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"Sigh, I lost again. Can't we play cards happily?"
In the Gryffindor common room, George slumped in his chair, throwing the remaining cards in his hand onto the table with frustration. He complained, "Why is it always me who loses?"
"Obviously, it would be strange if you could win against me now," Albert tidied up his cards and patted George's shoulder to comfort him. "After all, I invented this game, and with your current level, it's not possible to beat me yet. You should play cards with Fred or Lee Jordan. The three of you are at a similar level."
"No, George and Fred definitely can't beat me," Lee Jordan giggled.
"Did you put some strange cards into your deck again?" Albert looked at Lee Jordan suspiciously, giving him a skeptical look as if to say, "Are you cheating again?"
"Do I look like that kind of person?" Lee Jordan protested discontentedly.
"Well, you didn't do that before. What about that Avada Kedavra curse card last time?" Fred glared at Lee Jordan with disdain.
"Oh, that card? I just wanted to test whether it should be included in the Unforgivable Curse," Lee Jordan coughed lightly and explained, "But it doesn't seem suitable. I've already removed that card from my deck."
"No need, I'll modify the content of the Avada Kedavra curse card later," Albert pondered for a moment and said, "If the player fails to defeat the opponent after using the Avada Kedavra curse card, the user of the card will lose the match directly."
"Why?" the three of them asked in unison.
"Because the wizard who uses the Avada Kedavra curse will be caught by the Magical Law Enforcement and sent to Azkaban Prison!" Albert said matter-of-factly. "This card is designed for the dark wizard camp. Only players who choose the dark wizard camp won't lose the match directly after using the Avada Kedavra curse card. However, in each turn, their opponent will have a Dementor card added to the field for three rounds."
"So, black wizards are pursued by Dementors after using the Unforgivable Curse? That's interesting," Lee Jordan found this idea quite good and immediately took out a notebook to jot down the idea mentioned by Albert.
"Will there be more factions like the Ministry of Magic in the future?" Fred asked with certainty, "Hogwarts, Ministry of Magic, dark wizards?"
"If possible, there will be magical creatures, fairies, and magical world factions," Albert explained, "Of course, each faction will have different gameplay. For example, your Quidditch deck and my magic spell deck."
"Why do I always lose with my professor deck?" George couldn't help but protest, "Your setup is unreasonable."
"George, you have too many high-star cards," Fred covered his face and said, "High-star cards can only be used in the late game. If you can't use them early on, naturally, you'll lose."
"Yes, Fred is right," Lee Jordan nodded in agreement, "You have three ten-star Dumbledore cards in your deck. It takes at least the tenth round to use them. In my opinion, one card is enough. Why did you put three of them? What are you trying to do?"
"I won't lose to you once we reach the tenth round," George said.
"In reality, it's difficult for you to hold on until that time," Fred had always wanted to criticize George's idea of saving his trump card until the end.
"How about we increase the players' health to thirty?" George suggested.
"Fifteen to twenty is already enough," Lee Jordan vetoed, shaking his head. "You should understand how to coordinate. For someone like Albert who specializes in using spells, you should have a card that counters him."
"Don't we have one?" Albert reminded, "The Quidditch match ban."
During a Quidditch match, players are prohibited from using spells. For the next three rounds, spells cannot be used, and the attacking power of all Quidditch players on the field is increased by one.
Fred's entire deck consists of Quidditch cards, so he prepared three of these cards. However, even when playing with Albert, he still couldn't win.
"What are you all doing?" Angelina walked over, curious about the four people huddled together, not knowing what they were doing.
"We're playing cards, a card game invented by Albert," Fred casually explained.
"A card game? What's that?" Angelina looked at the cards on the table, her face full of confusion. She had never heard of such a game in the wizarding world.
George handed a card to Angelina, who was stunned after reading it because she found her own name written on the card.
"The number next to the sword symbol is the attack power, and the number next to the heart symbol is the health. The words below indicate the effect of that card," Albert explained.
"Do you want to join and play a round?" Fred smiled and said, "My cards are the same as George's, this one is Lee Jordan's card, and Albert has this one."
"It's quite interesting," Angelina put down Lee Jordan's card and curiously asked, "Why do you use real people's names on the cards?"
Albert explained, "It was inspired by the Chocolate Frog cards. If you want your own card, Albert can help you make one."
"Can I?" Angelina looked at Albert.
"Of course, no problem." Albert took out a blank card from his notebook and a pen and started filling out the card with the same attack power and health as Lee Jordan's card. However, Angelina's card had an additional effect: "In a Quidditch match, gain ten points first, greatly boosting morale. In this round, all teammates gain +1 attack."
"I like this one!" Angelina said with a smile. In a Quidditch match, being able to score first undoubtedly boosts morale greatly.
"Do you want to play a round?" Fred handed his cards to Angelina.
Angelina took the deck and drew a card, only to find that it was a familiar name.
"Powerful Beater: Swing the bat to strike an enemy, causing 2 points of damage. When Eileen and Mark appear on the field at the same time, they will each deal 2 points of damage to an enemy every round." After quietly reading out the effect of Eileen's card, Angelina couldn't help but burst into laughter. She found that this game might be more fun than she had imagined. She curiously asked, "How do you play this game?"
A few minutes later, Angelina lost decisively to Albert.
"I actually lost." Angelina found this unfamiliar game quite interesting. She could tell that Albert's deck was completely different from Fred's.
"I told you earlier not to play against Albert," Lee Jordan reminded her. "It's normal to lose to him. I don't think anyone can beat him now."
"Why?" Angelina asked in confusion.
"Because he invented this game," Fred said helplessly. "Before we figure out how to match the cards and play the game, no one can beat him."
"Yeah, by the way, you had the initiative to play against us," Angelina complained to Albert.
"Oh, is that so? George, let's play a round," Angelina invited George.
...
A few minutes later, George sat dejectedly in his chair, with an expression of not wanting to play cards anymore.
"I told you before, if you don't replace some of those high-star cards, you're bound to lose," Lee Jordan said to George, utterly speechless.
"But I kind of understand Albert's good intentions," Fred suddenly said.
"What do you mean?"
"He wants to help Angelina regain her confidence."
"Poor thing." Both of them looked at George with a revealing expression.
"Hey, what's with that expression?" George couldn't help but protest.
"What are you all doing?" At this moment, Charlie walked over, holding a notice and preparing to post the Quidditch tryouts on the Gryffindor bulletin board.
"We're playing a card game," Angelina said with a smile, handing Charlie her card.
"A card game? What's that?" Charlie took the item handed to him by Angelina, looking puzzled. After glancing at the content, he softly read, "Devilish Captain: After enduring long and arduous training, all teammates on your side gain +1 attack?"
Wood couldn't help but burst into laughter beside him.
"It seems that my training has been too easy." Charlie stared at Albert and the other four with ill intentions.
"Cough, these cards were made by Albert," Fred shamelessly shifted the blame.
"Yes, all made by Albert." George immediately followed suit.
"The Devilish Captain is what Fred and George insisted on using. They thought it was more suitable," Albert ruthlessly stabbed the two.
"Do you have my card?" Wood curiously asked.
"I have this one." Fred quickly changed the subject, "Goalkeeper: Block two points of damage for a designated teammate."
Wood was quite satisfied with his card, but he found that most of the players' names could be found in Fred's deck, except...
"Why only Gryffindor?" Wood looked at Albert in confusion and asked.
"There are currently no cards from other houses," Albert nodded, "I'll consider making them in the future. But time is limited, so I've only made these cards for now."
"Do the professors in the school have cards too?" Angelina curiously asked, "Cards for the heads of houses?"
"Well..." Fred handed Snape's card to Angelina, and after she finished reading it, she couldn't help but laugh.
The effect of Headmaster Snape's card was: "Gaze from Behind: You have been targeted, and a chill runs down your spine. It's best not to do anything. The attack power of the designated target is reduced to zero."
"Cough, is it like this?" Lee Jordan cleared his throat, trying to imitate Snape's usual voice, causing everyone present to burst into laughter.
It seems that everyone has been subjected to the Potions professor's gaze from behind on a daily basis.
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(End of this chapter)