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The Cursed Trickster

It’s been 120 years since the world of Aegis became a reality to its players. The trickster, Morgana, spent a century of that time locked in The Underworld after sacrificing herself to save Aegis from her nemesis. Now, she has been brought back into the world that had forsaken her once, and while Aegis is back to its incessant cycle of chaos, all Morgana wants to do is go back to The Underworld and play board games. Forging new alliances, adopting a child, toppling empires, rebuilding kingdoms, confronting new and old adversaries, and uncovering the mysteries of the past century she spent away. Morgana might need to stay and end the cycle of chaos once and for all… --------------------------------------------- [The first chapter is the longest. Other chapters go from 1k - 1.5k words] [3rd person narration] If you want to see artwork of the novel, check out: caracasm.carrd.co

CaracasM · Fantasy
Not enough ratings
109 Chs

Setting a Trap

After all of the people in the orphanage walked through the portal that was sustained by the rocky circular frame in the backyard, they were transported to the portal room inside the Tower of Oblivion.

It was a massive circular room with two different levels, a floor made of glass that seemed to reflect the starry night sky below them, and thin, golden portal frames surrounding the walls.

The people were astounded at the beauty of the place and were received by the rest of the group as soon as they arrived.

Morgana commanded Abaddon to show the people where they would be staying while they waited for Folly and give them a tour of the tower's installations.

Meanwhile, the trickster would take Shinryu and Blaze to Kartan and wait for the Black Cross to attack again since she thought it was a good time to put an end to them.