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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Games
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136 Chs

The Enchanter's Library (3)

Krow countered. "When was this?"

"What?"

"This theft that occurred. What hour and what minute precisely? Was it recent? Today, this morning? Was it last night? Was it yesterday?"

The vargvir wavered for a second, but firmed. "Still trying to talk your way out? You draculkar have amazing reason – all you do is talk."

"And yet, not a single one of the pertinent questions have been answered. Isn't that what researchers do – answer questions?"

The vargvir's face reddened, his eyes bulged in outrage. "Who do you think you are!?"

A librarian intervened. "Let us not let hot heads prevail over reason. Master enchanter, will you tell us what you saw?"

Yes, tell what you saw so Krow could once and for all shove the silent Reeve at his side as an alibi.

"I saw this masked snake-born worm in the Circle Hall!"

Gasps sounded.

Krow lifted a brow. The what now?