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Adventure Academy

Explore the realmsverse, battle monsters of myth and legend, die trying... and then come back to life stronger with the advantage of hindsight! Rinse and repeat. Death holds no power over Will Wisdom, a boy who’d once been sacrificed to the altar of the gods of death only to reincarnate moments later. Will’s a teenager stuck with Extra-Life, a curse that lets him relive the same day of every death with all the gruesome details of his latest demise intact to help him survive in his next run of whatever realm, dungeon, or adventuring class he’s decided to challenge next. Returning to life after each harrowing encounter is a useful hack for a teenager enrolled in the legendary Academy, a school that teaches young adventurers to become the kind of heroes who chase after the big monster bounties and uncover the great mysteries of the Realmsverse. Mysteries such as finding the cult of evil ljósálfar who’d cursed Will with Extra-Life in the first place, and then exacting his revenge on these bright elf bastards! The Academy is the perfect place for Will to achieve his hopes and dreams too. Assuming he does well in Swords and Sorcery, Apprentice Alchemy, Dungeon Excursions, P.E., and a whole host of crazy training courses in his novice schedule. Will may need a little help with that. Welcome to the Academy, Will Wisdom—hope you live to see graduation day! *** Aside from daily chapter releases, I will release extra chapters every Sunday depending on power stones earned during the same week. 200 stones = 1 additional chapter! *** Temporary cover created with PixAI

GD_Cruz · Fantasie
Zu wenig Bewertungen
368 Chs

The Theory of Everything, Part 2

Note: Might change the title for these 2 chapters later. 

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"Are you okay, Will?" Amell asked. 

I blinked. 

"What?" I frowned.

My mind drifted away from reminiscing and back to the here and now.

"Sorry," I turned that frown upside down, "just remembering something I didn't want to remember." 

That was an understatement. 

After my epiphany, I did my best not to let it show, but I failed at that. Miserably. 

Faustus was the first to notice, though he didn't pry. It was more important for him that I was able to figure out what I'd come to his office for—my big clue to the creation of Quintessence. Only now I knew I could never make one because I wasn't someone who could murder dozens and then trap their souls in an object that could transmute even deadly poisons into a life-giving potion. 

On the bright side, Faustus did give me a list of poisons for my troubles. The same list I passed on to Amell.