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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Games
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136 Chs

You Can Stay As Long as You Like!

Eli lifted the headgear off, sighed as he lay back against the gently massaging cushions on the bio-cradle.

He'd only managed two quests before Buri dragged him into a drinking game the whole tavern bet on.  He didn't refuse. RP was one thing, actual interaction was another – the forums in his last life said both helped with quests.

He lost, and Buri gleefully made him pay for a mound of grilled skewers.

Apparently the tavern currently had a special on premium shotbark rabbit meat.

The dizzy drunkenness of yet another drinking night was gone the moment he logged out.

Interaction and integration. 

It was an on-going theme in Redlands, immersing a player deeper and deeper into the world. No wonder the elites of the game adjusted the fastest after the Quake.

Eli had to wonder what Orven Norge was thinking, to build Redlands as he did. Other VR games were popular without the immersion that Redlands required from their players.