Stepping out of Werewolf Village, a system prompt indicated that they had entered a combat zone, automatically lifting the previous non-combatant status.
In reality, this so-called non-combatant status didn't really mean much to them.
The system has two ways of penalizing players who engage in combat within safe zones.
The first is punishment from the town's defensive forces towards the player.
If the system determines that the player's strength is too great for the town guard or other local NPCs to restrain, the system will punish the player directly at a fundamental level, using lightning to cause damage.
In other words, it was like when John previously made a move on Kingserp, the guild leader of Dawn Guild at the Morning Wind auction house, and bolts of lightning emerged from the void.