Soon after, John received all the information related to the NPC quest near the Southern Port.
He promptly fulfilled his promise and rewarded the player for the information provided. John then delved into the details of the quest with seriousness.
The information turned out to be extensive, but after a thorough review, John concluded that most of it was of little use.
The bulk of the details pertained to descriptions related to the NPC, but crucial information about specific locations to visit or essential steps to complete the quest was conspicuously absent.
John reasoned that the player wasn't intentionally misleading him; there was no point in providing such a volume of information if the intent was to deceive.
It seemed more likely that the player had also struggled to find a way to complete the quest.
Given that John knew the player hadn't finished the quest line, this theory made sense.