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I’m a Immortal Tavernkeeper, But My S-Rank Daughter Doesn’t Know That!

Victor Shieldman is a skilled retired hunter, the kind with the power to rip the head off a dragon, but who suddenly became a father when an injured woman handed him a child before dying. As he had promised the woman, Victor took care of the child and taught everything he knew to the little girl, who quickly became a Rank-S hunter, the highest level a hunter can reach. However, she had an unshakeable sense of justice and that's probably what caused her to suddenly disappear mysteriously. Victor then abandoned his life as a tavernkeeper and went to the big city to find the daughter he had adopted, thus discovering his main power as a secondary character: the ability to return from the dead. Is this new power a blessing from a god? Will Victor always be able to prevent his daughter's death with this power? Or is it a curse in this world full of monsters, calamities, wars and heroes from another world? Main Tags: Action, Romance, Adventure, R18, Magic, Overpowered, Genius, Antihero, Kingdombuilding, Immortal Schedule: 14 chapters/week. Chapter length: 1000 - 2000 words ------------------------------------------- If you want to see character images of "I’m a Immortal Tavernkeeper, But My S-Rank Daughter Doesn’t Know That!", join discord: https://discord.gg/NaZgqfX2qT

NandoFalske · Fantasie
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233 Chs

Sharp

Although Victor Shieldman had managed to remove the magical arrow that revealed his position, everyone in the camp could see the location of the singular glow.

"Get the intruder!" shouted one guard, drawing his sword. "The boss said whoever kills him gets a special bonus!"

Victor didn't wait to be surrounded. He spun on his heels and began to run down the narrow corridor, dodging crates and barrels as the guards followed close behind.

Unfortunately, he couldn't fight against many people in such a confined space, especially not with a sword, which he couldn't wield with much freedom except for thrusts. Besides, the only thing he needed to do was to gain time and get as many enemies away from the wagons as possible.