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The Interwoven Fates

Alqatil, a kind but poor young man, is stabbed to death while trying to defend a woman from her violent ex-boyfriend. However, instead of going to heaven or hell, he is reborn in an unknown world, where he will have to discover his purpose and destiny. In his new life, he will face dangers, mysteries and secrets that will test his will and character. Will Alqatil be able to take advantage of his second chance and find happiness? Or will he repeat the same mistakes that led to his death.

Leo_Rexar · Fantasy
Not enough ratings
11 Chs

**Destination**

'What is this shit system? Why is the state so shit? It doesn't tell me anything apart from destiny.' The baby squirms in his mother's arms as she tries to calm him down.

'System, could you give me an explanation?'

[Host, you currently only have one of the five system plug-ins. She must complete four main missions to unlock them. As for his status, she is currently at level 1, so she has to raise him.]

'I see, so you're a useless person who just shows a statistic and talks, right?'

[Affirmative.]

'So, could you give me a little explanation of, for example, the quests or things like that and who your creator is?' while she frowns, for she doesn't know if she is going to use it.

[Understood, host.

Currently I am a collection of complex divine beings that existed before the Big Bang and swam in infinite chaos. In its countless wars, I was born and fell in a dream.

Since chaos energy was almost gone, he needed the second source of energy: the soul. So we are in a symbiotic relationship: the stronger your soul is, the more energy I receive. So I will help you to become stronger. So I traveled and, since I saw that your soul was strong enough, I chose you. Just a coincidence.

The missions will be carried out through your most personal thoughts. You can accept them or deny them. The only mandatory mission was the initial one.

The missions are divided into three categories.

Main: they are those that give system rewards, attributes, skills, lineages, etc. They are those that are given by the system without including the host's thoughts.

Secondary: are those whose rewards are attributes, skills, lineages, techniques, etc. They come from the deepest feelings of the host.

Tertiary: These are missions that involve plots of heroines or protagonists and only give attributes. Depending on the percentage of completion, more or fewer attributes will be offered. They come from the host's superficial thoughts.

I hope you liked the explanation. Would you like to give a score?]

'I see? So you are a primordial being and I guess you have your personality, right? So, can you tell me how many things I can know and how I can upgrade my skills and what the hell about the grade?'

[Host, currently the score is to see the host's psychological process by giving keywords.

Currently the host is very limited, as he only has the simplistic thoughts of an ordinary mortal, so the most he could know would be how a human theory works.

The system does not have a defined personality, since it is the actions of the host and his scores that will shape my personality. Currently my information is almost zero, because I woke up 10 years ago, so I know what you know and what I have seen.

Skills are divided into three classes, which are system, active and passive. With your knowledge, you should know how they work. The level of skills and other activities is based on repetition, in the case of active ones, and on performance, in the case of passive ones (poison immunity passive: expose yourself to poison and it will level up).

The system ones are the ones that can only be uploaded with main or secondary missions. They can also be leveled using them. Currently the state skill can be used to evaluate others and yourself. You can raise it by rating someone 20 levels above you.

Punctuation]

'I see, so 5 stars for the 2 conversations. So if I evaluate my mother, would it help?'

[Affirmative.]

Alqatil decides to look at her mother, saying status, but it didn't work. So she decided to say evaluate.

[ -Name: Abigail Rosenov

-Age: 22

-Level: 18

-Attributes:

Destination = 300 ]

'Shit, why couldn't he have been taller? I guess it would work with my dad. So, system, what is the target attribute?'

[Host, fate can be said to be like statistical luck, however there is a difference. Destiny is a sense of guidance toward a place or goal and luck is your chance of getting something random. Example:

The protagonist goes on an adventure and there are dangers along the way. Then, by a miracle, the beast loses interest. That's destiny. And luck is a statistic from 1 to infinity, putting it this way.

The protagonist has a probability of dating a heroine that will be 1 to 100 and he has 40 for different reasons. So 1 = 0.001 and 100 = 0.1 So, if the protagonist's base luck is 10, it means 10 = 0.01, what would then add up for the heroine would be as follows: 0.4 + 0.01, which gives 0.41 So it would be 41 out of one hundred (these statistics are mine).]

'What a complicated shit, but I think I understood it. So, could you tell me how many protagonists there are in the novel?'

[Affirmative. The novel currently has 5 protagonists and 20 heroines.

1 main and 7 main heroines

4 helpers and 13 secondary heroines]

'So, do I have to take away the protagonist's fate points?'

[Affirmative, but host, don't think that it will be like stealing your heroines and opportunities. No, heaven's will, he thinks he is like a woman or man with preferences. So, what he does is give his approval to certain people: protagonists, heroines, villains, etc. So, your job is to make the will of heaven hate the protagonist or no longer find him interesting, but to get to that point you must break the barriers, that is, the opportunities and heroines.]

'I understand, and how can that be done?'

[It can easily be done. Just make the protagonist change his story by his will, that is, go from being the protagonist to a villain, a helper or simply kill him]

'I see, but aren't the protagonists protected by the armor of the plot?'

[Affirmative]

'SO!'

[Just be smarter. A protagonist survives a simple gunshot, but if you shoot him with a bazooka or a nuclear bomb, it is impossible for him to survive, or the other is that you acquire the villain's halo]

'Okay, so how do I get that halo?'

[Simple, kill a protagonist]

'Be quiet'

[Understood]

/////// 2 days later ///////

'So this world is that weird and strange novel where the protagonist needs dual cultivation, but it's still cultivation, so how do you cultivate?'

[Host, from what I have observed and seen in your memories, cultivating is gathering external energy into something called dantian and carrying it through spiritual veins. Unfortunately, host, you do not have that dantian or spiritual veins]

'So how do they use all those techniques?'

[I know what you know, nothing]

'I'll have to wait for my parents to initiate me and, while that happens, what do I do?'

[Host, I might recommend cultivating your soul. As a parasitic being, I need your soul energy to stay alive]

'Okay, parasite, how do I cultivate the soul?'

[Host, with all due respect, do not call me a parasite. And to answer your question, the soul can be cultivated through being and self-compression, along with meditation]

'OK'

Alqatil closes his eyes and begins to reflect on his being and why he exists.

Ding

[Applying guide to the host]

Ding

[Leading the mind for deeper ideas]

'That I am? A villain, a hero, a human, a mammal? What is my role? Because I live? Why do I exist? What is my purpose? Who do I love? Who do I serve?'

'Who I am?'

'I know, I am a villain, I am a being above others, I am destined to trample everything and everyone, I am going to destroy all the protagonists, I love myself and I serve myself'

'I am Alqatil'

[Congratulations, host, for having an existential thought and solving it. Your soul has increased in power and purity, so I have gained more existence, so as a reward I will give you something]

Ding

[You have leveled up a "status" skill]

'Oh my God, I feel extremely good and thank you for the reward'

'State'

[-Name: Alqatil Zolenos. Age: 2 years

-Level: 1 Xp = 0/100

-Attributes:

Hp = 100. ?? = 0

Intelligence: 30 Durability: 3

Vitality: 5 Stamina: 2

Strength: 1 Charm: 3

Luck: 10 Fate = 1000

-Skills:

Status (level 2){maximum 3}]

'This is nice'