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#ACTION
#ADVENTURE
#MAGIC
#MYSTERY
#DARK
#SURVIVAL
#TRAGEDY
#SCARY
#BLOODPUMPING

The Alchemist’s Son

Damian Thorne, a 25-year-old struggling artist, leads an ordinary life in a bustling city—until the day he receives a mysterious letter from a long-forgotten relative. His estranged grandfather, a reclusive alchemist, has passed away, leaving Damian his secluded estate in the countryside. Intrigued, and with little to lose, Damian decides to visit the property, only to discover that his grandfather’s legacy is far more complex than he imagined. At the heart of the mansion is an ancient, hidden laboratory filled with cryptic notes and strange, alchemical equipment. Damian quickly learns that his grandfather was part of a secretive alchemical order dedicated to uncovering the Philosopher's Stone. His grandfather had been on the verge of a breakthrough—one that involved transmutation of not just metal, but reality itself. As Damian delves deeper into his grandfather's research, he starts experiencing strange occurrences. Time warps. Shadows move on their own. Old enemies of the order resurface, determined to seize the secrets Damian has inherited. To protect his life and the legacy of his family, Damian must master the forbidden knowledge of alchemy before it consumes him. In a race against time and enemies both seen and unseen, Damian discovers that the true power of alchemy is not in transmuting gold—but in unlocking the secrets of life, death, and the universe itself. However, every step he takes closer to mastering alchemy brings him closer to a dangerous truth: that some knowledge was never meant to be found.

DaoistArHism · Fantasy
Not enough ratings
30 Chs
#ACTION
#ADVENTURE
#MAGIC
#MYSTERY
#DARK
#SURVIVAL
#TRAGEDY
#SCARY
#BLOODPUMPING

Chapter 17: "The Shadows Beneath"

 * As Damian and Nerrisa fled the crumbling Obsidian Marsh, the ground beneath their feet heaved and splintered. The philosopher's stone in Damian's possession pulsed violently, emitting a dark aura that twisted the air around them. The marsh's eerie silence was shattered by the distant wails of spirits, as if the land itself were crying out in agony.

 "Damian, hurry!" Nerrisa shouted, her voice strained as the terrain gave way to treacherous pits of sinking mud. She clutched her bow tightly, her movements careful but quick. "I'm trying!" Damian called back, his grip tightening on the glowing stone. The fragment of the alchemical formula they had found pressed against his chest, using his left arm The vibrations beneath them grew stronger, and Damian stumbled, nearly falling into a jagged fissure that erupted before him. Nerrisa grabbed his arm and pulled him upright, their gazes meeting briefly.

 "We're almost there!" she said, pointing toward a patch of solid ground ahead. They ran forward, their breaths heavy with exertion. When they finally reached stable terrain, they collapsed, panting. The marsh behind them had transformed into a writhing landscape of destruction, the very fabric of the land convulsing as if purging itself of corruption.

 As the catch their breathe, a faint guttural laugh echoes from the shadows, but neither Damian nor Nerrisa can locate the source, "did you hear that?, Nerrisa said to Damian, she looks at Damian with fear written all over her face. Nevertheless they continued moving, with the intention of escaping whatever lurks within the marsh.

 The path back through the marsh is treacherous. Damian and Nerrisa navigate crumbling bridges, acid-filled pits, and spectral remnants clawing at them from the darkness. A moment of disaster arises when Damian falls into a sinkhole. Nerrisa saves him, but not without narrowly avoiding an attack from skeletal alchemical beasts rising from the bubbling tar. Damian uses a spell from the grimoire, "Umbra Vitae" (Shadow slave), to create shadow constructs that lift them out of danger.

 As they near the edge of the marsh, the Philosopher's Stone begins to pulse violently, at thesame time it vibrates, filling Damian's mind with fractured visions of an ancient ritual. Damian was lost in a trance, " Damian wake up!!, She hits him, trying to use pain to make him gain consciousness, Damian woke up, looking at the stone in his hands, "what's wrong?, What's happening to it?, Nerrisa asks lots of questions of which Damian clearly doesn't have an answer to. Moving further they encounter the ghost of a failed alchemist, who seems more deleterious and inimical than the other spirits they've faced. This spirit, shrouded in tattered robes, is the remains of a once-great alchemist corrupted by his pursuit of immortality. The spirit floats in the air, moving towards them as, giving them a warning: "The stone is a curse as much as it is a gift. You walk a path paved in ruin. He is watching... waiting." Before Damian can ask who "he" is, the spirit disintegrates, leaving behind a faint glow with a dark, unholy light.

 As they set up camp outside the marsh, the tension of their journey softens into a moment of vulnerability. Damian reflects on the cost of their quest and apologizes to Nerrisa for putting her life in danger under multiple occasions. Nerrisa reassures him, brushing his hand with her own. "I chose to stay by your side, Damian. I knew what I was signing up for." Their shared glance lingers, the bond between them growing stronger. Damian realizes just how much he values her presence and admits he wouldn't be alive without her sacrifices.

 Unknown to Damian and Nerrisa, their actions in the marsh have drawn the attention of Mortivax, a powerful and ancient alchemist who has long sought the power of the philosopher stone, mortivax has scavenged many realms, spreading nothing but chaos. Mortivax is seated on a throne forged from bones and rear alchemical items, his face is filled with a smile, "finally I've found you!!, He said to himself, referring to the philosopher stone. Mortivax speaks to a subordinate, commenting on Damian's growing potential. "He thinks he's wielding the stone, He doesn't yet know it wields him. Soon,I will get my hands on it, and he will beg me for mercy. Mortivax commands his minions, shadowy constructs and corrupted alchemists to track Damian and Nerrisa, "I've waited so long for this moment, I won't let it slip through my fingers!, And now it's wetin my reach; he said, feeling his heart with satisfaction.

 As Damian and Nerrisa prepares to leave the area, the Philosopher's Stone begins glowing brighter. The map inscribed on its surface shifts, revealing a new destination in vivid detail. The new location is The Cradle of Embers, a volcanic region believed to house an ancient artifact that could either amplify the Philosopher's Stone's power or destroy it. However, this revelation comes with a cryptic warning inscribed in alchemical runes: "What burns cannot return. Beware the price of illumination." Damian and Nerrisa exchange uneasy glances, both knowing that this next step will only bring more danger.

 As Damian and Nerrisa studied the shifting map, the glow of the Philosopher's Stone dimmed slightly, as if granting them a momentary reprieve. "The Cradle of Embers..." Nerrisa murmured, tracing the carved lines on the stone with her fingers. The warmth from the artifact felt heavier now, burdened with an unseen force. Before either could speak further, a chilling sensation swept through their camp, extinguishing their fire. Shadows stretched unnaturally long across the clearing, and an oppressive silence fell over the area. From the edge of the woods, a low, guttural growl echoes, vibrating in the air like a warning. Damian and Nerrisa stood back-to-back, weapons drawn, their breaths fogging in the cold night air. Emerging from the darkness was a creature unlike anything they'd faced before, a part skeletal beast, part alchemical construct, its body pulsing with veins of glowing green energy. The beast's eyes locked onto the Philosopher's Stone in Damian's hand, a feral hunger bur

ning within them.