[Stats]
• Strength - Increase maximum Attack Damage by 10 and Critical chance by 0.1%
• Vitality - Increase maximum Health by 100 and Reflect chance by 0.1%
• Intelligence - increase maximum Mana by 100 and Piercing chance by 0.1%
• Endurance - Increase maximum Defense by 10 and Block chance by 0.1%
• Perception - Increase maximum Attack Speed by 10 and Hit chance by 0.1%
• Agility - Increase Maximum Movement Speed by 10 and Dodge chance by 0.1%
.
.
[Glossary]
1. Critical - Give additional 50% damage.
2. Reflect - Return 50% received damage back to the attacker.
3. Pierce - Ignore 50% of the target's defense.
4. Block - Block 50% damage received.
5. Hit - Perfectly hit the target.
6. Dodge - Evade incoming attacks.
.
.
[Monster name color]
• White - Normal Monster (field&dungeon monster)
• Black - Hidden Dungeon Monster
• Orange - Normal Boss
• Red - Wild Boss
• Gold - Hidden Boss
• Purple - Hidden Dungeon Boss
.
.
[Items]
• Common (white)
• Magic (blue)
• Rare (yellow)
• Epic (orange)
• Legendary (red)
• Mythical (purple)
• Divine (green)
• Supreme (silver)
.
.
[Player Rank]
Low Ranker
• E - Lvl 1-20
• D - Lvl 21-40
• C - Lvl 41-50
Middle Ranker
• B - Lvl 51-60
• A - Lvl 61-70
High Ranker
• S - Lvl 71-80
• SS - Lvl 81-90
• SSS - Lvl 91-99
Top Ranker
• Top twenty-one players
Peak Ranker
• Max - Lvl 100
.
.