A young boy played in the central area of the Dawn Guard HQ.
A lot of members had children and would often have them on base for safety. This resulted in them playing in areas otherwise normally vacant.
Such as the Chamber Hall.
The Chamber Hall was a giant dome shaped building, that housed all the prisons and isolation chambers. Cells lined the walls, and the chambers were buried underneath.
Leaving a huge open space for the children to play various games.
Due to the high security, it was dubbed the safest place in the Kingdom of Crane.
Until today.
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Grain had regained his consciousness weeks ago.
He had spent the weeks sense, practicing his mana manipulation. He was able to pull mana from outside the chamber into his body. This would usually be impossible, as no one had ever possessed the ability to manipulate foreign mana.