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Versatile: Alternate World

"In the unforgiving corridors of time, I was brought to the brink, my life teetering on the precipice of destruction. But fate has granted me a remarkable opportunity – a return to the past, a chance to rewrite my destiny. Brace yourself, for when our paths cross once more, the world will bear witness to an unrecognizable future!" Enter the realm of Alternate World, a virtual playground where mere mortals are elevated to the status of gods. The moment this game touched the lives of players, our world, our very existence, was irrevocably altered. People discovered newfound abilities, and playing the game became a way of life, a livelihood. Among those players was Manato Tsukasa, an unwitting protagonist whose life was thrust into turmoil on the eve of his wedding. In the shadowy depths of night, enemies emerged, determined to snuff out his existence. He stood on the precipice of death, only to be granted an unexpected lifeline, a return ticket to the past. With the past before him like an unwritten book, Manato seized this extraordinary chance with relentless determination. Armed with the knowledge of his past mistakes, he embarked on a journey to exact revenge upon the architect of his misery. The game that had once been his escape from reality now served as his crucible, transforming not only the gaming industry but also the very fabric of our world. Yet, little did Manato suspect that Alternate World held secrets far more profound than any player had ever imagined. The game's mysteries ran deep, and the truth, obscured beneath layers of illusion, remained tantalizingly elusive. As he delved deeper into the game's enigmatic depths, Manato would soon discover that the lines between reality and virtuality were destined to blur, forever changing the course of his life and the world itself.

Kyosei · Games
Not enough ratings
1042 Chs

Training Regimen in the Dungeons (II)

The preparation is complete. If anyone would see me who knows the Bladeheart before, they will not realize it was me in the first place, especially with the getup and weapon alone.

When I arrive at the entrance of the dungeon, players are gathered around recruiting other players to co-op with them and tackle the higher difficulties of the dungeon. But like always, I will be tackling the dungeons in solo mode. I don't want to deal with other players randomly while I am practicing in dungeons. 

It would have been fine if it was the usual team I have like Dolly and the others as I can count on them in case things went south. It's crippling me a lot especially if I am not that familiar with the class I am using and annoying if things get worse and your companions are useless or just straight-up traitors who wanted to PK you inside the dungeons.