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Tales of Sir George the Dragon Slayer

George's grandfather was the great Goldton Osmund, the strongest blacksmith and greatest Dragon Slayer. After George escapes slavery he chases his dream of meeting his grandfather and becoming a great Dragon Slayer.

Dominic_Fontana · Fantasy
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15 Chs

The Oasis Part 2

The sun was beginning to set. On the horizon there was a beautiful orange glow. Alyssa was getting a fire started in the sand next to the oasis, using the wood from the palm trees and grass. Skai was reading the book in the grass by their bags. George was swinging his short steel sword in the sand. Skai looks up from the book and asks, "What are we going to eat?".

"We will get some fish from the lake.", says Alyssa as she sits in the sand by the fire.

"How are we going to catch the fish?", quickly asks Skai.

"Well that is a good question.", Alyssa pauses as she walks over to the bags, "Hey! George, do you have any fishing line or a net?". 

George stops swinging his sword and looks over at her, "I actually do have a net for fishing. Just look in my bag.".

Alyssa walks over to George's bag and starts going through it, and she pulls out a net, "Yeah this should work, thank you. So is that book any help?".

"Yeah it teaches the basics of magic, like the technical stuff, not like how to do anything.".

"Ok let's talk about it when we catch a fish. George, come over here!", yells Alyssa.

"Ok, what?"

"Who wants to throw in the net?", asks Alyssa.

"I can do it. I've some experience.", replies George as he goes and grabs the net.

"So how does magic work, Skai?", asks Alyssa.

"Well it says first that there are

six different types of magic.", Skai pauses, "The types are water, earth, air, fire, knowledge, and necromancy." 

"So how do you use them?", asks Alyssa. 

"Well this book doesn't have how to use knowledge or necromancy magic but it does have all the others.", Skai pauses and flips the page, "The element magics are the second hardest types of magic. They are all based on the control of that element around you." 

"Ok so is this a good place to practice water magic?" 

"Yes it is, and the first thing we need to do for water magic is learn how to breathe in water." 

"So how do we learn how to breathe in water?" 

"By learning how to take in the chemicals we need from the water around us. We should meditate and spend most of the day in the water. Then over time we will just be able to take a breath of water in." 

"But how do we withstand the pressure?" 

"We need to learn how to control the water that we swim in and then will we be able to swim down there."

"Ok, thanks for reading."

"Yes of course.", Skai pauses and then he sets the book down and continues, "One thing that scares me is that necromancy is real. Could there really be people who can revive the dead and people who are omniscient?" 

"Maybe that is true, maybe it is a myth, until we meet people who can do that type of magic, we won't know.", says Alyssa.

George has been repeatedly throwing them in the net and pulling it out. George finally catches a fish in the net and pulls it out. 

"I got something!", yells George. 

"What is that, like three pounds?", says Skai in a snarky tone.

"It'll be good enough.", says Alyssa.

The sun had dropped below the horizon and all three of them were sitting around the campfire and the fish's bones were on a stick above the flame. The desert sand became cool and so did the air, but the fire let out some warmth. 

"So how do we become knighted?", asks George while taking a bite of the piece of fish in his hand. 

"Well you will have to take a test in a kingdom.", said Alyssa.

"Does it matter what kingdom?" Skai asks.

"Yes it does. It has to be in a kingdom in one of the three unions.", says Alyssa.

"What unions?", asks George as his voice becomes muffled from chewing the fish.

"The three kingdom unions are the Elf Union, Goldton Bank Union, and the Eastern Human Union."

"So what is the test?", asks Skai.

"Well one part is that you will be sat down next to someone who will assest why you want to be a knight, and if that is honorable, then you will have to pass some kind of physical test.", says Alyssa.

"Ok lets get knighted after we meet the witch again.", Skai says.

"What do we need to do when we meet the witch?", asks George. 

"Well she knows how to grind up power orb shards and put them in a drink. Also I was supposed to drop you off, so she can protect you, but I don't trust her for some reason.", says Alyssa. 

"Wait she can grind up power orb shards?", asks George.

"Yes, why?", Alyssa asks while leaning closer in. 

"Well I stole one from my master when I was out at sea.", says George.

"Wait your master? Were you a slave?", quickly asks Skai.

"Yes I was.", replies George in a somber tone. 

"Maybe the shard is what Zala sensed and that is why she wanted me to bring you here. Why didn't you say anything?", asks Ayssa.

"Well I didn't know if I could trust you two yet but now I think I can.", says George.

"Ok can we see it?", asks Alyssa. 

George gets up and walks over to the bags, which are near Skai, and looks through his bag. He pulls out a small, turquoise, glowing shard. He hands it to Skai, Skai examines it, and then Skai hands it to Alyssa.

"Wow! I didn't know there was a turquoise colored shard. Do you think the witch might have a book of all of the shards?", asks Alyssa.

"Maybe. Do you know where your master got this shard?", asks Skai.

"He got it somewhere out at sea.", said George.

"Well then the power probably has to do with the ocean.", says Skai.

"Yeah, but no more secrets between us from now on, agreed?", asks Alyssa.

"That is fine.", says George.

Skai sighs and then says, "Even if we win the siege, if the kingdom says they don't need me then I'll swear an oath to you two. I do agree from this day forward no secrets."

"Ok starting with me we'll tell our stories." 

In the city in the lake. There is a gambling house called Oasis Casino. Inside there was a man sitting down in the busy casino, and at this table it was only him.

"Sir, you've been gambling and drinking at this table all night. You should go find a hotel to stay at.", says the dealer. 

"I am just waiting for someone.", says the man as he takes a sip of ale.

"Well who are you looking for? If you tell me their name I could have the witch look out for them."

"Could you really?", asks the man.

"Yeah, so what is the name?", asks the dealer. 

"My name is Duggan, Captain Duggan, and the man I am searching for is George . . . George Osmund.", says the man.

"An Osmund? This should be interesting."