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This Text Adventure Game is definitely poisonous

It all started when the protagonist downloaded a game called "The Fool (Beta Version)," marking a pivotal shift in the style of his life. This was no ordinary game; it lacked visuals and music, composed solely of lines of text and a multitude of choices. Yet, each decision within the game had the power to alter the player's destiny, for on the other side of the game lay a real, unknown world. Players were unable to physically enter this otherworld or see its landscapes, experiencing the alternate realm solely through text, vicariously living each step of their character's journey. As the game progressed, not only could rewards from the game materialize in the real world, but creatures from the game began to appear in reality as well. Then came the day the game was released for global public testing. An era quietly unfolded, where the masses embarked on explorations and treasure hunts in an alternate universe through 'textual adventure,' heralding a new chapter of engagement and discovery.

Pentacolored Seven Characters · Sci-fi
Not enough ratings
924 Chs

Chapter 351 Sunset and Dusk_3

"So you're blaming others for being stronger because you yourself lack power?"

"There are still four Sky Cities left. If anyone is unsatisfied, grab them!"

...

This situation is similar to when Dawn City first emerged. There were also a bunch of IDs protesting under the banner of 'fairness', but at that time, humans had just fought a battle with the Wizard Association, so the overall solidarity among players was still strong. Moreover, Dawn City was the first Sky City, and there were a lot of hopes for the future, so the opposition voices were not prominent at that time and were quickly suppressed by louder voices.