So this is how it feels? Gerard thought as he clench and unclenched his fists multiple times, savoring the new changes his body felt after the severe pain experience.
The smell of his body sweat that he didn't care about now linger on his nostril and made him frown. This only means the impurities inside his body have been successfully released.
Gerard immediately finds a vial containing water in his space inventory and took it out and pours it into his body.
He can feel his body become lighter and every movement he made is fluid and still like water.
"Not bad." He sneered as he softly murmurs to himself.
Commanding through his mind, the tab appeared in front of him. Revealing his Information as Swordsman.
[NPC: Payne Blanc]
[Tier 0 Level 2 Swordsman]
[Title: ???]
Experience: 47%
[Supreme System Menu Interface]
Experience: 47%
HP: 420/420
MP: 226
SP: 105
Base Damage: 25 (+316)
Host Killer Status: Clear
[Attributes]
Defense: 3
Agility: 9 (+3)
Strength: 3
Intelligence: 3
Luck: 2
Charisma: 1
Curse: 0
[Subclasses Job]
Apprentice Blacksmith: 0/20 (Can be leveled up using Mastery Points)
Apprentice Chef: 0/20 (Can be leveled up using Mastery Points)
Available Mastery Points: 15
[Wore Weapon]
Spell Blade
A powerful and enhanced sword personally forged by Expert Blacksmith Kurosawa. A rare ore called Sapphire is embedded in the Spell Blade making it the personal sword that can only wield by its rightful owner. Giving special skills solely for the rightful owner to use.
Special Effect:
+250 Damage
+[Skill: Tactical Strike] (Can be used for consecutive attacks until the MP was drained. The First use of the skill will consume 75% of MP)
Base Damage: +4,925
MP Consumption: ???
Cooldown: 0 second
[Available Skill List]
[Slash] – A quick movement of an attack, slashing the enemy twice.
Availability: Level 1
Skill Type: Active
Pre-requisite: None
[Details]
Max Level Ascension: Level 10
Base Damage: 20 + 20
MP Consumption: 30
Cooldown: 10 seconds
Special Effect: None
Damage Multiplier: +0.50% Damage based on Based Damage.
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +0.50% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Swords Stab] – A type of attack that lunges the sword toward the enemy.
Skill Type: Active
Availability: Level 1
Pre-requisite: None
[Details]
Max Level Ascension: Level 10
Base Damage: 30
MP Consumption: 30
Cooldown: 10 seconds
Special Effect: None
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +6% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Wore Equipment]
Level 1 Basic NPC Leather Shirt (0.20% regeneration every couple of seconds + 0.75% Defense + 0.75% Agility) (can be upgraded using Mastery Points 0/10)
Level 1 Basic NPC Leather Pants (0.20% regeneration every couple of seconds + 0.75% Defense + 0.75% Agility ) (can be upgraded using Mastery Points 0/10)
Level 3 Agile Boots (+ 3 Agility. +15 Movement Speed) (can be upgraded using Mastery Points 0/10)
[Quest Issued Log Tab]
Cannot issue multiple quests in a single player. 24 hours needed to issue again. Can issue 10 quests every single day
20 Quest tabs (4/20)
[Status]
3 Completed
1 Ongoing
Reputation Tab
-Reputation Level: 0 (0/20)
-Player Respect 4%
-Available Reputation Points 1
Inventory Tab
Achievement List Tab
Friend List Tab
Gerard was dumbfounded by the special effect of his weapon forged by Kurosawa! No wonder he is a sought-after Expert Blacksmith! He drools at the thought if he became an Expert Blacksmith he wonders how many coins he will earn if he can forge the same grade with Spell Blade!
Spell Blade, huh? The name of the sword precedes its usable skill.
He was overwhelmed by how much his Base Points far exceeded the normal Level 2 Swordsman Player!
He can also use the skill consecutively as long as he has mana for the Spell Blade to consume. He grinned and continue to read the scroll.
Before his heart calm down from being overwhelmed by the Spell Blade damage, once again he was greeted by a surprise when the Supreme System start to converse with him.
[Congratulation to the Host once again. Please confirm if the Host wants to see the list of available skills for the Swordsman Job Class.
"Ah... Yes?" Gerard unconsciously replied and tilted his head.
He definitely heard it clearly but his brain still did not accept the fact and process the information.
Huh? Did he hear it right? If yes, then his advantage among his peers and players far exceeded his expectation.
This is a cheat! Definitely a cheat!
"Yes! Confirming!" He enthusiastically replied!
[Understood. Please clearly study the list of skills available in Swordsman. It will give the Host a tantamount advantage and save you a lot of Skill Points.]
After the Supreme System ended his explanation, a series of information appeared in front of him.
Just what the?!
Skill – These are techniques bestowed on stronger people that can inflict great damage on one's enemy. Skills can be used directly to opponents or allies or to oneself. It can be a single target or an Area of Effect Skill.
Each skill can be learned by Players upon level ascension and breaking through one's limits known as Tier.
Some Skills have a special effect against the enemy, giving them negative buffs, such as Slow, Poison that deals damage every second, Fear, Root, and many others.
While some Skills are blessed, giving tremendous advantage to Players. Some skills give a positive buff to oneself and allies.
But all these skills have damage multipliers depending on the Player's Base Points and Attributes. The higher the Base Points and Attributes, the higher the damage.
Skill Points – Can be earned by level ascension. Skill Points are used to ascend one's skill to another level. +5 Skill Points for every Character Leveled Up.
Skill Ascension - Every Skill ascension gives additional +10 damage. And doubling the total of additional damage for every succeeding ascension of the skill. (Level 2 = +10 Damage, Level 3 = +20 Damage, Level 4 = +40 Damage)
Damage Multiplier – This is based on Base Damage
Swordsman – An ultimate killer character. They possess tremendous firepower and utilize their agile body to their utmost potential inflicting very high damage that can make the enemy vanquish.
[Skill List]
[Slash] – A quick movement of an attack, slashing the enemy twice.
Availability: Level 1
Skill Type: Active
Pre-requisite: None
[Details]
Max Level Ascension: Level 10
Base Damage: 20 + 20
MP Consumption: 30
Cooldown: 10 seconds
Special Effect: None
Damage Multiplier: +0.50% Damage based on Based Damage.
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +0.50% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Swords Stab] – A type of attack that lunges the sword toward the enemy.
Skill Type: Active
Availability: Level 1
Pre-requisite: None
[Details]
Max Level Ascension: Level 10
Base Damage: 30
MP Consumption: 30
Cooldown: 10 seconds
Special Effect: None
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +6% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Fury] - Fury is like an illusion where the number of swords suddenly increased in numbers while moving the swords back and forth or from side to side while suspended or on the axis.
Availability: Level 10
Skill Type: Active
Pre-requisite: (Character Level 10) (Swords Stab Mastery Level 5) (Slash Mastery Level 3)
[Details]
Max Level Ascension: Level 10
Base Damage: 120
MP Consumption: 60
Cooldown: 20 seconds
Special Effect: None
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +9% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Twister Slash] – A skill that produces an inferior type of tornado that deals continuous damage for three seconds and pierces the defense of the enemy.
Availability: Level 15
Skill Type: Active
Pre-requisite: (Character Level 15), (Fury Mastery Level 5), (Swords Slash Mastery Level 5)
[Details]
Max Level Ascension: Level 10
Base Damage: 200
MP Consumption: 90
Cooldown: 40 seconds
Special Effect: Ignore 0.5 Defense of enemy upon reaching level 2.
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +10% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5. While the special effect will be retained until Level 10.
[Critical Strike] – A long-range skill for swordsmen by slashing the air which produces a wave that dealt deadly damage.
Availability: Level 25
Pre-requisite: (Character Level 25) (Twister Slash Mastery Level 5) (Fury Mastery Level 5)
[Details]
Max Level Ascension: Level 10
Base Damage: 300
MP Consumption: 120
Cooldown: 50 seconds
Special Effect: Has a 30% chance to deal extra damage.
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +11% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Lightning Slash] – A long-range skill for swordsmen by slashing the air which produces a spark of lighting.
Availability: Level 35
Pre-requisite: (Character Level 35) (Twister Slash Mastery Level 5) (Fury Mastery Level 5)
[Details]
Max Level Ascension: Level 10
Base Damage: 350
MP Consumption: 150
Cooldown: 80 seconds
Special Effect: Has a 20% chance to root the enemy for 2 seconds.
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +12% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Regeneration] – A passive skill bestow to bless the Swordsman to enhance the Vitality Regeneration.
Availability: Level 45
Skill Type: Passive
Pre-requisite: (Character Level 450
Max Level Ascension: Level 3
Base Damage: None
MP Consumption: 50
Cooldown: 300 seconds
Special Effect: Additional +5 HP regeneration every second.
[Hidden Details]
In every successful level ascension, the Special Effect gives additional +5 HP regeneration every second. The additional HP regeneration will apply until Level 3.
[Bloody Divide] – The simplest skill that has the longest cast time but dealt high damage by slicing the enemy in half and piercing the defense of the enemy.
Availability: Level 50
Skill Type: Active
Pre-requisite: (Character Level 50) (Critical Strike Mastery Level 8) (Twister Slash Mastery Level 5)
[Details]
Max Level Ascension: Level 10
Base Damage: 500
MP Consumption: 500
Cooldown: 20 seconds
Special Effect: Ignore 5 Defense of the enemy upon reaching level 2.
[Hidden Details]
In every successful level ascension, +1 Ignored Defense in the Special Effects. The additional Ignored Defense will only apply until Level 5.
Upon reaching Level 2, a damage multiplier will take effect. +15% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Soul Reaver] – A deadly skill that defies logic. By pointing the sword toward the enemy, a black hole a size of a palm will be created, absorbing the essence of the enemy.
Availability: Level 60
Skill Type: Active
Pre-requisite: (Character Level 60) (Bloody Divide Mastery Level 3) (Critical Strike Mastery Level 5)
[Details]
Max Level Ascension: Level 5
Base Damage: 700
MP Consumption: 400
Cooldown: 180 seconds
Special Effect: Ignore 50% Defense of the enemy upon reaching level 2.
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +13% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 5.
[Berserk Madness] – A passive skill bestow to bless the swordsmen to enhance their firepower.
Availability: Level 65
Skill Type: Passive
Pre-requisite: (Character Level 65) (Regeneration Masterly Level 3)
Max Level Ascension: Level 3
Base Damage: None
MP Consumption: 50
Cooldown: 300 seconds
Special Effect: Additional +100 damage.
[Hidden Details]
In every successful level ascension, the Special Effect gives additional +100 Damage. The additional damage will apply until Level 3.
[Haste] – A passive skill bestow to bless the Swordsmen to enhance their movement speed.
Availability: Level 70
Skill Type: Passive
Pre-requisite: (Character Level 70) (Berserk Madness Masterly Level 3)
Max Level Ascension: Level 3
Base Damage: None
MP Consumption: 50
Cooldown: 300 seconds
Special Effect: Additional +20 Movement Speed.
[Hidden Details]
In every successful level ascension, the Special Effect gives an additional +20 Movement Speed. The additional damage will apply until Level 3.
[Inferno Strike] – A destruction bringer. Making the path around the caster riddled with fire and lava.
Availability: Level 80
Skill Type: Active
Pre-requisite: (Character Level 80) (Soul Reaver Mastery Level 5) (Bloody Divide Mastery Level 5)
[Details]
Max Level Ascension: Level 5
Base Damage: 700
MP Consumption: 600
Cooldown: 600 seconds
Special Effect: AOE Effect. 10-meter radius
[Hidden Details]
Upon reaching Level 2, a damage multiplier will take effect. +18% additional damage multiplier for every level ascension. The additional damage percentage will only apply until Level 3.
In every successful level ascension, expand the radius by 5 meters.
[Doombringer Step] – Unfathomable. A heaven-defying Skill. The greatest and deadliest skill that the Swordsman ever master. If this skill is used, the Player will vanish in the POV of the enemy and a terrifying breeze will brush past them.
Availability: Level 80
Skill Type: Active
Pre-requisite: (Character Level 80) (Inferno Strike Mastery Level 5) (Soul Reaver Mastery Level 5) (Bloody Divide Mastery Level 10) (Lightning Slash Mastery Level 10) (Critical Strike Masterly Level 10) (Twister Slash Masterly Level 10) (Fury Masterly Level 10) (Swords Stab Masterly Level 10) (Slash Masterly Level 10)
[Details]
Max Level Ascension: Level 1
Base Damage: 1200
MP Consumption: 100
Cooldown: 600 seconds
Special Effect: AOE, covering a 20-meter radius. Ignore 5 Defense of enemy. Additional +40 Damage continuously damaging the enemy for five seconds. Rooted the enemy for 1 second.
[Hidden Details]: +500% Base Damage Multiplier.
In the end, Gerard forgot the current predicament that Lina and others are facing.