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The Survival of an Inferior

Samuel stares at the bloody battlefield beyond him. A second ago, he was in his room and the next, he is in this foreign world. ----------------------------------------- After years of hard work, Samuel finally defeated the last boss of the RPG game "Elvis Arcane", a game notorious for its hellish difficulty. A job offer mysteriously pops up at the same time and Samuel, tempted by the wages, accepted it. However, the next moment he wakes up in the game "Elvis Arcane" as an inferior subordinate of the main protagonist. "Haha...I'm screwed." Samuel mumbles. Can Samuel survive in this cruel world where the odds are against humanity? ====================== For character artwork: Check out my Instagram @juskaa2 Original Novel

S_Takeshi · Fantasy
Not enough ratings
74 Chs

Survival

The first problem right now is the environment. In Elvis Arcane, I've died more to the environment than to monsters.

"Body status," I say.

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Overall body status: Fine

Hunger: Fine

Thirst: Fine

Injury:

Forearms sore muscle(-10% atk)

Status Ailment:

Cold(-10% dex)

------------------------

That's right...debuffs.

The state of my character is very important or I will get countless annoying debuffs. Some of them can even kill me.

Beneath the breastplate, there is some fur padding to mitigate the cold. I throw a glance at the corpses.

...

"I'm sorry, brothers," I say and loot their bodies, taking their armour fur for myself.

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+8 bloody fur

--------------

Next... I need the crafting system.

A panel pops up:

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Available crafting options: 1

(Fur-filled armour)

-8 bloody fur

-1 fur armour

Estimated Crafting Time: 10 seconds

[Craft]

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I press craft and an arrow materializes in the air, pointing at the fur and then to the armour.

I follow the instructions and stuff the fur in my armour, evenly spreading them out.

---------------------

Crafting Successful!

+1 Fur-filled armour

+10 cold resistance

---------------------

"Phew...that feels better."

The crafting system in Elvis Arcane requires the player to do everything manually and the player is vulnerable to attacks when crafting.

Now, I need to know where I am.

There isn't such a convenient feature as a minimap. The player needs to have a good sense of direction or bring a map.

On my waist is a small pouch, acting as my inventory.

Open inventory.

-------------------

Inventory Space: 10/10

-1 rock

-1 dagger

-1 flint

-1 small steel

------------------

Great! Flint and steel can help me start a fire but why was I carrying a rock??

I throw the rock out and check the bodies of my comrades. After 10 minutes, I finally find a map from a corpse wearing golden armour.

"This must be the commander," I mumble.

*tsst...*

!

I heard something...

Shit, something is here!

I don't have time to run! I'm too slow and weak to fight too!

As last resort, I dig in the snow and attempt to bury myself with corpses again.

*CLICK!*

"Ack...fuck..."

Blood drips down my middle finger, part of my fingernails broke off.

------------

-5 hp

Status Ailment "Bleeding" is applied.

------------

I dig myself a hole under the corpse and roll up into a ball before slightly kicking the snow, forcing the area to cave in and burying me below the corpse.

1 minute later, footsteps and muffled growling can be heard.

It's probably Snow Wolves, a fast and ferocious beast. At my current level, even one of them can instantly kill me.

...

To wait, I rest for a while and close my eyes.

=============================

"Ngh..." I groan.

Loud howling rings in my ears.

----------------

You have rested for 1 hour.

+5 hp

Hunger: Fine -> Mild Hunger

Thirst: Fine -> Thirsty

"Bleeding" Status Ailment removed.

"Cold" Status Ailment added.

-10% dex

Body Status:

Mild Lumbago

-----------------

Lumbago? Ah right, it's back pain because of my sleeping position.

I push the corpses aside and stretch my body.

"Haachew!!" I sneeze.

Damn it. It's a blizzard.

I can barely see the surroundings but the wolves left. I should too.

I take more fur and wrap it around my face before leaving.

Although foggy, I can see some mountains near.

"Please let there be a cave," I pray as I venture closer.

20 minutes later, my prayers were answered but not to my advantage. The cave is too small only a rabbit can fit in.

Tch...

As I quickly rack my brain for solutions, a familiar silhouette came into sight.

I follow it and found a rocky statue carved as a dwarf with his right arm transforming into a tentacle-like monster.

...!

I remember this! This statue is related to the main mission of the protagonist, the first campaign quest for the main story starts with finding this statue.

And near the statue...

I go around to the back and find a map.

!

Yes! That's right, this is the pathway to the abandoned dwarf kingdom, an ancient city within the mountain overtaken by monsters.

Although it is dangerous, it should be fine if I set up a camp at the entrance.

Since I memorized the map and landmarks, I quickly left and found the cave easily.

An eerie atmosphere ejects from the cave.

---------------

The atmosphere tears at your soul.

-2% overall stats.

---------------

Right, there's this debuff too.

Regardless I'm only going to stay at the entrance. As a start, I use my dagger to gather wood for a campfire.

Let's see... I need to manually gather tinder, kindling and also the fuel wood. Dead wood should be a good dry source of wood.

It took me 3 hours collecting before I finally settle down and make my fire, striking the flint against the steel and lighting the tinder. The fire slowly spreads as I lightly fan some air into the spark.

"Finally..." I say and sit on the rock, breathless. The fire burns wildly.

...

"Ahhh..."

It's tiring...but the warmth rewards my hard work.

Exhaustion gives a massive debuff of 20% stats reduction. I should sleep...

Unable to contain myself, I doze off into a deep sleep.

=============================

The next morning, the blizzard passed by and so did my fire. I am greeted by a loud growl from my stomach.

-----------------

You have rested for 7 hours.

Hunger: Mild Hunger -> Hungry

-10% overall stats.

Thirst: Thirsty

-5% overall stats.

-----------------

Yeah yeah, I know. I push the panel aside.

Since this is the first campaign mission, the protagonist should pass through here soon with backup. I have to survive until then.

-------------------

A Main Mission has been created!

Survive until the protagonist Rena reaches the cave.

Reward: 5000 exp, 1 free stat.

Failure: Death

--------------------

...

I have a bad feeling.

Whenever the game gives out missions, some bad things usually happen.

"Whatever, I will just deal with it when it comes," I say and stand up.