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The War of the Primals

Born as the heir to the world's most powerful family of magicians, with a talent for magic that rivals that of the gods, Adall knew happiness only to have it forcibly ripped away from him shortly thereafter. Overnight, he would be banished from his family and condemned to a pathetic life of wandering. Or so it was supposed to happen... How did he become so powerful? Why am I unable to inflict even the slightest injury on him, even using my most powerful spells? Why must I lose to someone I could have killed with a mere murderous intent not long ago? His new calling will be to instill fear and despair in the hearts of his enemies.

Alb22 · War
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129 Chs

Different Goals

Adall's system had an inviolable fundamental principle.

He could only obtain purified core fragments from those whose lives he literally took. This meant that if he faced an opponent in a group, he had to be the one delivering the final blow to be able to obtain a purified core fragment from the endeavor. This was the answer he obtained from one of his many experiments while playing the role of Gobgrim, the goblin patrolman.

Adall, becoming invisible on this battlefield, had only one objective: to play the role of support. Then, like a deadly breeze, he began to weave through the battlefield using the movement technique, the steps of the celestial shadow.