webnovel
#R18
#COMEDY
#HAREM
#SURVIVAL
#ANTIHERO
#KINGDOMBUILDING
#VIDEOGAME
#YURI
#NPC
#YANDERE

Mythos Of Narcissus: Reborn As An NPC In A Horror VRMMO

Lothair is a serial killer who detest imperfection on human’s facial features, which resulted in him having a compulsory behavior of wanting to strip people’s faces. After he dies, he finds himself as Narcissus, a beautiful and adorable female NPC inside a state-of-the-art VRMMO world of the latest craze called Fallen Carcosa Online. But despite being a fantasy-filled game, the world feels strangely realistic. Too realistic, even. Game-like systems and magic exist but so do plagues, politics, economy, and the horror hidden in plain sight. When pried open, an actual human-like anatomy can be seen beyond the skin of the NPC’s face—with little to no censor. Everything feels too immersive. Except Narcissus, Lothair’s new identity. When Narcissus tried to scrape off the face of her new adorable body, she found an abyssal void with little to no end. This story marks the birth for the King in Yellow. - Warning, this story contain: Male-to-Female Genderbend, GL/Yuri, Occasional Futa MC, Yanderes, Harem, Self-Cest. - Follow the creative and attentive Narcissus, a nuanced former serial-killer who will gradually becomes stronger, experienced, maddening, horrifying, but also mature, wise, conflicted, and complex—in this near-endless journey. Where souls unsung and tears unshed. In the land of Lost Carcosa.

Shin_Ou · Horror
Not enough ratings
298 Chs
#R18
#COMEDY
#HAREM
#SURVIVAL
#ANTIHERO
#KINGDOMBUILDING
#VIDEOGAME
#YURI
#NPC
#YANDERE
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Theotech Madness

The depths of the Theotech Vault stretched before the Vandasisimo like an endless, shifting nightmare. 

Its scale was incomprehensible, a labyrinthine structure of spiraling alien architecture that seemed alive, twisting and rearranging with an eerie fluidity. 

The fractal geometry of the Vault defied logical comprehension; corridors would expand or contract without warning, and what appeared to be a straight path one moment would spiral into an impossible angle the next.

Using my greater existential height, I could perceive the progress of Vandasisimo's struggle.

Each team that ventured deeper was met with challenges that tested their coordination, strength, and sanity.

The first major obstacle was the Vault's traps—puzzles designed not just to harm, but to disorient and confuse.

One team encountered a corridor lined with crystalline walls that reflected their movements with perfect accuracy.