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Hopeful Homicide

He claimed that he was innocent. Grayson L. Riego, a man convicted for the murder he vowed he didn't commit is now sentenced to death. With the world getting more united and closer than ever, technology flourished. And with the boom of technology came the age of Deep Dive Virtual Reality (DDVR/VR). Introduced in the year 2057, VR's popularity and importance were quickly realized by many. From games where people could earn a living and mostly spend their time, to applications used for meetings instead of physically going to your office. Some even say that only one's imagination is the limitation of VR. And it was because of one's imagination that even the execution of death row convicts has also transcended reality. Hopeful Homicide. Introduced in the year 2058, is a Virtual Reality death game where death row convicts around the world are forced to play with the promise of freedom and help of giving the winners a fresh start. As well as "cleansing" their soul. Now in its ninth year, Grayson L. Riego has no choice but to participate in this brutal death game. ___________________ *Warning: This story includes extreme violence and gore. Proceed at your discretion. *Disclaimer: This is a work of fiction. Names, characters, businesses, events, and incidents are all fictional.

Gaderhael · Spiele
Zu wenig Bewertungen
63 Chs

Quicksand

Unlike us, the other groups of players ahead didn't stop and continued walking through the weird patches of sand. Of course, they tried their best in avoiding them.

"Should we go as well?" Jin asked.

It hasn't been long since the third wave ended. I could only think of a few reasons why they decided to add the area in front of us after the field of explosions caused by bursts of air.

Either this place is an extension of the one before it, meaning the croaks reached this area and the players in it. Or they just wanted to confuse us players for the viewers to see our reaction.

One thing that people who watch Hopeful Homicide, which almost everyone, loves seeing is the reactions of the players when they encountered something scary, confusing, and mind-boggling. And the people behind these death games never failed to make their viewers on the edge of their seats.