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Samsara Online

In the year 2030, Samsara Online, a 100% immersive VRMMORPG that allows players to bring their innate real-world skills to the virtual world, is launched. With terrifying analytical ability, inhuman reflexes, and monstrous reaction speed, Xie Feng's travel starts into a world that he will gradually discover is not as normal as it seems. It was also from that moment that Xie Feng's life started to deviate from the norm, changing his destiny completely. ↓ ↓ ↓ ↓ ↓ ↓ Note: In chapter 4 it might seem that something is forced, but trust me when I say that it is not. Everything has a logical reason, I just hope you continue reading to discover it! Note to readers who dislike the harem: The harem in this novel will not be like in 99% of the novels where the protagonist only picks up girls madly. This harem has a logical reason and a specific destiny connecting the protagonist with the girls. Believe me, if it wasn't a harem, at the end of the story you would just cry. Tags: Romance - Harem - R +18 - System - Reincarnation - Virtual Reality - Game elements - Student life - Mystery - Espers - Revenge - Cultivation - Gods - Demons - Angels - Fantasy - Adventure - Strong to Stronger - Cruel MC ********** Support me: https://www.patreon.com/XIETIAN

XIETIAN · Games
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495 Chs

A different Mu Wuying

Almost two minutes passed.

During these approximately 120 seconds, the players around the area had run out of words to describe how they felt at this moment. 

In a little less than two minutes, the small army of a little more than a hundred players was almost completely decimated and only about ten players were still standing. 

Xie Feng could have eliminated these players much faster if he had used skills like Black Lightning, Fast Movement, and Cloud Path. However, because he had to dodge, block, chase, and attack players, the difficulty of doing so many tasks at once made things more difficult for him.

Even when he had to fight against so many players at the same time and without using any fighting skills, Xie Feng had an average of one player killed for each second! This meant that for each little second that passed and for each swing of his spear, a player in the small army died!