- Waking up one day in a prison of Vampires and just the barest minimum of memories, Skraal is an apprentice skeleton-mage with a problem. Escaping, he walks right into a conflict between his captors and their enemies. What will he do in this world of Vampires and mages, Werewolves and Elves, without his memory´s to guide him? *Death is nothing to fear, when you live, it doesn’t, when it does, you don’t.* -
Skraal understood that these five individuals most likely were not bandits before they tried something like this. They must have their own reasons, he thought. Skraal took a deep breath and asked.
"What is the reason for you five trying to rob people when you don't know how to do it?"
Skraal asked with a face showing different kinds of emotions.
The wannabe bandits looked at each other and let out cold breaths. Each one of them had their own reasons. The elven one was the first to speak.
The only way to save someone who has Ghost Poison is to find an origin-level being who will clear it for you or to purchase an item called "Cleansing Ghost Syrup," which has one thing in common.
"The common point for both approaches is that they can be solved with sufficient funds, but as you can see, I do not have that kind of currency in my possession,"