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Answer Sheet ;)

The Old Way Cultivation.

Mortal realm(1-3).

Opens his three nature treasures: soul, talent and fate.

Inner realm(1-9 stars).

Opens a place where cultivator can store his respective energy. The person can view but not enter that space. When viewed, it looks like a night sky with one to nine stars.

Palace realm(1-4 palaces)

By fusing all nine stars from Inner realm cultivator creates one palace which is way more effective in energy control and cultivation. If cultivator wants to create other three palaces he needs to recultivate the nine stars.

Note: Palace realm can be skipped entirely by forcefully absorbing world energy if there is an abundance of it in the surroundings, but that is very inefficient and cultivator loses his talent, his fate worsens and his actual battle strength is very weak compared to legit Immolation realm practitioner. It can also be partly skipped by not forming four palaces or forming them not from nine stars but less. But that effects foundation for future cultivation and also has the same defects as entirely skipped Palace realm cultivation but on a smaller scale.

Lesser Immolation realm. (1-3 Flame).

By gathering and condensing all energy in their body, cultivator reforges their body and condense so-called Flame. The flame is a great source of energy that can replenish itself very quickly. Also by gathering 3 flames, cultivator can use those flames and fuse them with their three nature treasures. Most common is Flame-infused soul that is very resilient to any soul attacks. Rarer is Flame-infused Talent. Cultivator then can learn faster and fight better, and actually, learn while fighting. Usually, maniac warriors chose this path. The rarest and hardly ever seen is Flame-infused Fate. Cultivator then has amazing luck, his talent skyrockets and his soul is stronger more than 100 times than that of Flame-infused Soul. But of course, with it comes danger. Cultivator with Flame-infused Fate can burst into a streak of Nirvana Flames at any moment. So it's very dangerous.

Note: after infusing Flame to any of the three Nature treasures, it disappears and cultivator must create a new one.

Major Immolation realm. (1-4 Infernos)

Fusing three Flames can create the first Inferno. Fusing another 6 Flames, it can create the second Inferno. By fusing 9 Flames it can create the third Inferno. By fusing 12 Flames it can create forth Inferno. Each Inferno partly fuses with one of the four Palaces. Cultivators usually refer then to them as 'Hells'. This is partly because it looks like a hell when there is Inferno below the palace, and it's partly because cultivators feel immense pain when creating and fusing Inferno. Inferno role is to make cultivator more powerful and not so easy to kill. That's because each time cultivator is seriously injured and exhausted, he can sacrifice one of his Infernos to return to his peak stage.

World Realm. (One stage)

Cultivator here creates a world where he is absolute. Firstly he makes his Four Palaces it's main core. Then he makes his four Infernos into literary hell where he can drag his defeated opponent's souls to strengthens himself.

(Note: Efficiency of strengthening soul this way is very small. The cultivator gets like 0.01% of opponent soul strength. Also, the hell won't recognize souls that are much weaker than the host so cultivator would not have any reason to kill mortals and so on.)

Then cultivator makes earth by converting energy (or with some treasure help)where he can do whatever he wants. From then on cultivator can't rely on energy to advance. He needs to bring real thing to his world and make it more vibrant. Heaven/Gods will recognize his effort and grant him power that no one can detect but it exists(and it makes the cultivator more powerful). Cultivators in this realm rank themselves from Knight, Lord, King, Emperor to Saint.

Beast cultivation.

Beast.

Simple beasts such as a wolf or tiger.

Mutated beast.

Have some mutations like harder fur or bigger fangs. But it's almost the same except for intelligence.

A fierce beast.

A very aggressive and bigger variant of the mutated beast.

Monster.

A beast that unlocked wisdom(but a little too little) and can also use energy.

Mutated monster.

Variants that are stronger than regular monsters. They also usually don't wander alone but join Beast Emperor where they can get resources and cultivation techniques. They also are very intelligent.

Fierce monster.

More aggressive and powerful beasts than Mutated Monster. Because of nearing to breaking through to desolate beast they hibernate most of the time and that is why they are so rare to see.

Desolate monster. Can talk and are highly intelligent, have powerful cultivation and battle techniques who are acquired after infusion of Heaven/God power upon ascension. Techniques are very sought after by cultivators because its only those techniques can help them at high levels. Techniques are bonded to Beasts, but it drops after the beast dies, and cultivators can bond them to themselves then.

Immortal monster-Undecided.

Legacy monster-Undecided.

Mythic monster-Undecided.

Mainstream Cultivation Of Humans And Demons.

Energy Grades.

Mortal Grade.

Fire, Electricity, Wind, Earth and similar stuff.

Profound Grade.

Chi, Qi, Yin, Yang.

Arch Grade.

Chakra, Space, Time, Borali etc.

Heavenly Grade.

.....

Deus Grade.

..…..

Human/Demon cultivation levels.

Elemental awakening.

First Realm. Here cultivator awakens his element and studies it and try to comprehend it. He also fills his entire body with that element. The more filled up and the more concentrated and pure element energy is the better. It also gives bonuses for the rest of life. Ex: Wind Elementalist would be faster and more dexterous than others.

Four Paths realm.

Here cultivator would choose one of the four paths that he would study it further. Chi energy gives more storage capacity, Qi gives purer energy on the future, Yang makes you impervious to evil spirits and cold/Yin-attributed diseases. Yin energy gives more stable and easier time cultivating.

Self-World realm.

Here cultivator can choose any arch energy and build an attributed to that energy world. Space world will be more spacious and firmer. Time world will have selectable time speed to some degree, Borali world will have tempering and cultivation speed up attributes. Chakra will have precise energy control and have more opportunities to gain insight into heaven.

Heaven ream.

...

Imperial Realm.

…..

(There can be more realms further into the story/another world/higher existence realm.)

hello. author here.

I actually liked to write this. it just so satisfying when you decide on this kind of thing. and I also think that it's more beneficial to the story as there will be fewer info dumps that readers so don't like in regular chapters. and overall... thank you for your support even if you just accidentally clicked on my novel.

and don't forget to vote ye power stones if you have any left ;)

Ps.the nicknames and Mc name also cultivation realm can change if you can name any better.

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