"This is getting a little bit apparent," Verina commented.
"Yep."
Our footprint size from the last version of the bastion still lingered in this land.
So even though we had already downsized the scale of our current defensive perimeters, the Calamity Objects couldn't spawn or manifest anywhere near the land where it was formerly inhabited by walls, traps, and trenches.
This made all of the active-threat Calamity Objects we encountered today to spawn so far away from our current version of the bastion.
"Verina, prepare to engage," I ordered as I deployed my Fortcracker Mk II.
Just like when we were fighting the Bloodhound, this type of Calamity Object most often came in the form of hordes of the same type of entities.
Most often than not, this kind of 'horde-type' Calamity Object didn't possess any kind of crucial or complicated gimmick other than fighting them normally as if they were a normal angered beast in this world.