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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Games
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136 Chs

I Only Wanted Minions, How Did It Become a Picnic?

Krow didn't want to concede anything to that bastard, but there was an element of truth to Amonrei's words on the superiority of seeking levels.

Every 10 levels, players gained the ability to choose class skills. Every 15 levels, a tier gap separated higher levels from lower levels.

Recommendations even in the future insisted that the Redlands newbie forge forward to Lvl 20 as soon as possible. Most guildclans generally recruited from Lvl 15.

Krow fought three players in the span of two days – of those, he only decisively won one and that was because the other was overconfident and had Common armors.

Those weren't odds he liked.

Choosing to continue with his exploration and village quest system would be a mistake.

That was why he wanted a butcher apprentice.

Butchering monsters was massively time-consuming. If he had an apprentice, he could concentrate a greater part of his attention on hunting.