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This Life, I Will Be the Protagonist

After her rebirth, Rita vows not to repeat her past mistakes. This time, her first priority is to stop her brother, who is about to marry into the Lopez family, from participating in the initial game beta test. In her previous life, she was deceived by this scheming brother until her dying breath. It was only at the end that she realized she was merely a villain in a male-oriented novel about a live-in son-in-law, with all the malice and manipulation orchestrated by him behind the scenes. In this life, Rita decides to change the rules of the game. She will stay in the shadows and seize all the opportunities meant for the male and female leads. By participating in the beta test and re-selecting her abilities, she systematically dismantles the protagonists’ advantages, all while making them believe she’s on their side. Rita has no intention of harming innocent people, nor is she a selfless saint. In this game, she works with the authorities for mutual benefit, all to achieve her ultimate goal—becoming the true master of her fate.

Catlove12Fish · Games
Not enough ratings
315 Chs

A Match Made in Heaven

Rita managed to have a relatively peaceful meal. When Samuel wanted to, he could be the perfect father—gentle, considerate, generous, and respectful of his daughter, listening attentively to her every word.

Scarlett, carefree as ever, asked directly if Rita could take her to see a dungeon.

Rita, sipping her soup without lifting her head, responded, "Do you even know how much it costs to enter a dungeon nowadays?"

Curious, Scarlett asked, "I heard it's tens of thousands for a ticket. Is that true?"

Recently, dungeon-related news had been everywhere. The hottest topics were still **Divine Gifts**, followed closely by dungeons, with skills, gear, and potions trailing behind. 

Since the game merged with reality, everyone in the world had become a player. Although there was initial chaos, the authorities acted quickly, swiftly handling those causing trouble and publicly announcing the existence of dungeons to shift the public's focus.