkin.

Upon hearing his words, Clarice, sitting across the table, widened her eyes in surprise.

"A-Are you sure about that, young master?" she asked hesitantly.

"Yes, I am. And here, take this. Go buy some flowers and hire a carriage, since the new hospital where she's staying is quite far," he said, handing Clarice a cloth purse containing some Liridios.

Clarice became even happier than before, her surprise growing as she received his unexpected 'kindness.'

She thanked him with a bright smile, retrieving an adorned green stone from her pocket to call for a carriage.

The green stone in her hand was a communication stone, a magical item used to make 'calls.' It worked similarly to a phone, but instead of phone numbers, it used specific mana frequencies carved into runes.

After a few minutes, the carriage arrived, and Clarice boarded. Raziel could only hear the sound of the horses fading slowly outside the house, signaling her departure.

For some reason, Raziel found himself recalling the previous night. When he had arrived home late, he discovered Clarice sleeping peacefully on the couch.

As he quietly tried to slip into his room, the girl heard him, quickly woke up, and dragged him to the table for dinner.

"Well, this is a good sign, I guess..." Raziel muttered, then his eyes widened as he suddenly realized he'd forgotten something, "Oh shit! I should've left by now! I'm going to be late for the first class!"

Raziel jumped off the couch and rushed out of the house, adjusting his wizard robe as he ran through the streets.

A little while later, Raziel arrived at the academy on time, feeling less tired than he had anticipated. It had been a full five minutes of nonstop running.

Just as he was about to enter the building where mages attended their lessons, a girlish voice halted his steps.

"Good morning, Raziel~ Are you late once again?"

'Oh no, please don't be who I think it is,' Raziel thought, turning slowly.

Before his eyes, standing a few meters away, was Anya, flashing a big smile as if she were greeting an old friend.

"What do you want? Didn't we agree you'd never bother me again? Or are you that shameless?" Raziel said with an irritated expression.

"Hahaha! Well, you see, my dear Raziel, I don't recall agreeing to anything. In fact, my words were clear," Anya said, walking toward him slowly.

As Anya approached him, she spoke with a serious tone.

"I understand what you want, but who said I'm obligated to comply? You, dumbass."