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This Text Adventure Game is definitely poisonous

It all started when the protagonist downloaded a game called "The Fool (Beta Version)," marking a pivotal shift in the style of his life. This was no ordinary game; it lacked visuals and music, composed solely of lines of text and a multitude of choices. Yet, each decision within the game had the power to alter the player's destiny, for on the other side of the game lay a real, unknown world. Players were unable to physically enter this otherworld or see its landscapes, experiencing the alternate realm solely through text, vicariously living each step of their character's journey. As the game progressed, not only could rewards from the game materialize in the real world, but creatures from the game began to appear in reality as well. Then came the day the game was released for global public testing. An era quietly unfolded, where the masses embarked on explorations and treasure hunts in an alternate universe through 'textual adventure,' heralding a new chapter of engagement and discovery.

Pentacolored Seven Characters · Sci-fi
Not enough ratings
1108 Chs

Chapter 454: The Fear of Being Dominated_2

In other countries' Black Hole Battlefields, war spoils are uniformly confiscated and distributed according to merit, but in the ocean far from human settlements, this is too difficult to achieve due to a lack of personnel to monitor such details.

Therefore, for the two black holes located in the deep sea, the rules for spoils were made very clear from the beginning: no need to wait for centralized distribution after the fact, whoever grabs them owns them.

This is also why many solo players are willing to travel great distances to the Pacific Ocean. Today, not only does this place have the highest density of monsters, but it also has the least regulation, making it the ideal battlefield for many to strike it rich.