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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Games
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136 Chs

Spare Me, Masters, At Least Give a Discount (4 of 4)

Rats?

Krow glared at the locked door for a long moment, before he looked around.

There was indeed a scale built into the stone wall beside the door.

He had to collect rat tails?

There was a squeak further down the dim corridor. He twirled the rifle into place on his shoulder and shot. The retort of the weapon was even quieter than his revolvers.

A tail dropped onto the scale, smelly and damp.

[You've gained two (2) Silver Serpens from a monster!]

He stepped back from the mechanism.

Marvelous.

At least he didn't have to cut them off himself.

Two serpens meant that the monsters were above Lvl 10.

Krow studied the rifle he'd been given.

[Mothberg Rathunting Levergun Rifle]

[Quality: B+][Uncommon]

['You are sneaky, I'm sneakier. You are squeaky, I'm squeakier. You are betailed, I detail.']

[Boosts Stealth and Damage by 100% against all Rodents.]

[Defense Multiplier: .1]