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Spellcrafter's Demise

A/N: The first 50 or so chapters have a comedic focus and are setup for the following plot. They are fun and introduce a lot of important characters, but don't be scared off by the lacking early plot. All of the setup and worldbuilding will be worth it. Hitching a ride with a summoned demon, Edol finds himself in a magical new world. Unfortunately for the young man, his dreams of discovering and exploring magic are quickly interrupted. This new world... knows nothing like a summoning spell. The few powers with previous information about the easily weaponizable spell quickly try to stifle the news of its existence. The moment Glory, the strongest Empire on the Eastern Continent, catches wind of the summoning spell, they move quickly. There is finally a way for them to conquer not only the continent they reside on, but also a method to travel over to sea to claim the land of other countries. ... And if they want to acquire this new spell, who better to search for than the one summoned by it in the first place?

OakFlame · Fantasy
Not enough ratings
193 Chs

Tomb Bid

The next day, Pierre went around the house, waking everyone up.

At least, he tried to. 

Edol was unable to escape from being torn from the sweet embrace of sleep since he was sharing a room with the loud team leader, but Seph and Tori were a bit luckier. 

Shortly after Pierre headed to their room to wake them, a pissed-off screech ripped through the house.

"Screw off! You can't make me get up!"

Sounds of a brief scuffle rang out, and shortly after, Pierre returned to the men's room. Will had fallen back asleep in the time Pierre was gone, but the northerner didn't bother to wake the kid again. 

"Aye… why'd she have to hit me?"

Pierre rubbed his cheek with a sorrowful expression on his face, looking as if he'd been wronged. Tori had successfully defended her and Seph's resting time, leaving just Edol and Pierre to head out together for the day's work.