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Tycoon of Video Games

A soul from Earth found himself transmigrated into a person from a parallel world, a world that lacked video games and an established gaming industry. Follow the journey as this individual rises to become the video game tycoon of this unique world. [Please note that any similarities between the names of characters or places in this story and those in the real world are purely coincidental. I do not claim ownership of any products or properties mentioned in this novel. This work is entirely fictional.] (Cover photo is not mine. Ctto to the original owner.) This novel draws inspiration from 'Tokyo Video Game Tycoon,' although there may have been some similarities at the beginning, the plot will take its own distinct path as it unfolds. On average, each chapter spans approximately 1,000 words or so. For those interested, you can find 10-15 chapters in advance on my Patreon page at patreon.com/NewComer714.

NewComer714 · Video Games
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501 Chs

iPod

On July 16, 1998, electricity crackled in the air of Tokyo Big Sight as KiShin prepared for its momentous announcement.

Anticipation buzzed among gamers, whispers of a next-generation KS1 console fueling their excitement. Media outlets swarmed the venue, cameras poised to capture the unveiling.

Even tech industry rivals sent representatives, their curiosity piqued by KiShin's cryptic teasers. The scene pulsed with a collective sense of something revolutionary about to be revealed.

As the stage lights dimmed and the massive LED screen flickered to life, a ripple of anticipation swept through the Tokyo Big Sight and countless living rooms across the globe. A surprise figure, none other than Apple's renowned CEO Steve Jobs, took center stage, eliciting murmurs of amazement. Then, with a warm smile, Shinro Suzuki emerged beside him.

"Today," Suzuki declared, his voice resonating through the venue, "marks a milestone for KiShin, and a remarkable collaboration with Apple. Together, under the leadership of the visionary Steve Jobs, we are thrilled to unveil a product that will revolutionize the way we experience the world."

Thundering applause erupted from the audience, both on-site and viewers. The promise of a world-altering innovation danced in the air, leaving everyone eager to witness the birth of this digital revolution.

Jobs, his trademark smile unwavering, took the microphone again. "KiShin has long been a pioneer in innovation," he declared, "and this latest creation is truly something to behold. I'm honored to join Mr. Suzuki in unveiling this revolutionary product."

The translator's words echoed through the hall, sparking a wave of curiosity. Why would Steve Jobs, a titan of the tech industry, grace the stage for a KiShin product? Was this revolutionary device even related to consoles? The murmurs rippled through the crowd, a mix of Japanese and English, reflecting the global reach of KiShin's announcement. Western media outlets, alongside their Japanese counterparts, hung on every word, eager to capture this historic moment.

Steve Jobs' presence at the KiShin event proved a masterstroke. Western media, recognizing the industry titan's magnetic pull, buzzed with excitement, translating into broader global coverage. As Suzuki and Jobs took the stage under a flurry of camera flashes, anticipation in the air crackled thick.

"We're thrilled to introduce," they declared in unison as the massive LED screen behind them flickered to life, "the iPod."

On the illuminated canvas, a sleek rectangle materialized. An LCD screen adorned its front, a futuristic eye peering out. A circular click wheel nestled in the center, flanked by five understated buttons. A murmur of surprise rippled through the crowd.

A ripple of confusion flickered across the crowd as the iPod's minimalist form materialized on the screen. Steve Jobs, catching the murmurs, chuckled with a hint of amusement. Shinro Suzuki, ever calm, reached into his pocket and retrieved the iPod. Held aloft in his palm, the sleek white rectangle gleamed under the stage lights. Cameras zoomed in, capturing its compact beauty – no bigger than a pack of playing cards, nestled comfortably in Shin's grasp.

A monochrome LCD screen graced its front, blank for now. As Shin tilted the device, the screen flickered to life, displaying a clean interface. Then, alongside Steve, he began to unveil the iPod's secret: it wasn't a phone, not a console, but a music player, unlike any the world had ever seen.

As Shin and Steve delved into the iPod's features, the massive LED screen behind them echoed their words with detailed specifications. The size of the LCD, measured in inches, flashed alongside technical jargon that piqued the interest of tech enthusiasts. But for others, particularly those in the music industry, a different alarm began to ring.

Business leaders in the sector, including Nikko Tabata, CEO of Suzuki Electronics, watched the unveiling with wide eyes. He frantically grabbed his phone, dialing his bosses, the chairman's sons, demanding they switch on the television.

"1,000 songs in your pocket," Shin declared in Japanese, the phrase translated flawlessly by Steve Jobs into English. The meaning resonated like a gong, reaching both media outlets and the crowd, gamers and non-gamers alike. While many had dreamt of a groundbreaking console, this music player, so minimalist and unexpected, left them speechless. Astonishment painted every face, a testament to the sheer audacity of KiShin's gamble.

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Within a week, the ripples of KiShin's groundbreaking announcement stretched far beyond Japan, sending echoes across the globe. The iPod, a music player born from the collaboration between KiShin and Apple, stole the spotlight with its innovative design. Gone were the clunky DiskMans of the past; the iPod's sleek form, effortlessly pocketable, redefined portability. Its bold slogan, "1,000 songs in your pocket," resonated instantly, becoming a worldwide earworm.

But amidst the buzz and adoration, a wave of unease began to lap at the shores of other companies. For Tora, Suzuki, Toshiba, and Mitsubishi, giants in the music player market, the question loomed large: could their offerings survive the imminent arrival of the iPod? Shiko and Seki, watching their younger brother's creation upend the audio industry, felt a solemn mixture of pride and trepidation. The landscape of music had irrevocably shifted, and they knew the game had just changed.