The Valley of Death's terrain was much more complicated than Lux had originally expected. It had marshlands, forests, and uneven terrains, which made it difficult to navigate.
Since they already had an idea about what they were going to face, the three factions that were led by Lux, Einar, and Vall scoured the surrounding areas to check its every nook and cranny.
Several hours later, they met at the make-shift camp they had set up and told each other their findings.
"Just as we expected, there are no animals or any other forms of life aside from the flora in the surroundings," Einar said as he used a branch to draw on the ground. "In the Northeast, there is a marshland. Some of the areas are relatively deep, but at most, it would only reach up to our chests."
Vall, who also held a branch in his hand, drew something on the Southwest corner of the map.