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Son of Death's Adventure to the Peak

In the Year 2086, a game that changes the lives of common people around the world. Freedom. Lakon, a poor young man in real life suddenly caught in a bug that marks the start of his adventure. A class so rare that even the rating itself is hidden from players; the Divine class! As the first Divine class user, Lakon faced a lot of hardship and difficulties. Or is it?

Azarcrow · Games
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9 Chs

Freedom

Earth, 2089.

Philippines.

Emily Cruz is a business woman, a crazy rich business woman. If you ask anyone about her, there's only one answer.

One of the developers of Freedom.

As one of the most skilled on game development path, she's invited to create Freedom, a joint country made game.

Originally, Freedom was supposed to be an Asia region AIR(Artificial intelligence Reality) game. But a major success in Beta Test with millions of positive ratings made Freedom a worldwide hit.

Recruiting talents on the west proves to be a great decision. Ideas, culture and cuisine of various countries implemented to a game increased the fame of Freedom by a high degree.

This made creators and developers alike rich in a span of year.

Currently, she's relaxing outside of her house. Bathing at the red hot sun.

Ring! Ring!

A sudden call startled Emily a little, picking it up, she heard a ragged voice.

{Boss!...}

"Didn't i tell you that I'm on leave!? I just fixed a bug last night and now you need me again?"

{Boss...}

"Fine... Just tell me what is it, i might be able to help you on phone"

{Evil Coldon is dead...}

"What!?"

Emily almost jumped in surprise, the news was so bizarre that she felt the hot rays of the sun pierce her skin.

{It's be...}

"Don't say anything, I'll be there in 10 minutes!"

She get dressed quickly, as if someone died. She rode a big bike, revving wildly at the road. It's a big wonder why she wasn't stopped by cops.

....

10 minutes later...

"So you are saying Evil Coldon died because of Death Knight!?"

Emily asked one of her employee calmly.

"Yes boss"

The poor employee nodded rapidly.

"Then why did you call me? It's just monsters killing monsters what's the big deal?"

"If it was killed by a player, it would at least shocking"

"It's because it is...." The poor employee murmurs, but she underestimate the hearing of Emily.

"What do you mean 'it is'? Are you saying that death knight is a player?"

"No, it is created by one"

This statement shocked Emily to the core. She couldn't believe she heard that really.

"C-Created, you mean..."

"Yes"

"T-Then, Son..."

"Yes"

"H-How that even possible? Don't tell me it's becaus...

"Yes"

"Fuck!"

She can only cursed.

There's a reason why all of the players start at Common rated classes. It's balance.

Players will get higher classes as the story forwards. Up until now, Epic rated classes are just starting to appear one after another.

But humans tends to do unexpected things therefore, some of them will get high rated classes in advance.

One of the reasons why they made the game AIR it's because of unpredictability, a world expanded by AI are more natural than a world expanded by humans.

This unpredictability made various 'what if' scenarios more rewarding. A player made something unexpected won't affect the player's quests as the AI already knows what would happens in advance.

Hidden Classes mostly depends on this unpredictability. Something so easily to exploit won't be hidden again.

In Lakon's case, he activated one of the hardest 'what if' thanks to a bug.

"What if a person dies at the same spot for a hundred million times in a single day", it's the condition most of the people don't think is possible to get a class from.

Even if they knew, it was still impossible. When a player dies, he will resurrected instanly, a 15 seconds invincibility is also applied. It means if a player is killed for every 15 seconds (considering he was one shoted every time), he can only be killed 5,760 times a day at most.

Even if it was double or triple, the amount of deaths won't dent the amount needed to get the class.

Developers believed even at the later stages of the game, only legendary classes would be present, maybe some might evolved to Mythical.

The Divine class is an Easter egg, something players meant to find after they finished the game.

"So who is this lucky player huh? Is it a son of luck to be this lucky?"

The employee typed something on the computer, a profile of Lakon appears.

"This man is Lakon before class change. Class is Common rated Thief. His level is also common only at 47. No title in procession. He had no guild affiliation and his equipments were robbed by a Scarlet Keeper.

He encountered a bugged fence which you fixed yesterday then died again and again for 12 hours"

"In other words, he's just both lucky and unlucky person at the right place at the right time" After the employee finished, he noticed Emily is in deep thought.

This profile is extremely opposite from what Emily expected, at first she thought this man would be a rich person, who knows some inside out of the game development.

"Boss, what are you thinking? Shall we revert the man's account to his formal set?"

"No, keep it untouched, we don't want a human intervention in an AI world"

Emily speaked strictly.

"Our reputation is the most important, if the the people find out we messed with someone's data, I'm afraid the game won't last for another year"

"It's just a shame almost two years worth of storyline would be likely skipped"

Emily suddenly recalled what happened in the past, when her coworker Ahn Shin-hye proposed some interesting classes.

"Son of Death, Elicit Pyromaniac, Light Bringer...."

...

"Just how many that one killed?"

Looking at the line of corpses, he couldn't stop drooling.

[Death Knight Creation]

Creating the second Death Knight, he ordered it to collect the corpses.

Death Knight picked a big corpse of a tiger then threw it in front of Lakon with great precision.

'It's still too slow, another Death Knight will do'

[Death Knight Creation]

[Skill failed. Insufficient Death Energy]

"Huh? Didn't i leveled up?"

He was surprised at first, but then remembered he didn't distributed the stats before.

Stat points: 430

"!"

Lakon saw an astronomical amount of stat points, in his previous class every level up gives 2 stat points, it means his current class gives 10 stat every level up, which is indeed much.

Lakon didn't wasted time and allocated the stats.

[Are you sure to spend 160 stat points to Physique?]

[Are you sure to spend 160 stat points to Magic?]

[Are you sure to spend 60 stat points to Agility?]

[Are you sure to spend 50 stat points to Defense?]

"Yes, yes, yes, yes!"

[Health: 183,000/183,000 > 343,000/343,000]

[Death Energy: 4,078/14,000 > 30,000/30,000]

[Physical Damage: 800 > 4,000]

[Magic Damage: 800 > 4,000]

[Attack Speed: 1.04 > 1.2]

[Movement Speed: 10.2 > 11]

[Critical Strike....