Atlas wanted to automate the production of iron, the lifeblood of automation in Minecraft.
Because Iron was so essential for automation it was always in short supply. Atlas knew the best way to solve this problem was by building an iron farm—a structure that would produce iron endlessly, with little to no upkeep.
Atlas, after teleporting back to his village, received a quest from his system. Gather the materials needed to build an iron farm. The reward? The schematics for the iron farm.
Excited but focused, Atlas started planning his resource-gathering journey. The system provided a checklist of the key materials:
Quest: Gather Materials for the Iron Farm
Objective: Collect the following materials to unlock the iron farm schematics.
Materials Needed:
1. Iron Ingots - These will be used to craft the essential parts like hoppers and anvils. Atlas would need to mine iron ore or smelt raw
iron, then use a furnace to create iron ingots.
2. Villagers - Villagers are the core of the iron farm. Atlas would need to find and lure a few villagers to the farm area. This might
involve transporting them with boats or minecarts.
3. Beds (x3) - To create a working iron farm, at least three beds are needed for the villagers to "live" and trigger the iron golem
spawning.
4. Water Buckets - Water will be used to funnel iron golems into the collection area.
5. Lava Bucket - The golems need to be dispatched for their iron drops, and a lava blade is the most efficient way to do so.
Glass - For creating transparent walls that will keep the farm functioning while allowing Atlas to observe its inner workings.
6. Building Blocks (Cobblestone, Stone, or any other solid block) - These will form the structure of the iron farm.
Trapdoors - To guide the golems into the lava trap.
7. Zombies - Zombies are necessary to keep the villagers in a state of panic, which in turn triggers iron golem spawning. Atlas will
need a way to safely trap and position them.
Once Atlas collects all these materials, the system promises to unlock the detailed schematics for building the iron farm, helping him automate the iron collection process.
Atlas sets out on his mission, eager to gather the resources and get his village thriving with a fresh supply of iron.
Getting to work, Atlas prepared himself for the task ahead. He had a list of materials to gather, and the first items on the list were stone blocks. These would serve as the foundation for his iron farm, Atlas could forgo gathering stone, lava, and water buckets since he already had plenty from his dive into the deep dark. Next on his list is iron ingots, mostly for hoppers. but he could get that easily enough after a short mining session. Regarding the zombies, he just had to wait until night.
However, the most critical resource of all was the villagers. In Minecraft, iron golems only spawn when villagers sense danger, which meant Atlas had to "borrow" a few from a village. Transporting them to the iron farm wouldn't be a challenge because he could fly but if this were still a game well, villagers weren't known for their willingness to move
With a determined mindset, Atlas soared into the sky, flying in a random direction in search of a village. Normally, this would be the most tedious part of his task, but thanks to his newfound ability to fly, the search took only a few minutes. Before long, he spotted a village nestled between the hills. With steely eyes, he landed near the village and didn't hesitate to begin his task.
As he walked through the village, Atlas didn't pause to consider the moral implications of what he was about to do. He needed villagers to build his iron farm and to create his golem army, and in the grand scheme of things, he rationalized it wasn't that big of a deal. After all, the Minecraft universe was infinite, and that meant an infinite number of villagers, right? Taking a few for his project wouldn't hurt—besides, he was giving them a new purpose: helping him build something grand.
Atlas quickly set about preparing the villagers for transport. With a few quickly dug-out holes, he began rounding up his "borrowed" helpers. Some of the villagers were confused, others mildly annoyed, but none of them had any real say in what was happening. After all, what could you do when a demigod child grabbed you by your shirt, flew you across your village, and then threw you into a hole with everyone else you ever knew?
Atlas worked with efficiency, skillfully guiding all the villagers into the designated holes. Once they were safely in place, he proceeded to build upward. Even after the ground disappeared from view, he kept building higher until he exhausted his supply of blocks, signaling the start of his iron farm construction.
As the sun dipped lower in the sky, Atlas couldn't help but feel a surge of excitement. Soon, his iron farm would be complete, and with it, an endless supply of iron and an army of golems to defend his village. Any fleeting guilt about borrowing the villagers faded with the setting sun.
The iron farm needed to be elevated, this way no one could easily discover or tamper it Atlas began by creating a large platform made from stone bricks
After destroying the pillar that led straight up to his iron farm not only did he regain those blocks he got rid of any evidence leading to the iron farm. Making a platform, Atlas placed the villagers in small pods functionally trapping them forever. Similarly, the same fate befell the few unfortunate zombies he captured after the day turned to night.
Getting the villagers to the platform was as simple as teleporting back to the holes he had left them in. Then, teleporting them into their designated pods. Below them, he built a large open space surrounded by water streams that funneled into a central point. This was where the golems would die. Once they appeared, the water would push them toward a pit of lava.
Finally, Atlas added the killing chamber—a simple but effective design. The golems would fall into a narrow hole where they'd be caught on fire from the lava. As soon as they came into contact with the lava, they would be destroyed, dropping iron ingots and the occasional poppy into a hopper system below. The hoppers would then collect the drops and transport them into a large chest for storage.
The next morning, Atlas had everything in place. Atlas flew back to admire his work. The megastructure stood against the horizon, Now came the moment of truth.
He waited.
At first, nothing happened. The villagers went about their day, oblivious to the fact they were the key to his grand machine. But soon enough, one of the villagers spotted a zombie on the ground below. Their fearful cries echoed through the platform, and in an instant, an iron golem appeared, towering and ready to protect.
The golem moved toward the edge of the platform but was swiftly swept away by the water. Atlas watched as the golem was funneled toward the pit. It fell into the trap, and a second later, the telltale sound of iron clinking into the hoppers filled the air.
It worked.
For a moment, Atlas pondered the villagers he would be sacrificing for the duration of the iron farm's service. Shrugging his shoulders, Atlas decided to no longer consider the Minecraft villagers human; after all, these villagers didn't even need to eat to survive. What kind of human doesn't need to eat? If anything, these villagers were Xenos.
Even if someone figured out how the iron farm worked, I'm sure they would do the same. If not, it wouldn't matter because I'm the master here, and their opinion is irrelevant.
Nodding his head, Atlas resolved not to bother with the fate of the Minecraft villagers any longer, or ever again for that matter.
Over the next few hours, Atlas monitored the farm, adjusting small details to make it more efficient. As More golems spawned, were swiftly moved to the killing chamber, and dropped their valuable iron into the collection system. By noon, he had a chest full of iron ingots.
The next morning, Atlas had everything set. He hovered proudly midair, admiring the towering megastructure he had built. In the sky, the iron farm was an impressive sight, A testament to system schematics and effort. Now came the moment of truth—would it work?
He waited, eyes fixed on the villagers blacky staring at each other, oblivious to the fact that they were the heart of his grand machine. For a few moments, nothing happened, and a small seed of doubt crept into Atlas's mind. But then, the moment came. One of the villagers spotted a zombie wandering near the base of the platform. Their panicked cries echoed through the structure, and in response, an iron golem materialized, ready to protect them.
The golem, with its purposeful stride, moved forward but before it could take action, the water currents swiftly swept it off its feet. Atlas watched as the massive creature was funneled effortlessly toward the pit he had designed. A brief moment passed before the golem fell into the killing chamber, and then the sound of clinking iron filled the air. The farm was operational.
Atlas grinned. It worked.
For a fleeting moment, he considered the villagers' fate. These villagers would live their days in eternal fear, perpetually spawning golems to defend against an ever-present threat. But Atlas shrugged it off. He had already resolved not to think of the villagers as human anymore. After all, they didn't need to eat, sleep, or feel the way real people did. They were just… tools. Xenos, he decided. Something other than human, something whose purpose was to serve his grand design.
Even if others discovered how his iron farm worked, he was sure they would do the same. They'd sacrifice these non-humans for efficiency. If they didn't, well, their opinions were irrelevant. Atlas was the master of this world, and only his will mattered.
With that thought in mind, he got back to work, fine-tuning the farm for maximum efficiency. Over the next few hours, more and more golems spawned, each one swiftly swept away by the water currents into the killing chamber. The collection system beneath the farm worked flawlessly, funneling the iron into the hoppers and depositing it into chests.
By noon, Atlas opened one of the storage chests and smiled at the sight—an entire chest filled with iron ingots. His efforts had paid off. The iron farm was a success, and now Atlas would now have an endless supply of iron. Whatever lingering doubts he had about the villagers were gone, replaced by the satisfaction of his achievement.
Atlas had built an engine of progress, and nothing could stop him now. Besides running out of iron. With that thought Atlas started working on a second Iron farm.
Atlas now had a steady supply of iron, enough to craft anything he could dream of. His iron farm worked day and night, producing a constant flow of resources. It wasn't just a farm—it was a symbol of his ingenuity, a testament to what one could accomplish in the Minecraft world with patience and the will to progress.
With his new iron supply, Atlas planned even grander projects: an elaborate railroad system connecting distant lands, an automatic farm for crops, and even a Space ship of iron. The possibilities were endless.
As he sat beside the iron collection chest, Atlas was certain of one thing: in the world of Minecraft, there was no limit to what a determined builder could accomplish.
After days of painstakingly boring work, Atlass iron farms stood as one of the most efficient in the Minecraft world. Iron ingots flowed endlessly from the collection chest into his storage system, After constructing his fifth iron farm, Atlas received a quest from his system. It stated that upon building a tenth iron farm, He would gain the ability to transfer any item between his infinite inventory and chests within his Minecraft universe. Essentially solving the issue of storing items in chests.
and before long, Atlas found himself with more iron than he could bother to count. With stockpiles of iron only continuously growing. Atlas's gnawing necessity for iron was momentarily satisfied.
Atlas leaned back in his chair, staring at the rows of iron blocks in his inventory. "An army," he whispered to himself, and a smile crept across his face.
All he needed to do was create a pumpkin farm, then he could start to mass-produce Iron Golems.
Atlas, excitedly planning his next project: a massive automated pumpkin farm. As he gathered resources, a notification from his system flashed across the screen. Intrigued, he opened the message, which read: "Quest: Build an Automated Pumpkin Farm. Reward: Command over all iron golems."
Atlas's eyes widened with excitement at the thought of commanding an army of iron golems. What could be better than having such formidable allies at his disposal? He envisioned more than just a thriving pumpkin farm; he dreamed of an army of loyal iron golems standing ready for his commands.
Atlas's mind raced with possibilities. Commanding iron golems would revolutionize not just his pumpkin farm but his entire realm. He envisioned rows of iron golems patrolling the fields, protecting the crops from mobs, while others could assist with harvesting and transporting pumpkins to storage.
First things first, he needed to gather the necessary resources for the farm. He set out to collect seeds, dirt, and the essential materials for his automated systems: Redstone, pistons, and hoppers. Each resource was vital for creating a farm that would not only thrive but also operate seamlessly.
As he worked, Atlas started to sketch out his design. The layout would feature water channels to irrigate the pumpkin patches and redstone mechanisms to automate the planting and harvesting processes. He imagined a network of hoppers transporting the pumpkins into a central storage area, where they could be sorted and dispatched to various locations.
Once he gathered everything he needed, Atlas began construction. He dug out rows of tilled soil, planted the seeds, and set up the first of many redstone contraptions. As the sun dipped below the horizon, illuminating the sky in shades of orange and pink, he could see the vibrant colors of ripe pumpkins glimmering in the sunset.
Days turned into nights as he poured every ounce of effort into the project. Finally, the moment arrived: it was time to activate the automated system. With a deep breath, he flipped the lever he had installed, and the farm sprang to life. Pistons extended and retracted, water flowed, and the sight of newly sprouted pumpkins being harvested filled him with pride.
Once the farm was finished, Atlas eagerly awaited the system's confirmation of his reward. The familiar notification appeared: "Quest Complete: You now have absolute command over all iron golems." A rush of power surged through him as he summoned his first golem. Watching it obey his every command filled him with excitement. He envisioned using his new army not just for protection, but also for gathering resources, building defenses, and even aiding in future projects. With an army of obedient iron golems at his side, Atlas felt ready to conquer any challenge in his site.
Initially, Atlas only knew he wanted an empire, but he hadn't considered automation's role in his grand plans. However, after these recent projects, Atlas has gained a glimpse of all the details involved in creating even something as simple as a pumpkin farm
Atlas found himself developing a new appreciation for technology as a whole.
Atlas's excitement grew as he envisioned the automated cycle: iron golems harvesting pumpkins, using their bounty to create more of their kind, and enhancing his operations exponentially. He set to work on a complex network of Redstone, linking the chests filled with iron blocks to the harvesting area.
He crafted a series of hoppers and droppers, ensuring that every pumpkin harvested would feed into a central collection point. As the golems gathered the pumpkins, the hoppers would funnel the produce into a chest while simultaneously sending a signal to the iron block storage.
With some adjustments to his redstone circuitry, he created a mechanism that would detect when the pumpkins reached a certain level in the chest. Upon reaching this level, the system would automatically store any excess produce in my inventory ensuring no loss of produce. Simultaneously, the same signal indicating the overflow would also trigger the iron golems to utilize the iron blocks to construct new golems.
The moment they finish the process repeats.
After a long day of work, Atlas finally stood back to admire his creation. With a flick of a lever, he initiated the new automated system. The golems sprang into action, collecting pumpkins and quickly returning to the central chest. He watched in awe as the first batch of harvested pumpkins filled the storage, triggering the creation of new golems.
As the new iron golems emerged, Atlas realized this was just the beginning. Each additional golem would exponentially increase his pumpkin production, and he could use the excess pumpkins to create even more efficient machines or trade with villagers for valuable resources.
Feeling a surge of ambition, Atlas began to sketch out more plans. Perhaps he could expand this concept beyond pumpkins. What if he created automated farms for wheat, carrots, or even animals? Each farm could have its own set of golems, all working in unison, Further adding to his reserves of food.
He spent the next few days refining his automated systems, adding features like item sorters and miscellaneous storage silos. The golems became a well-oiled machine, each with its own role, from guarding the perimeter to transporting goods. As he worked, he envisioned a vast landscape dotted with automated farms, all interconnected by a network of pathways.
As he prepared for his next journey, Atlas felt a mix of excitement and determination. With the power of automation and an army of iron golems at his side, He was ready to transform the world he landed on in the Warhammer universe. The dream of a thriving automated empire was within reach, and he couldn't wait to see where this adventure would take him next.