As an ordinary college sophomore student, Alec Norman always focused on making sure he get good grades to graduate in flying colours. While Alec's school project demanded that he bought a Virtual Reality headset, he stumbled on a pawn shop and met an old man who gifted him a retro VR headset, a headset which he accepted begrudgingly. What he didn't know was that the VR headset he brought to his home would change the way he understood reality forever. Inspired from the novel 48 Hours a Day!
This was the second time Alec had visited this bomb-ridden area, but Alec still found it mesmerizing.
He found it hard to believe that someone developed this dungeon down to its last accuracy.
From the half-burnt Peugeot to the ashes moving along with the momentary breeze, to the partially blackened black buildings that only populated this city.
Again, he would ask: Is this place a real place, or was it just a map, like the ones in Call of Duty? If it was the latter, then this would be the most realistic render ever made.
He walked slowly towards the shop but didn't enter. There was more than enough time to pack up. He wanted to see what was inside each of these buildings.
He forcefully opened a partially-hinged door and entered. The house setting was the usual type for families living in the 30s. It consists of a central table, a four-by-four black and white TV that was placed in the far corner of the room with three or more sofas making a semi-circle around it.