Kael looked at the new information on the system panel, the corners of his mouth curling into a faint smile.
Who could have thought that the intention to gather players in Lancaster, to enhance their cohesion, would directly affect his own task panel?
The amount of experience points he could distribute before had undergone a qualitative breakthrough compared to the beginning, basically meeting the daily task needs of the beta players.
But now, with the addition of open beta players, such a small amount of experience points were far from enough to satisfy the needs of so many players in Lancaster.
He had been considering whether to increase the injection of Demon Crystals, using the in-game currency to replace part of the experience points as rewards for players completing tasks.
But now, the rewards panel had clearly undergone a different change
[Would you like to issue tasks to players?]