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"Nine Raider Apocalypse World"

In "Nine Raider Apocalypse World," the world has been plunged into a post-apocalyptic wasteland, where nine powerful raider groups dominate the land. Each group has its own unique culture, tactics, and goals, making them distinct from one another. The wasteland is dotted with ruined cities, toxic wastelands, and dangerous mutant creatures, and resources are scarce. The raider groups each have their own stronghold, where they store their loot, train their warriors, and plan their raids. They also control the few remaining trade routes that connect the strongholds and surviving settlements, extracting tribute from merchants and travelers that pass through. The wasteland is also home to scavengers, who scavenge for food, water, and salvageable materials. Surviving settlements try to eke out a living amidst the chaos, but are vulnerable to raider attacks and may have to rely on diplomacy, trade, or alliances to survive. The mutants that inhabit the wasteland range from harmless creatures to deadly predators, posing a threat to both the raider groups and the survivors. The artifacts of the pre-apocalyptic world are also highly sought after by the raider groups, providing a strategic advantage in their struggles for dominance. As the players navigate this dangerous world, they must choose which raider group to align themselves with, or forge their own path as independent operators. The cause of the apocalypse is left ambiguous, but the world has been drastically changed, giving rise to the Nine Raider Apocalypse World.

neosmara · Aktion
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10 Chs

Chapter 2: Scavenger Hunt

After joining the Lions or escaping their stronghold, the players find themselves wandering the wasteland in search of resources and allies. They soon come across a small settlement that is being threatened by a rival raider group, the Vipers.

The settlement's leader, a grizzled old man named Hank, explains that the Vipers have been raiding their farms and stealing their food, leaving them on the brink of starvation. Hank offers to trade with the players if they can help fend off the Vipers and protect the settlement.

The players can choose to accept Hank's offer and attempt to drive off the Vipers, or they can try to negotiate with the Vipers to find a peaceful solution. Alternatively, they may decide to side with the Vipers, either because they agree with their goals or because they see an opportunity for profit.

If the players choose to fight the Vipers, they will have to infiltrate their stronghold and defeat their warriors in battle. The Vipers are known for their speed and agility, and they use hit-and-run tactics to raid settlements and avoid direct confrontation. The players will have to be smart and strategic in order to defeat them.

If the players choose to negotiate with the Vipers, they will have to find a way to communicate with their leader, a cunning woman named Xandra. Xandra is not interested in peaceful solutions, but she may be willing to negotiate if the players can offer her something that she wants.

If the players choose to side with the Vipers, they will have to prove their loyalty by helping them raid a nearby settlement. This will make them enemies of the settlement they previously helped, and may attract the attention of other raider groups who see them as a threat.

Regardless of the players' choices, they will learn that resources are scarce in the wasteland, and that every settlement and raider group is competing for them. They will also encounter mutants and other dangers as they explore the wasteland, and will have to rely on their skills and wits to survive.