Players in the Middle East region once again formed the Mesopotamia Alliance, and such a move could not be kept secret from others.
Last time in the Peak War, all the pre-match player alliances were eventually proven to be "pure nonsense." So this time, no one believed in any pre-match alliance.
Everyone was busy choosing their positions and formulating tactics.
Daxia players were no exception.They had no interest in engaging in useless diplomacy and were all busy formulating tactics.
Except for the Mesopotamia Alliance - everyone believed this alliance was reliable.
After all, a common goal may not necessarily lead to an alliance, but a common enemy often can!
America players were well aware of this.
After all, they were beaten very badly last time.
But they publicly claimed they didn't care!
"We lost last time because our Internet conditions were too poor, and the opponent even used tricks outside the game. But now, our Internet is much better than before!"