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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Games
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136 Chs

Spare Me, Masters, At Least Give a Discount! (2)

Krow didn't have much hope, but still asked. "How much will you trade for monster Bones?"

"What kind of Bones?" Dark copper eyes narrowed consideringly.

"Uncommons."

"Ten drax each under B grade. Twelve for the higher quality."

Was this child trying to make him laugh, or cry? "Nevermind. I'll see your Rares."

He'll just use the Bones in enchanting.

The child took out a chest and opened it to show multiple levels. He sent a practiced grin at Krow. "Finest ghost-stones in these parts! No better place than here to get them!"

Krow picked up one of the stones, only as large as a thumb. They were pale, polished bone carved in reliefs.

The one he took was banded in copper.

Touching his power to it, a roaring vinebear appeared.

Its roar was soundless, but the unnatural chill felt in its vicinity would give onlookers enough of a shiver to compensate.