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The Annihilator: killer of gods

[God Killer System Enabled] After being accused of brutally killing his wife and two children, General Karsha Damon, the youngest general in US Army history, was executed by electrocution. However, when asked to say his final words, General Karsha promised revenge even in death. This promise moved a sinister being in the heavens, and with a deal that would benefit them all, Karsha was transmigrated into the body of a weak mortal. But is he really as weak as he appears, or is he just playing a part in something bigger? Watch as General Karsha Damon embarks on the path of Carnage and Annihilation while having fun on the side. =============== Note: The protagonist is overpowered, but so are some of his enemies. He is arrogant but lovable at the same time. His handsomeness is something he cherishes, so don't hate him when he brags about how handsome he is. 100 Power Stones = 1 Bonus Chapter 200 Power Stones = 2 Bonus Chapter 500 Power Stones = 4 Bonus Chapter

Pen_Drop · Fantasy
Not enough ratings
81 Chs

Starlight Serenity

The room fell silent after Karsha's declaration. Even the ten-year-old, who had been diligently braiding Karsha's perfect red hair into dreadlocks, stopped.

Karsha had just revealed himself to be akin to a Tier 4 Monster and intended to challenge the ten Overlords—beings so terrifying that even the Tier 7 shadow guards wouldn't dare to confront them, not even in their nightmares.

There is a reason they are called the Overlords. Besides merely holding the title and being Tier 7 entities, they are also Mutants. But not just ordinary Mutants—they are a higher form, called Terror.

There are Alpha Beasts, Mutants, and World Bosses. Beyond these three recognized categories, there are classes, starting from Lesser, Great, Dark, Terror, Calamity, Devil, and Abomination. Alpha Beasts have three classes, Mutants have five, and World Bosses have seven.

For example, when a Tier 6 Monster fights a Tier 5 Monster, the Tier 6 Monster will win. However, when a Tier 6 Monster fights a Tier 5 Dark Mutant, the Tier 6 Monster wouldn't even know how it died.

Despite being a tier lower than Tier 6 Mutants, their stats are far superior to Tier 6 Monsters. Their attributes are often higher than those of monsters two stages above them.

It is not an exaggeration to say that a Tier 5 Terror Mutant can effortlessly defeat a Tier 7 Monster. They are that powerful.

So for Karsha, who is nearly insignificant in the eyes of the Overlords, to actually be planning on going against them, they couldn't help but look at him with various emotions.

"Why the strange looks? I wasn't planning on going now. First, I'll have to advance to Tier 5 and make adequate preparations." Perhaps misinterpreting their shocked expressions, Karsha added more details, only adding to the astonishment of the humanoid serpents around him.

"Are you serious? Look, I know you're strong and have even managed to defeat a Tier 6 Mutant, but challenging an Overlord shouldn't be on your mind right now. You're not strong enough," Ayarr, who had already witnessed Karsha in action, reprimanded him. "You might stand a chance when you reach Tier 7 or perhaps even Tier 8."

"Ha, looks like I have underestimated the Overlords," Karsha said, shaking his head, which snapped Starr back to reality. Once she was jolted back to her senses, she continued weaving his hair.

"You certainly did, and to be frank, I envy your innocence," Lady Illo said. "The ten Overlords are what we refer to as the Ten Savages. Their existence is so terrifying that even a Peak Tier 7 like me wouldn't dare confront one, let alone all ten," she added with a sad smile.

"I lost most of my people because of those Savages. They're too powerful. If I were you, I would focus on getting stronger first before even considering challenging them."

"That's the thing, Lady Illo. I don't have much time, and the venom from the Overlords is the key reason I came to this island. I need it to cure the mother of a dear friend of mine," Karsha explained, revealing that the ten venoms from the Overlords are crucial ingredients. Still, he remained oblivious to the true nature of why he was there in the first place.

Destiny and its friend Fate certainly have a way of weaving the lives of many. While Karsha's reason for coming to the island remained unchanged, an ancient being had already set in motion a path that inexorably led Karsha toward something much bigger than he could understand. Avoiding it was not an option. Once he stepped onto that road, there would be no turning back.

Unfortunately, he had already taken the first step by awakening the Annihilator's destiny. Now, he was on the path to becoming the Annihilator and much more. However, while that might sound exciting, the reality was quite different.

He had to earn it. Becoming the Annihilator was inevitable, but before that, he had to prove himself. Eliminating the ten Overlords was just the beginning. Whether he liked it or not, his destiny wouldn't allow him to leave Snake Island without fulfilling this initial phase, among many others.

"I know you'll advise me to stop, that I'm not strong enough. But I don't see myself that way. I may not be strong now, but I won't remain weak for long. I will defeat the Overlords, and that's why I'm here. But I'll need your help. I need details on the Overlords; every little piece of information is valuable. I may not be able to repay the favor now, but I will surely repay it in the future," Karsha declared, his determination unwavering. He had come a long way, and there was no turning back now.

"Hmm, your determination is strong, but I doubt it will be enough," Lady Illo said. "There is little to nothing known about the Overlords. The little I know is from when they attacked my domain 45 years ago."

They are terrifying. I won't joke about that. Their mere presence is enough to kill the will of a warrior. Among all ten, Mistshroud is the weakest, but even so, I doubt I can defeat him.

From what I have gathered, they don't easily leave their domains, as if they are guarding something. And since the Purple Tail Anaconda cannot attack them because of the curse, we never tried to either.

It's not like we can do anything anyway. I don't know their weaknesses, and from what I understand, the only way to kill them is to know their weaknesses and skills. At least, that's the knowledge my ancestors left behind.

I will say it again: going against those ten Savages with your current strength is pure madness." Karsha might not be the strongest, but he is the smartest.

In his previous life on Earth, he was known for always doing the impossible. He would take on impossible assignments and always make them possible.

Killing the ten overlords might demand great strength, but it also necessitates strategic thinking. This strategic approach revolves around understanding the abilities and weaknesses of the targets.

Karsha recognized the importance of gathering information on these aspects. Even though Lady Illo didn't possess much knowledge, he sensed there was a way to defeat them; he just hadn't discovered it yet.

'I must gather the last nine pieces of the Book of Annihilation,' he thought. With the complete book in his hands, he would know the weaknesses of the overlords and how to best fight them.

"Thank you, Lady Illo. Even though it's not much, I still appreciate it."

"It's nothing," Lady Illo responded. "But how are you going to travel between sections? The island is very large, so traveling between sections will take you days if not weeks. Since you said you don't have much time, I hope you have a way to move between the sections easily."

Karsha was taken aback by the sudden question. "It's just an island. How big can it be?"

"Hahaha, Snake Island is not as small as you might think. It's incredibly vast, and to move from one section to the next, you'll have to traverse huge distances."

"Right now, you are closer to the Crimson Spire, the domain of the ScaleCrusher Titan snake. To go to the next domain, which is the Crimson Canyon, the domain of the Bloodfang Vampire snake, you'll have to travel about 460 miles," Lady Illo added. Karsha's mood continued to darken, but a sudden thought entered his mind, clearing all forms of darkness from his face.

'System, do you have something in the store that can help me fly?' He now had access to the system shop, so he could easily buy something using Killer Points.

Since he had already converted 10,000 Attribute Points to Killer Points, he could use them to buy a flying treasure, provided the system has some.

< Ding! Available Flying Treasures in the Killer store >

< Sea Sprite's Gift >

Rank: Rare

Rating: Low Tier

Category: Flying Treasure

-- Appearance: A delicate, ornate boat with a slender hull and wings made of iridescent shells, adorned with seaweed and pearls.

-- Speed: Up to 50 knots (93 km/h)

-- Abilities: Grants the ability to fly over water without sinking, and boosts speed by 20% when flying over the ocean.

[ 4,000 Killer Points ]

< Skybound Schooner >

Rank: Rare

Rating: Low Tier

Category: Flying Treasure

-- Appearance: A sturdy, three-masted schooner with billowing sails and a hull made of glowing, otherworldly wood, adorned with brass fittings and golden accents.

-- Speed: Up to 70 knots (130 km/h)

-- Abilities: Grants the ability to fly through clouds and dense fog, and boosts speed by 30% when flying through windy conditions.

[ 6,000 Killer Points ]

< Moonlit Galleon >

Rank: Rare

Rating: Low Tier

Category: Flying Treasure

-- Appearance: A majestic, ornate galleon with a black hull adorned with silver trim and lanterns, and wings made of a shimmering, moonlit fabric.

-- Speed: Up to 60 knots (111 km/h)

-- Abilities: Grants the ability to fly through the night sky without being affected by darkness, and boosts speed by 25% when flying during a full moon.

[ 7,600 Killer Points ]

< Wind Dancer's Delight >

Rank: Rare

Rating: High-Tier

Category: Flying Treasure

-- Appearance: A sleek, aerodynamic boat with a slender hull and wings made of a lightweight, almost invisible material, adorned with colorful streamers and feathers.

-- Speed: Up to 80 knots (148 km/h)

-- Abilities: Grants the ability to fly through turbulent air without being affected by wind resistance, and boosts speed by 40% when flying through stormy weather.

[ 10,000 Killer Points ]

< Starlight Serenity >

Rank: Epic

Rating: Low-Tier

Category: Flying Treasure

-- Appearance: A graceful, ethereal boat with a slender hull and wings made of a shimmering, starlight-infused material, adorned with glittering gemstones and celestial charts.

-- Speed: Up to 119 knots (220 km/h)

-- Abilities: Grants the ability to fly almost undetected. The more crowded the area, the quieter it gets.

[ 12,000 Killer Points ]

'No need to debate this. Just convert some more attribute points to Killer Points and buy the Starlight Serenity," Karsha decided, recognizing the necessity of traveling swiftly and discreetly.

"Don't worry Lady Illo, I came Prepared," Karsha said as he retrieved the Starlight Serenity boat from his inventory.

The small boat in his hands began to expand, assuming its magnificent form. After reaching a length of five meters and a width of six feet, it came to a halt.

With a huge smile, Karsha spoke, "I can travel the whole island within a day..."