This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
AD1897, the summer of the Year of the Griffin, the enthronement ceremony of the Auland Empire’s 20th Emperor was just around the corner. At the same time, the news of the invasion of the White Whale Tribe of the Seafolk was accidentally leaked.
The Emperor was enraged. In a single night, he demoted 37 high nobles and stripped the position of over 200 high-ranking military officials in three armies and put them into an interrogation. The crosses used to hang those guilty roses from the ground by the river, extending for several miles. This day became known in history as the ‘Bloody Night of the White Whales’.
On the same day, the Auland 3rd Fleet which was stationed on the upper river from the capital Kagersi City and the Auland 1st Fleet which was stationed on the lower river arrived in the capital on the same day and began to surround and eliminate the White Whale Tribe.